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errore chars ikemen 98.2 (Read 1762 times)

Started by Devilman79, December 02, 2024, 08:46:32 am
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errore chars ikemen 98.2
#1  December 02, 2024, 08:46:32 am
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Good morning, I'm converting a game from mugen to ikemen go 98.2, it starts easily but when I select a chars it gives me this type of error.
Thank you



.\external\script\start.lua:1401: chars/MAMIYA/MAMIYA.def:
./data/guardbreak.zss
data/guardbreak.zss:5:
strconv.ParseInt: parsing "const": invalid syntax
stack traceback:
   [G]: in function 'game'
   .\external\script\start.lua:1401: in function 'f_game'
   .\external\script\start.lua:1834: in function 'launchFight'
   external/script/default.lua:20: in function <external/script/default.lua:0>
   .\external\script\start.lua:1456: in function 'f'
   external/script/main.lua:3037: in function 'loop'
   external/script/main.lua:4093: in main chunk
   [G]: ?
Re: errore chars ikemen 98.2
#2  December 02, 2024, 10:02:31 am
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    • bit.ly/kasasagi-tilde-town
Last Edit: December 02, 2024, 11:20:18 pm by Kasasagi
Re: errore chars ikemen 98.2
#3  December 02, 2024, 04:16:53 pm
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the problem is that on this version the screen pack looks bad, i.e. at 1024*720 it doesn't work
Re: errore chars ikemen 98.2
#4  December 02, 2024, 11:23:57 pm
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    • bit.ly/kasasagi-tilde-town
If the screenpack works fine in Mugen and Ikemen 0.98.2, but displays incorrectly in Ikemen Nightly, then you can also report a bug and there is a chance that it will be also fixed in the current version of Ikemen after some time:

https://github.com/ikemen-engine/Ikemen-GO/issues