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Help with palette select branch (Read 3035 times)

Started by CrystalForce, November 25, 2024, 12:49:26 am
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Help with palette select branch
#1  November 25, 2024, 12:49:26 am
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I've been trying out https://github.com/Orange-Dolphin/Ikemen-GO for fun, and I've noticed palette detection for the character select can get a little wonky with some characters. usually it reads palettes from index 1,1 in the character .sff file, but some characters (like certain Z2 DBZ characters) read palettes starting from different values like 1,201 for example. i was wondering if it would be possible to edit the code somehow to change where palettes are read from on a by-character basis? i can (and have) shift the palettes around manually in the .sff files but it can cause problems and is honestly a bit of a hassle. not a huge deal though