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Dragon Ball Z Buyu Retsuden Mugen Edition. (Read 811753 times)

Started by vlad_alucard, August 01, 2020, 01:05:43 am
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Re: Dragon Ball Z Buyu Retsuden Mugen Edition.
#81  October 01, 2021, 08:16:39 pm
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Wow, it's an honor to meet you. I've played a lot with your chars for a long time, I'm seeing your work in DA. Are you going to make chars with pre-rendered sprites? At the moment my only problem is the ost I have fallen into the need to use those of other non-DB games to maintain the style especially of Sonic with small editions although it is not ideal. The chars still lack Meteors and I would like you to use the HyperDimension ones on my discord. There are two attempts to replicate them but they are more like prototypes of the final Meteors.



Yes I'm making the chars with these pre-rendered sprites, I've launched Mr.Popo, Cheelai and now Uub End Z, Next will be Goku, maybe Shallot and the game's beta that is well advanced

I tested your game and really liked it, but I think you could take the damage advance (or recoil) of p2 when receiving the punch



with this it is possible to create a combo system , used a lot by komodo characters

http://www.gohanssm.com/komodo.html

take a look at them maybe it will help you

I do not understand about the discord and hyper dimension , can you explain it to me ?




Re: Dragon Ball Z Buyu Retsuden Mugen Edition.
#82  October 01, 2021, 11:57:17 pm
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Yes I'm making the chars with these pre-rendered sprites, I've launched Mr.Popo, Cheelai and now Uub End Z, Next will be Goku, maybe Shallot and the game's beta that is well advanced

I tested your game and really liked it, but I think you could take the damage advance (or recoil) of p2 when receiving the punch

with this it is possible to create a combo system , used a lot by komodo characters

http://www.gohanssm.com/komodo.html

take a look at them maybe it will help you

I do not understand about the discord and hyper dimension , can you explain it to me ?


[/quote]

I know Komodo chars, together with GohanSSM's they were the bases of the first versions of my chars, the problem with their combo system is that it is too aggressive for my taste. Once you corner your opponent it is practically a battle won if he does not have a way to use a counter attack or escape. Also, I could not use all the blows since we use a 3 button attack system being one reserved for ki attacks something more based on Super Butouden and Buyuu Retsuden that depends on the position of the opponent to use the movement

Regarding Discord, we have a channel where together with other users we contribute resources or correct errors together to improve the game.

With Hyper Dimension I meant that as the chars do not have the meteor Attack or also called Desperate Attack, I wanted them to be the ones used in Hyper Dimension.
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Re: Dragon Ball Z Buyu Retsuden Mugen Edition.
#83  October 02, 2021, 02:57:25 am
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I know Komodo chars, together with GohanSSM's they were the bases of the first versions of my chars, the problem with their combo system is that it is too aggressive for my taste. Once you corner your opponent it is practically a battle won if he does not have a way to use a counter attack or escape. Also, I could not use all the blows since we use a 3 button attack system being one reserved for ki attacks something more based on Super Butouden and Buyuu Retsuden that depends on the position of the opponent to use the movement

Regarding Discord, we have a channel where together with other users we contribute resources or correct errors together to improve the game.

With Hyper Dimension I meant that as the chars do not have the meteor Attack or also called Desperate Attack, I wanted them to be the ones used in Hyper Dimension.



I understand, I also thought it was kind of appealing, so I added a counter attack (zanzoken, teletranport and speed) you can get out of this combo but it uses power

yes I will use ,Desperate Attack but I will just add it when I finish all the chars to be balanced first

Good luck on your rare project to see projects like this today :)
Re: Dragon Ball Z Buyu Retsuden Mugen Edition.
#84  March 05, 2023, 03:02:50 pm
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It's been a long time since I stopped giving news about my project, those who are on the discord were enjoying many advances but I decided this time not to leave them out now that I am in the final stretch to finish it.

I have learned a lot during all this time and what I am here to show you is a beta that exceeds the original project too much when I start.

In-game transformations (It's a cosmetic change in most cases but it's a great addition to the game experience)

The separation of colors in the chars is extreme to the point where they are no longer palettes, they are skins on various characters.

Improved Stages retaining its original charm.

Chars divided by classic fighting game archetypes are no longer just the same type with variable attacks, they all have their own differentiated stats and styles.

I hope you like it and I hope I can give you the final game in a short time, I just need to work on two chars and it will be ready.



https://www.mediafire.com/file/clvpivj7r1k7fhu/DBZ_Butouden_Battle_Beta_6.65.rar/file

If you want to know more, you are invited to my discord.
https://discord.gg/8rFmArhwBe
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