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KoF Kung Fu Man (Read 69200 times)

Started by Anjel, September 05, 2007, 07:14:52 pm
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Re: KoF Kung Fu Man
#21  September 06, 2007, 03:40:27 pm
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Home now ;P
Ill code some stuffs on him, not much.
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Re: KoF Kung Fu Man
#22  September 06, 2007, 04:07:07 pm
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I had in mind making KOF XI KFM ;D But that would be a waste of time, better make a decent Ash :)
Re: KoF Kung Fu Man
#23  September 08, 2007, 01:07:12 am
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I wanted to make Ash to D=
I'll code K' Instead, hes Cooler >=D

Added Guardsparks.

Anyone having a sugestion on a special?
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Re: KoF Kung Fu Man
#24  September 08, 2007, 01:13:04 am
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Kung Fu Palm > Super Cancel > DM Kung Fu Palm

Kung Fu Palm > Super Cancel > DM Kung Fu Upper

Kung Fu Palm > Super Cancel > DM Kung Fu Ranbu?

It would be cool if KFM had a Ryuko Ranbu.

Also, are you giving him a projectile?


Oh and last time I checked Ash is 'cool' but he's a fag. So yeah, I'd code K' over him anyday, except if I'm lazy, it might be another story. (Ash has like what ... 3 specials?)
Re: KoF Kung Fu Man
#25  September 08, 2007, 12:12:55 pm
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Wtf is DM?

And what is Ryuko Ranbu?
And whats a Super Cancel?does KoF have Super Cansles?
i want to give him projektiles, i just need sprite edits and stuffs.
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Re: KoF Kung Fu Man
#26  September 08, 2007, 01:40:21 pm
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Wtf is DM?

And what is Ryuko Ranbu?
And whats a Super Cancel?does KoF have Super Cansles?
i want to give him projektiles, i just need sprite edits and stuffs.

You, sir, have no right to call your creation KOF Kung Fu Man.  :(
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triggerall = Win && numhelper(180) = 0 && time = 0 && (stateno = 180) && matchover
HE-MAN AND THE MASTERS OF THE UNNECESSARY TRIGGERS
Re: KoF Kung Fu Man
#27  September 08, 2007, 01:50:33 pm
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I have to agree.
Re: KoF Kung Fu Man
#28  September 08, 2007, 01:57:43 pm
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Same here.
Re: KoF Kung Fu Man
#29  September 08, 2007, 02:47:35 pm
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It is sure agreeable.
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Quote
triggerall = Win && numhelper(180) = 0 && time = 0 && (stateno = 180) && matchover
HE-MAN AND THE MASTERS OF THE UNNECESSARY TRIGGERS
Re: KoF Kung Fu Man
#30  September 08, 2007, 03:33:00 pm
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Anjel, do not bring upon your head the sacred anger of KOF lovers ;D Either do not release this char under such name or learn KOF in-deep ;) Because you can't just put KOF sounds and FX into KFM and call him KOF KFM. KOF KFM is presumed to have KOF mechanics.
Re: KoF Kung Fu Man
#31  September 08, 2007, 05:39:20 pm
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O rly?
i am not done ofc.
Just teach me then :D
I Havent played KoF much (only played 2k3 Arcade version).

The Fx and stuffs is just a small part, i am not stupid.
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Last Edit: September 08, 2007, 05:46:00 pm by Anjel
Re: KoF Kung Fu Man
#32  September 08, 2007, 05:43:16 pm
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Gamefaqs and emulators are your friends then. You won't learn KOF mechanics by just asking peope how it's done.
That reminds me of people coding "accurate" SF3 chars without even having played the game once in their life. :(
Re: KoF Kung Fu Man
#33  September 08, 2007, 05:53:35 pm
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Well i played it, I am not good at Fighting games, it takes a while to learn.

Gamefaqs is already my friend :D

ohh >__<

DM meant Desperation Move, i dident know about that, it the "specials", With the circle thingy.
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Last Edit: September 08, 2007, 05:59:34 pm by Anjel
Re: KoF Kung Fu Man
#34  September 08, 2007, 09:34:46 pm
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For the love of God, don't even try anything.You CLEARLY don't know what you're doing.


If you have Ninja Naruto agreeing on this, you sir, REALLY will fuck it up.
Last Edit: September 08, 2007, 09:37:57 pm by fgsfds
Re: KoF Kung Fu Man
#35  September 08, 2007, 09:37:11 pm
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For the love of God, don't even try anything. You're going to fuck it up. You CLEARLY don't know what you're doing.

o__O
Whats with the attitude?
"Go fuck yourselves." "Go to hell." "QUIT" "You're going to fuck it up."
I Dont really care, still gona work on him
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Re: KoF Kung Fu Man
#36  September 08, 2007, 09:38:29 pm
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?
Re: KoF Kung Fu Man
#37  September 08, 2007, 09:40:45 pm
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Re: KoF Kung Fu Man
#38  September 08, 2007, 09:41:22 pm
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That had nothing to do with this, really. Long story.
Re: KoF Kung Fu Man
#39  September 08, 2007, 09:43:59 pm
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I still dont care.

"If you have Ninja Naruto agreeing on this, you sir, REALLY will fuck it up." - Funny :yes:
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Re: KoF Kung Fu Man
#40  September 08, 2007, 09:48:25 pm
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@Anjel
Take my advice. Keep working on this character if you want, but put more efforts, take on a research to become more familiar with KOF. Learn to use emulators and "dipswitches". But before that don't bother updating this topic: you will get nothing but hatred.