As it says on the label. A module that makes all your characters able to clash hits.Preview:https://streamable.com/jsr272Only works in the nightly builds as of this date.DOWNLOAD
This is really cool, really adds to those hype moments in a tense fight, it does seem though as some of your other modules no longer work with the current build like the dramatic zoom, activetag and shadow assist systems, so I may hold off until an update to migrate all my stuff to this new nightly build. Looking forward to having this together with your slow mo working together
I updated those shortly after they broke. You can expect me to do that for as long as I'm active. So you can just redownload them.
Pots, I don't know where to post thisall your system clashing, dramaticzoom, etcdoesn't seem to work with vs mode (vs cpu)it's only in the arcade mode it seems to work, is it correct ?Thanks for your amazing work !
This is literally the only thing I needed to switch to IKEMEN, would love more detail in how it functions in game and what doesn't clash. Can't thank you enough.
kamui 2.0 said, December 01, 2024, 04:51:20 amPots, I don't know where to post thisall your system clashing, dramaticzoom, etcdoesn't seem to work with vs mode (vs cpu)it's only in the arcade mode it seems to work, is it correct ?Thanks for your amazing work !They work the same in all modes. The only difference between modes is that modules with a gauge refill the gauge in training mode.Dark Waifu said, December 01, 2024, 06:14:13 amIs there a way to change the font used when clashes pop up?They're part of the lifebars. It's been a while but I think it's the "text.font" parameters in the [Action] group.MR. IBZS II said, December 01, 2024, 08:01:07 amThis is literally the only thing I needed to switch to IKEMEN, would love more detail in how it functions in game and what doesn't clash. Can't thank you enough.By default a lot of things clash. There are options to make things only clash if they have the same attack priority or only if the hurtboxes are not hit. Invincible moves don't clash. I might make them clash with other invincible moves later.