YesNoOk
avatar

Street Fighter vs King of Fighters - Capcom VS SNK 2.5 [IKEMEN GO] (Read 1631 times)

Started by RagingRowen, February 20, 2025, 09:31:26 pm
Share this topic:
Street Fighter vs King of Fighters - Capcom VS SNK 2.5 [IKEMEN GO]
New #1  February 20, 2025, 09:31:26 pm
  • *****
  • Formerly known as HyperClawManiac
  • Competitive MUGEN when?
    • UK
    • sites.google.com/view/ragingrowen/home


Yup, this is my new MUGEN (well, IKEMEN actually) project that I've been on-and-off with since Autumn of last year.
For this, I plan to be a lot more long term without rushing through. In hindsight, I'm not overjoyed with how Street Fighter All-Stars turned out in the end as I wish I could've added a lot more to it. Characters will still be the priority here, but when I have the time and place I wanna give love to other aspects like the screenpack and other potential additions, and it was a bit cheap back in SFAS, namely due to little experience, and it was pretty much solo work after all.

Roster:

The main goal of the roster is including what hasn't been seen in the previous CvS games and what's come out since, like stronger SF3 representation plus SF4 and beyond, plus the NESTS and Ash Sagas, not forgetting a few essentials.
It's once again going to be mainly hefty PotS edits, and some still need sprites, namely the likes of Luke and Menat.
Things are, of course, subject to change, but I think most will be pretty aight with the line-up.

System:
Once again using the PotS system as a base, the plan is a gameplay style that is a mishmash of classic and modern, mainly taking inspiration from SF5 and 6, plus a touch of KOF XIII + XV and COTW. It's gonna also have a sorta simplified Drive Gauge with EX moves and old-school Guard Crushing, Power Charge also charges Drive instead of Super Meter. You'll also be able to cancel from specials into EX specials, at the cost of 3 drive stocks instead of 2, inspired by XIII's Drive Cancels and COTW's Rev Accel. Lastly, there's Hyperdrives, and they're usually sudden, invincible, super-like moves that fully drain the Drive Gauge and disables it for the rest of the round - a tiny bit like Heat Smashes from T8.
Normals are also like in SF5/6 with no close/far variants, but I do want to give fighters a fair amount of command normal to compensate, with KOF-style chaining into them.

What has been done so far:
5 or 6 fighters are being worked on atm, and they are in varying levels of completion. I'd say Ryu, Kyo, and Terry are in the best position though.
Stages have yet to be added. At some point I wanna take a shot at 3D Stages, but I might stick to 2D until I know what I'm doing.
Screenpack is still super WIP, only the main menu and select screen have really been worked on, and I'm still using default MUGEN stuff like the fonts.
I wanna have two kinds of arcade modes, a classic, more random mode, and a "story" mode with more fixed opponents and rivals.
Lastly, and this is very pipe dreamy, but I wanna add a proper 'cinematic' Story Mode with a plot like Shadaloo running the KOF Tournament and forming a sorta alliance with NESTS.

Early Screenshots:




Art:
Yeah, I'll be making original portraits for each fighter, though it's mainly tracing over sprites, it should be something fresh for a change.
Spoiler, click to toggle visibilty

Lastly, here's the three Level 3 Supers I've done currently:


Credits So Far:
Original Characters:
Ryu: KarmaCharmeleon
Ken: Jmorphman
Kyo: Jmorphman (Sprites by Hatter and Falcon Rapper, Color Separation by KOFHERO77
Terry: KarmaCharmeleon
Iori: KarmaCharmeleon

Custom Sprites:
sabockee, SeanAltly, KarmaCharmeleon, and more...

Additional FX:
Violin Ken, Vyn, RaZorbakk36, Meldo Wiseau

Sound or Voice Rips:
miner600, Mysticus, tatsudojo


Stay tuned for more info as I make progress on it. I'll release an Alpha in (hopefully) a few months once I've completed a few characters.
WIP Schedule:
Most likely my next full-game
Last Edit: February 21, 2025, 01:32:17 am by RagingRowen
Re: Street Fighter vs King of Fighters - Capcom VS SNK 2.5 [IKEMEN GO]
#2  February 20, 2025, 09:55:40 pm
  • ***
  • The answer lies. In the heart of battle.
    • France
    • nakutou@live.fr
Oh woaw, this is really badass. I also like how the roster isn't that big. You're inspiring me for my own little Neo Geo x Capcom thing!

I can't wait!