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[Resentone Thread]: Botan, Tao, Yuzuriha Released (24/03/2024) (Read 799933 times)

Started by Resentone, January 22, 2022, 05:49:50 am
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Re: [Resentone Thread]: Ciel Released - 4 Updated (08/03/2023)
#141  March 09, 2023, 01:15:21 pm
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Re: [Resentone Thread]: Ciel Released - 4 Updated (08/03/2023)
#142  March 09, 2023, 05:27:16 pm
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Re: [Resentone Thread]: Ciel Released - 4 Updated (08/03/2023)
#143  March 09, 2023, 05:59:10 pm
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Re: [Resentone Thread]: Ciel Released - 4 Updated (08/03/2023)
#144  March 09, 2023, 06:49:25 pm
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Well, he is making Eltnum and Neco-Pan and thats as far as we know, so no Bullet.
Re: [Resentone Thread]: Ciel Released - 4 Updated (08/03/2023)
#145  March 10, 2023, 08:05:43 am
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While trying Ciel, I get her 22X special instead of 214x.
PotS said:
That they don't just restrict themselves to my style.

Fact.
Re: [Resentone Thread]: Ciel Released - 4 Updated (08/03/2023)
#146  March 10, 2023, 08:37:59 am
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Re: [Resentone Thread]: Ciel Released - 4 Updated (08/03/2023)
#147  March 10, 2023, 01:29:07 pm
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Well, he is making Eltnum and Neco-Pan and thats as far as we know, so no Bullet.

Well you can see Bullet with the burst icon in the third screencap so that's why i was wondering.
Re: [Resentone Thread]: Ciel Released - 4 Updated (08/03/2023)
#148  March 11, 2023, 03:14:37 pm
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Funny how almost all UNIB characters are in OHMSBY style. The only ones missing right now are Yuzuriha, Chaos, Vatista and Londrekia. Do you have plans to make one of them in the future?
Re: [Resentone Thread]: Ciel Released - 4 Updated (08/03/2023)
#149  March 11, 2023, 06:30:04 pm
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Funny how almost all UNIB characters are in OHMSBY style. The only ones missing right now are Yuzuriha, Chaos, Vatista and Londrekia. Do you have plans to make one of them in the future?

For the Guys Who Are Active (OHMSBY and TornilloOxidado) We'll See. Ichida will take a break so yeah I hope he is okay.
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Re: [Resentone Thread]: Ciel Released - 4 Updated (08/03/2023)
#150  March 12, 2023, 03:40:37 am
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Funny how almost all UNIB characters are in OHMSBY style. The only ones missing right now are Yuzuriha, Chaos, Vatista and Londrekia. Do you have plans to make one of them in the future?

I'll get to them eventually.
Re: [Resentone Thread]: Ciel Released - 4 Updated (08/03/2023)
#151  March 13, 2023, 12:47:32 pm
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I got some new feedback as I noticed on OHMSBY's thread that certain characters could rapid cancel their Dead Angle Attacks (Which is not intentional according to him). I also have additional feedback for the DBFC characters as well as I was trying out a fan translation of Ignition on the PS Vita:
Rentaro:
-He can rapid cancel his Dead Angle Attack.
-The hitspark and guard spark on 2B could be slightly lower (I originally thought this was supposed to be standing blockable, but turns out it's not in source).
-The air dash effect on all versions of Inzen Shoukahanameishi could be slightly higher.
-His standing animation for Terminal Horizon reverts back to the normal one if the opponent jumps over him.

As it's turns out, the previous 5AAAA before the update was his Impact Skill, Kohaku Tensei. But he doesn't have that move to be used as a standalone special. Homura Kasen is actually better as he does follows up with that right after in source.

Shizuo:
-5AAAA and I'll Squash You could use the (3060,0) sound effect when each of the hits successfully makes contact with the opponent but doesn't play when blocked similar to Hisui's B command normals.
-The door on 5AAAA and I'll Squash You is layered behind the opponent when it disappears.
-His jC should slide a little bit after he touches the ground with sliding dust.
-2A is air unblockable.
-2B is standing unblockable.
-He seems to slide a little bit instead of being completely still if he performs his Dead Angle Attack.
-The trash can on Come On! when countering a projectile doesn't break and simply goes through them when it hits the opponent.
-There is no vignette effect on the last hit of Got It!! Die!!!.

So as it turns out, the objects on Pissing Me Off! are layered in front when they start getting thrown at them. But I don't think it's possible to change the layering as the animation for those objects is the same when they are on the ground and thrown in the air.

And these are the characters that could also rapid cancel their Dead Angle Attacks:
-Shiki, Red Arcueid, Saber, Mash & Nanaya.

Well you can see Bullet with the burst icon in the third screencap so that's why i was wondering.
I also see Ushiwakamaru on the OG outfit with a Chaos Tide palette on the 4th one. Perhaps it's a hint, but I won't say it's official unless it's confirmed from him directly.
I will still do detail and aesthetic feedback for the rest.
Re: [Resentone Thread]: Ciel Released - 4 Updated (08/03/2023)
#152  March 16, 2023, 05:03:17 am
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All fixed

-The trash can on Come On! when countering a projectile doesn't break and simply goes through them when it hits the opponent.

I intentionally made it this way, His Counter is pretty bad. So I made it indestructible to sort off buff it.

and I'm not sure it's possible to break it when hitting player 2 without it getting destroyed when hitting other projectile.

Re: [Resentone Thread]: Ciel Released - 4 Updated (08/03/2023)
#153  March 28, 2023, 09:15:35 pm
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Just a small issue with Ciel after performing Astral Heat. Once the match was over, she changed to Astral Heat winning pose, instead of her regular winning pose.

I found that from a CPU vs. CPU battle I watched.
Re: [Resentone Thread]: Ciel Released - 4 Updated (08/03/2023)
#154  April 07, 2023, 01:19:17 pm
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I found an error for your Rentaro that he'll float in midair when he get hit by any attacks during Rokuro Kabuto.
Re: [Resentone Thread]: Ciel Released - 4 Updated (08/03/2023)
#155  April 15, 2023, 02:04:31 am
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This was long overdue, all fixed.
Re: [Resentone Thread]: Eltnum & Bullet Released (23/04/2023)
#156  April 23, 2023, 02:43:00 pm
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Eltnum and Bullet Overhaul has been released, head over to the first page to download them.

Red Arcueid:
Quote
- Redid the entire collision box so it's a lot more streamlined with my newer characters.
- Redid the effects to have a shared palette with each other.
- Alte Nagel B are now jump cancelable on move contact.
- 6A are now 4B.
- Added an Intro against Nanaya.
- Added AI scaling.
and other small changes.

-Rentaro, Shiki, Warc, Hisui, Arcueid, Enigma Hyde, Phonon, and Nanaya has been updated.
Quote
Other:
- Fixed a minor issue with Ultra Burst when a character perform Astral and it ends abruptly or just ignore the hyper pause entirely.
Individual changes:
Shiki:
- Added an intro against Sion.
Saber:
- Added an intro against Sion.
Nanaya:
- Added an intro against Red Arcueid
Re: [Resentone Thread]: Eltnum & Bullet Released (23/04/2023)
#157  April 23, 2023, 04:07:33 pm
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Hey, I got a question for you,

During your showcase of Eltnum and Bullet, the last frame I saw at the end of the video were Gardevoir and Gengar.

Could that possibly be that you are working on Yukina including both Gardevoir and Gengar?
Re: [Resentone Thread]: Eltnum & Bullet Released (23/04/2023)
#158  April 23, 2023, 05:09:41 pm
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Re: [Resentone Thread]: Eltnum & Bullet Released (23/04/2023)
#159  April 23, 2023, 09:02:14 pm
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Might i ask why Bullet has 1300 life? isn't it too much? Since you haven't include her target lock mechanic anymore, shouldn't be like 1100 at least? not even Tager has that much lifepoints and he is more defensive than Bullet in gameplay.
Re: [Resentone Thread]: Eltnum & Bullet Released (23/04/2023)
#160  April 24, 2023, 12:48:54 am
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Because most of her kit and damage are locked behind After Burner. Without it she's kinda weak.

Not to mention She can easily lose it just by a little love jab or after performing any of the select command grabs, and the fact that After Burner taking a total of 50 ticks to activate. I think it's fair

I will keep tweaking her with updates to balance her out, thanks for the input.
Last Edit: April 24, 2023, 11:25:39 am by Resentone