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Sprites/Animations/Stage WIPs (Read 126308 times)

Started by Margatroid, January 04, 2016, 10:00:41 PM
Re: Sprites/Animations
#61  October 29, 2017, 02:30:08 AM
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That sword effect looks so goddamn professional. I love it.

Dante for Smash
Re: Sprites/Animations
#62  October 30, 2017, 06:44:53 PM
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Whoa, that is some seriously amazing work! I love the energy going into the sword!
Re: Sprites/Animations
#63  December 28, 2017, 10:51:52 PM
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The hologram was for a background I'm making, although I won't use this version specifically because decided to go hi-res with it.
Last Edit: March 03, 2018, 04:07:36 AM by Margatroid
Re: Sprites/Animations
#64  December 29, 2017, 01:21:47 AM
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Great work Margatroid!
That’s when I thought, “good grief”
Just ain’t my belief
Until I saw the holes
Inside his hand
Re: Sprites/Animations
#65  December 29, 2017, 03:05:49 AM
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Your animations are amazing
Re: Sprites/Animations
#66  March 03, 2018, 05:06:42 AM
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Thanks. :)


A couple more sketched animations for my char.


Reworking this 3D Scene/Stage, I don't like the past version anymore.
Last Edit: May 13, 2019, 11:18:15 PM by Margatroid
Re: Sprites/Animations
#67  November 22, 2018, 06:57:54 AM
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More background stuff (Blender & Ae), only the backdrop, haven't finished the floor/foreground.





Spoiler, click to toggle visibilty

& a couple more things.





Last Edit: June 14, 2019, 01:36:34 AM by Margatroid
Re: Sprites/Animations
#68  November 24, 2018, 10:25:14 PM
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Already looks incredible, Can't wait to see this finished
Re: Sprites/Animations
#69  November 24, 2018, 10:48:09 PM
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Ooh, I'm really liking the Judgement Hall.  Is Sans gonna be its own sprite for the stage?
Re: Sprites/Animations
#70  November 26, 2018, 05:56:43 PM
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Re: Sprites/Animations
#71  November 26, 2018, 09:03:51 PM
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Everything is layered yes, including Sans, so there's option to remove him, also because I'm going to parallax the whole thing for depth.



Ooh, I like parallax scrolling ^..^ this'll be delightful.  1.0 and higher, or just 1.1 exclusive?  Kinda hoping 1.0 and higher >..>
Re: Sprites/Animations
#72  November 28, 2018, 01:20:55 AM
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I'll try for 1.0, last time I tried depth in a closed stage for 1.0 (floor, walls, ceiling) had frame drop for a lot of people apparently, that time it was hi-res though, now the image is much smaller so it might work better, if not, then just animation in 1.0 and animation-parallax in 1.1
Last Edit: November 28, 2018, 04:36:19 AM by Margatroid
Re: Sprites/Animations
#73  November 28, 2018, 02:44:56 AM
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Either way, I'm still gonna use the stage and I have some good Megalovania tracks to use with it ^..^

Good luck on this stage and the other projects you got going ^..^ I'm definitely keeping my eye on this.
Re: Sprites/Animations
#74  December 28, 2018, 04:16:12 PM
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That Sans sprite looks so good mate.
Mugen is amazing.
Re: Sprites/Animations
#75  March 28, 2019, 01:52:52 AM
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A couple concepts for Verz's Dr. Ock.







& More BG stuff.
Last Edit: June 11, 2019, 01:25:53 AM by Margatroid
Re: Sprites/Animations
#76  March 29, 2019, 04:22:08 PM
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Those Doc Ock animations really got me hooked. Can't wait to see it playable.

Dante for Smash
Re: Sprites/Animations
#77  July 12, 2019, 03:18:02 AM
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Initial sketch for a last word, was drawing attack motions for goliath, kind of liked this one and started elaborating it.

May or not use it at the end because I have more ideas.


Not finished^
Last Edit: August 16, 2019, 07:42:13 PM by Margatroid
Re: Sprites/Animations
#78  July 13, 2019, 12:56:07 AM
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Fantastic effect work as always

Dante for Smash
Re: Sprites/Animations
#79  October 01, 2019, 02:49:35 AM
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 :goi:

A couple of drawn BG wips;
First one is a another collab with GDM

Second is a continuation of that planet BG I posted before, going to redo the ring perspective, might be a bit off there (the station still lacks many details & color stuff).


Spoiler, click to toggle visibilty

Last Edit: March 01, 2020, 08:27:35 PM by Margatroid
Re: Sprites/Animations
#80  October 02, 2019, 04:23:02 PM
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well man
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