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Demongorne's sprites (Read 476001 times)

Started by demongorne, 2 years ago
Re: Demongorne's sprites
#61  about a year ago
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Re: Demongorne's sprites
#62  about a year ago
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many thanks fella.

krauser intro done -
Last Edit: about a year ago by demongorne
Re: Demongorne's sprites
#63  about a year ago
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Takuma pose 181 done

Ralf weack punch done -
Last Edit: about a year ago by demongorne
Re: Demongorne's sprites
#64  about a year ago
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Takuma action 182 done

I made bigger feet 
Last Edit: about a year ago by demongorne
Re: Demongorne's sprites
#65  about a year ago
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Takuma stance new attempt (I changed a couple of things) -

Takuma walking fwd done

changed again -
Last Edit: about a year ago by demongorne
Re: Demongorne's sprites
#66  about a year ago
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Takuma stance changed agian -


Fixed again -   
Last Edit: about a year ago by demongorne
Re: Demongorne's sprites
#67  about a year ago
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Re: Demongorne's sprites
#68  about a year ago
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Many thanks fella, yes i do
probably found a quite simple way ti convert kof sprites.
Last Edit: about a year ago by demongorne
Re: Demongorne's sprites
#69  about a year ago
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New animation for krauser from kof 98   

anim 182 done -

I retouched the deltoid in his right arm   

Stance redone -   

   
Last Edit: about a year ago by demongorne
Re: [Theme Thread] CVS Sprite thread
#70  about a year ago
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Andy Bogard from kof 98 full stance attempt -

lil update in face shading to rendering him closer to cvs style - 
Last Edit: about a year ago by demongorne
Re: Re: [Theme Thread] CVS Sprite thread
#71  about a year ago
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Man, I'm sorry to say but that Andy is not cvs :/ . I wish you come back to the awesome path you once opened with Takuma/ Mr.Karate, because those sheets were PERFECT.
I swear there was something cool here!!
Re: Re: [Theme Thread] CVS Sprite thread
#72  about a year ago
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I do know, i just trying some ring different, i Need to semplify sprites as much as can to create sff files.
Re: Re: [Theme Thread] CVS Sprite thread
#73  about a year ago
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Takuma stance done, this time i even used only three shades fot the skin -
Re: Re: [Theme Thread] CVS Sprite thread
#74  about a year ago
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Takuma stance done, this time i even used only three shades fot the skin -

If i have to be honest Demongorne, you should reference takuma on how you did your takuma sprites. It was absolutely perfect and i feel if you want to keep improving on your cvs2 spritework, you should try to reference CvS2 sprites and other artists cvs2 spritework in general. I know you have a lot of potential but i feel you are holding yourself back by being too limited with colors.
Re: Re: [Theme Thread] CVS Sprite thread
#75  about a year ago
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I do know, i just trying some ring different, i Need to semplify sprites as much as can to create sff files.

Demongorne, non ci siamo capiti a quanto pare. O provi a fare sprite stile CvS o posti nel tuo topic (che ho fatto apposta per casi come questo). Te l'ho già detto ancora un'altra volta. Adesso muoverò i tuoi post (e quelli degli altri)

Demongorne, it seems you didn't understand what I told you in the past. Either you try to sprite in CvS style, or you post these 'not-CvS' sprites in your topic (that I made exactly for this reason). I told you this, remember? Now I'll move your posts, together with the others'.

Done, merged everyone's posts in the correct topic.
Last Edit: about a year ago by AlexSin
Re: Demongorne's sprites
#76  about a year ago
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if you want to do a CVS style sprite, that's not really the way to go, I have to learn that CVS style has a different lightning, anatomy and colors from the KOF sprites, so trace and reshade them its not really a good CVS conversion.

Re: Demongorne's sprites
#77  6 months ago
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Hello everyone mates, I started out to deal with  kof marco rodrigues sprites by Thedge and ijust drafted the stance so this is it -
Re: Demongorne's sprites
#78  6 months ago
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So you just took Thedge's old Marco and removed almost all the shading and contrast? I don't understand the point of this.

Shit
Re: Demongorne's sprites
#79  6 months ago
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Basically yes, the aim is simplify the shading and underline details at the same time, in order to get an alternative graphic style smoother than the original.
Re: Demongorne's sprites
#80  6 months ago
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This doesn't look smoother, it just looks worse. It doesn't look like a new alternative sprite style, it just looks like "KOF but bad". It's visually unappealing to look at, and I know I can't tell you what to do, but I personally genuinely miss back when you actually made a genuine attempt in making good looking CvS sprites, instead of this ugly "simple" sprite style that you keep insisting on making it work.

I'm not usually this negative towards anyone's work, but there's really no other way of seeing it. You literally took someone else's sprite (with credit, granted) and removed everything that made it look good. There's nothing good I can say about this, and I can't imagine playing a fighting game where the sprites look this bland.

Shit