I'm now updating all the previous SFV characters for MUGEN 1.1b and IKEMEN. Aside from QoL changes and various move corrections, they should feel mostly the same. Similar to last topic, completed character links will be posted here when complete. Don't worry, I'm not going anywhere after...GIKEMEN: https://mega.nz/file/fNkEnaKI#tcQGcWpv_Rxh31ENORo9ULPegBJS12DllMlydoH6gtsMUGEN: https://mega.nz/file/aJFHwABa#MTZtGYJThFqH_gX1ZBwwoAcVpXrOFqMLFGw-eDsJr0ESpoiler, click to toggle visibiltyPoisonIKEMEN: https://mega.nz/file/Cc9hgSwD#WEebSm0Pa3JYazisDMyXWdKPI_mC22zM0Kj_0so78GEMUGEN: https://mega.nz/file/2MdmwBoa#-GMBa_N-GrfzFQ2UzN7YnOWg3586Ovvr6-IH2mfNNBkSpoiler, click to toggle visibiltyKolinIKEMEN: https://mega.nz/file/GEV3Da7B#S-Zpl_zTh15lOHLtXLpgZh-Arri0st1xnJd2QFLGwKEMUGEN: https://mega.nz/file/bAVHVLgY#m5pw4fEFMmr4gBVptVVQNA7vqrF2BMbGOv8qQnK5lscSpoiler, click to toggle visibiltyAbigailIKEMEN: https://mega.nz/file/mQ1DVbSK#SYQjG3uRW9YdecC-rrsa0I7PQ5agY2leW9-T-I62ofQMUGEN: https://mega.nz/file/SBslFYzC#nJUpTksnqzvLCJchGT5L1cEemSVbLfynZoZs7IWzBecSpoiler, click to toggle visibiltyZekuIKEMEN: https://mega.nz/file/SYtx2bLY#QL3qSviqWv2dOecg7Xsd55QmG82YAqLBgm3EQQ-CQnwMUGEN: https://mega.nz/file/aRNjVI4A#pjmjvFbkgeibAk_JcT0PVAoDqX-_bEj7Cwy5qRkQHaESpoiler, click to toggle visibiltyLuciaIKEMEN: https://mega.nz/file/2QNjjL7R#_0NRHbX-5kTi38jvak7zCdNTKEKQFQxihRTIFnr4ZpwMUGEN: https://mega.nz/file/iEdQERRK#tNoApWncJsHJrnmdscpWe6K2eJZWhxoDBXTr5A4bGysSpoiler, click to toggle visibiltySethIKEMEN: https://mega.nz/file/TF0mEQgA#FzgIUxyvgrECmBdaOwtGNPcl2a2__Ik4PF-N3Q3_TgcMUGEN: https://mega.nz/file/eENlHRIS#EIAzZLdVJe5RhacfIjF9VCkyzHiSq17I8wN_a8aZ3i8Spoiler, click to toggle visibiltyLauraIKEMEN: https://mega.nz/file/bRlWHKia#XcN4LKLj0TTkm-ywxRtTUlMHTnfslY03Brq7yEPNuWkMUGEN: https://mega.nz/file/rdNV1bqL#R2OKPqp6hUmLl9b_Obk1qvOiFc-9SpNBNhu7SCRv7ssSpoiler, click to toggle visibiltyF.A.N.GIKEMEN: https://mega.nz/file/6c9lxKyb#1OFI589AE38XKC-2mdn7nxdUCOGYanRZZmCFzeJ2w2kMUGEN: https://mega.nz/file/6McnVByb#8pmI2PbC9xQO_-zagKeCfxc7BBtnSoJYAicPWbBpkH4Spoiler, click to toggle visibiltyKageIKEMEN: https://mega.nz/file/vY0iXYKK#-HM9tkfEmFQWiXUGSRRm_H9VBHY2UupZq5u1Ql3VBt0MUGEN: https://mega.nz/file/KZtihB6S#YO1j6Hlkkhz3Sgq4kwY6YY5CGAznAl9YV8pM8yiyenESpoiler, click to toggle visibiltyNecalli:IKEMEN: https://mega.nz/file/fE8zGQrL#pBayNeXlBlKOinyWpByBorHyjl8ysaeXsgkQOcS08vYMUGEN: https://mega.nz/file/DMcT1DJL#R-h99Q5FNAkpRpjRiRvhc_fz6ZVfv8T1TpjWC-XCYzsRyuIKEMEN: https://mega.nz/file/Gc8mwa4B#3JshRlLkQ202HVqyYpM_L1W8syrmeT_Lo4gUiFHpPIkMUGEN: https://mega.nz/file/mR1kxTiJ#TF-JHNgxR-PtKmruFeJ-1eWWbGLloawwBUc-8xgUOb8
All characters have been updated on 10/15/2023.General changes across all characters include:- Added the "SFV_" prefix to all characters- Added the Lose Pose for lost by time out and draw game- Added throw invincibility during pre-jump frames- Quick Get Up can be performed by pressing DOWN or TWO PUNCHES upon landing from a knockdown- Back Roll can be performed by pressing BACK or TWO KICKS upon landing from a knockdown- Fixed the death voice being interrupted by subsequent hits after KO
A small character update is coming. It generally fixes a bug where if you block an attack the instant you land from a jump, you can fall slightly under the floor axis line.I am also splitting the IKEMEN and MUGEN versions into two separate releases, with the IKEMEN versions getting movelists added. Support will still be maintained for MUGEN 1.1b.Right now G is the only character with the update, but more will be added as I get through them.One more post will be made when they have all been updated.
All of the characters and links are updated on 2024-02-04.Universal fixes:- Fixed a bug where landing and immediately guarding may send the player slightly under the floor.- Add missing throw tech voice- Re-aligned sprite 5030, 20- Added in-game movelists (IKEMEN Only)- Sprite Remap for Young Zeku gethits (IKEMEN Zeku Only)
All of the characters and links have been updated as of 2024-06-20Universal fixes:- Added custom crumple state for compatibility with SFV characters- Added custom throw tech animation for compatitibility with other characters- Overhauled hit/guard spark generation, sparks will now show during trades- If a taunt is cancelled mid animation, the character's voice line will also be interrupted.- Various small fixes and corrections across individual characters.
All of the characters and links have been updated as of 2024-10-18Universal Fixes:- Against SFV characters, p2 can be counter-hit out of backdash airborne frames, v-shift recovery, and invincible start up moves.- All cancels are now valid when p2 reverses your moves- FX of some characters have been adjusted for transparency- Small UI fixes for IKEMEN
A small update is available for all characters. The universal changes are as follows:- Fixed a bug where proximity guard while landing could send p1 underneath the floor- Adjusted forward and back jump velocities- Adjustments made to p2 airborne crush counter states- Adjusted collision of cross up moves