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Visual Select Screen Editor (updated 06/08/2021) (Read 682360 times)

Started by tunglashor, September 20, 2010, 06:54:33 am
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Re: Visual Select Screen Editor (updated 15/11)
#101  November 16, 2010, 04:59:51 pm
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If you save the changes (File menu) then yes.  However, before the program first modifies the select.def file it makes a backup (with extension ".vselect.bak"), so you can always use this to undo any changes, if you want.
Thanks, then I'll try your tool. It seems very good. :) I'll leave feedback later.
Re: Visual Select Screen Editor (updated 15/11)
#102  November 16, 2010, 11:31:30 pm
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It works great and takes way less time. Easy for pattern selection when you want to put your fighters into a certain category.
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Re: Visual Select Screen Editor (updated 15/11)
#103  November 18, 2010, 02:30:40 pm
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your progress is going great, i like the new additions. id like to make a donation when your project is finally complete as my show of appreciation torwards your efforts for the community. Ill be watching your progress. ;)
Re: Visual Select Screen Editor (updated 23/11)
#104  November 23, 2010, 10:12:45 pm
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Another update:



SFF2 now supported  :gugoi:

I only had the default Mugen screenpacks to test with so please let me know if you encounter any strange/buggy behaviour.  In fact, let me know of any screenpacks out there that use SFF2 that you know of; be good to have something more to test with.  All the characters I've tried so far have been displayed correctly, so that's encouraging...

That's pretty much it I think for this update.  Oh, I added an option to the right-click menu to open the character's folder in Windows Explorer, I thought that might be useful.

Feedback welcome as always  :)
Download here

your progress is going great, i like the new additions. id like to make a donation when your project is finally complete as my show of appreciation torwards your efforts for the community. Ill be watching your progress. ;)
Very nice of you!  But the kind words are more than enough thanks for me :tipshat:
Last Edit: November 24, 2010, 12:21:27 am by tunglashor
Re: Visual Select Screen Editor (updated 23/11)
#105  November 24, 2010, 12:17:41 am
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Another update:



SFF2 now supported  :gugoi:

I only had the default Mugen screenpacks to test with so please let me know if you encounter any strange/buggy behaviour.  In fact, let me know of any screenpacks out there that use SFF2 that you know of; be good to have something more to test with.  All the characters I've tried so far have been displayed correctly, so that's encouraging...

That's pretty much it I think for this update.  Oh, I added an option to the right-click menu to open the character's folder in Windows Explorer, I thought that might be useful.

Feedback welcome as always  :)
Download here

your progress is going great, i like the new additions. id like to make a donation when your project is finally complete as my show of appreciation torwards your efforts for the community. Ill be watching your progress. ;)
Very nice of you!  But the kind words are more than enough thanks for me :tipshat:

Dude, Great Job thanx

I cant download it from humyo  :(
Re: Visual Select Screen Editor (updated 23/11)
#106  November 24, 2010, 12:23:36 am
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Last Edit: November 24, 2010, 12:26:57 am by tunglashor
Re: Visual Select Screen Editor (updated 23/11)
#107  November 24, 2010, 12:25:42 am
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Re: Visual Select Screen Editor (updated 23/11)
#108  November 24, 2010, 12:29:10 am
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will this work with MUGEN 1.0?
youre a fucking meme. another borewood. REIWOOD. SHIP CONFIRMED.
I will force feed Dark Pit right into your ass if we ever play on wi fi.
i think this a dark souls of a mugen forums.
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Re: Visual Select Screen Editor (updated 23/11)
#109  November 24, 2010, 12:34:50 am
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Re: Visual Select Screen Editor (updated 23/11)
#110  November 24, 2010, 12:37:37 am
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Tunglashor.
i fucking love you for ever making this.
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Re: Visual Select Screen Editor (updated 23/11)
#111  November 24, 2010, 02:32:38 pm
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@tunglashor

I think people should make donations for your project because I know how much time consuming it is and how much effort and brainstorming it takes, Ive been there ;) Im sure everyone would also want to add some respect, well atleast those that truly appreciate your efforts. But you know, its up to you... Im just saying.

Again, thank you for your time and efforts.
Re: Visual Select Screen Editor (updated 06/12)
#112  December 07, 2010, 01:29:53 pm
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Another update   :)

I got feedback from people who use more than one copy of Mugen and didn't like the way VSelect used the same configuration for them all.  So I've added an option for the program to generate an options file in its local folder and use that in preference to the global one; this means if you place a copy of VSelect in each of your Mugen folders, when you run it it should pick up the config for that version of Mugen (and so open the correct motif etc).  Hopefully that's clear...  :dizzy2:
The option is available from the File->Options menu, Advanced tab.

That aside, most of the changes in this update are optimisations to try and speed things up a bit (in particular handling of zip files should be significantly faster now).  Also, I've added provisional support for the new compression formats added in SFFv2.0.1 (e.g. 32 bit PNG)  8)  This is only supported by the Mugen 1.1 alpha which I don't actually have, so obviously I haven't really been able to test it...!  Any feedback from alpha testers would be very interesting.

I also added a new tab to the character properties dialog for displaying various bits of technical info:

Let me know if there's anything you think would be useful to list here, that's not already shown.

New version is available here (same link as before).  Let me know what you think, any bugs you might find, etc.
Re: Visual Select Screen Editor (updated 06/12)
#113  December 09, 2010, 03:18:35 am
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great I have been using this tool this days...

I got just a "error" that happens with my robo-k' when I choose him to add him on the roster, the program freezes...
seems like something about the char, I will see if works with this update

(it has only happen twice with the same char)
            Zorf Giudecca
Re: Visual Select Screen Editor (updated 06/12)
#114  December 09, 2010, 02:42:38 pm
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I got just a "error" that happens with my robo-k' when I choose him to add him on the roster, the program freezes...
seems like something about the char, I will see if works with this update
Interesting!  Do you have a link for the character so I can test?
Re: Visual Select Screen Editor (updated 06/12)
#115  December 09, 2010, 03:40:11 pm
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This is a great tool. But I've got more than 200 chars. I know you said it wasn't going to work, and it didn't. But could you do something to improve that? I would really appreciate it.
Re: Visual Select Screen Editor (updated 06/12)
#116  December 09, 2010, 06:15:25 pm
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This is a great tool. But I've got more than 200 chars. I know you said it wasn't going to work, and it didn't. But could you do something to improve that? I would really appreciate it.
What happens exactly?  Does it crash, fail to load, is there an error message of some kind?  I need something more to go on - "it didn't work" isn't much information.
Re: Visual Select Screen Editor (updated 06/12)
#117  December 09, 2010, 06:23:05 pm
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Newest version crashes in my computer too, even though old versions worked fine.

It dosen't display any error message, just pops up for half second and then closes.
Re: Visual Select Screen Editor (updated 06/12)
#118  December 09, 2010, 08:53:44 pm
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I got just a "error" that happens with my robo-k' when I choose him to add him on the roster, the program freezes...
seems like something about the char, I will see if works with this update
Interesting!  Do you have a link for the character so I can test?

robo-k' was online somewhere, I will check the readme to fins the site, but anyways, I could send you the char I have to see if you found what the problem is, because Robo-kula works fine, and it's the same author, hell even the same day when I download them iirc...

I will send it later, I'm out for work now
            Zorf Giudecca
Re: Visual Select Screen Editor (updated 06/12)
#119  December 09, 2010, 10:38:16 pm
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Newest version crashes in my computer too, even though old versions worked fine.

It dosen't display any error message, just pops up for half second and then closes.
Damn... OK, thanks for the info.  I think what I'll do is add some logging, then ask you to try again and send me the log file.  Hopefully that will pinpoint where the problem lies.  I'll post again once I've uploaded the new version.

robo-k' was online somewhere, I will check the readme to fins the site, but anyways, I could send you the char I have to see if you found what the problem is, because Robo-kula works fine, and it's the same author, hell even the same day when I download them iirc...

I will send it later, I'm out for work now
Thanks  :thumbsup:
Re: Visual Select Screen Editor (updated 06/12)
#120  December 30, 2010, 03:16:27 pm
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i just came across another feature that would be great. could you add a list of unused characters. like if i had 100 characters in the chars folder but used only 50 of them, I need a list showing which characters arent in use.

thanks.