Final progress update on the following character:Spoiler, click to toggle visibiltyRoy- Dodges and palettes have been implemented.- As a result of this, Roy has been finished! He'll be released tomorrow.
Progress update on the following character:Spoiler, click to toggle visibiltyDeluxe- 3 specials have been added: Katana Slash, Rising Kick and Monochrome Eyes.- Flashing Monochrome has been added as a hyper.- Victory quotes have been added.
Progress on the following character is going pretty well! Here's the next update:Spoiler, click to toggle visibiltyDeluxe- Katana Counter has been added as a special.- Winposes and the taunt have been added.- Added custom hitsparks and slashsparks (yup, I call the sparks casted by a sword-based weapon slashsparks).
Forgot to post this earlier:Spoiler, click to toggle visibiltyDeluxe- Sudden Kick has been added as a hyper.
Progress update. Development of the following character is nearly finished!Spoiler, click to toggle visibiltyDeluxe- Kaizo and Classic Deluxe have been added as specials.- Giant Shuriken has been added as a hyper.
Moveset has been finished for the following character (with the exception of the dodge; still need to make sprites for it).Spoiler, click to toggle visibiltyDeluxe- Elemental Shuriken has been added as a special.- Charging Slash has been added as a hyper.- The remaining intros were added.
The next character has been revealed! Also, I have decided to slightly change the colours for the "logo", now including blue and purple!
Progress update:Spoiler, click to toggle visibiltyRelek- Below Scratch has been added as a special.- Added a second intro.- Added a taunt.
Progress update, again:Spoiler, click to toggle visibiltyRelek- Seed Bomb has been added as a special. With it, all specials have been implemented!- Added an Air Dive, a mechanic that functions a bit like an air dodge, except that Relek goes into the ground and jumps out at the other side.- Added two winposes.- Below Scratch now has an alternative animation where Relek looks up with his mouth open before closing it.
The following character is almost finished!Spoiler, click to toggle visibiltyRelek- Added the remaining hypers - Firehog and Mole Rush.- Added victory and hyper portraits.
Final progress update on the following character:Spoiler, click to toggle visibiltyRelek- Added 1 more winpose- Added the dodges- Added palettesHe's now finished! Release will be on November 30th as I'll have to playtest him to notice any bugs I could have missed.
Forgot to post this earlier, but Relek has been released and therefore was removed from the workshop.
The first character of 2025 has entered the workshop! Very incomplete at this point as I decided to show him in a video showing certain updates. This is also why I decided to show him this early.
First progress update on the following character:Spoiler, click to toggle visibiltyGlover- Added the first special: Bouncing Balls- Added a level 3 hyper - Magical SniperNot much as a result, but I'll get into more stuff later.
Some more progress:Spoiler, click to toggle visibiltyGlover- Added two specials: Ball Jump and Ball Ride- Added one hyper: Crystal Rain- Added turning animation