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KOF Memorial Level 2 (5.0) by Zelgadis released 23/09/2011 (Read 145820 times)

Started by Darek, September 25, 2011, 06:27:20 am
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Re: KOF Memorial Level 2 (5.0) by Zelgadis released 23/09/2011
#21  September 26, 2011, 09:57:38 pm
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sad to say man this kofm sucks all these months man he could of done better like my mugen kofxi ultimate which is w.i.p. only thing i like is some of the stages and white k.o screen from the real game. and guys he use some of his chars and plus other author chars mainly tested all of them. all he did was edit them to his liking same thing im doing but more smoother gameplay. im not impressed. i rather play kofz. oh i like his new char naomi
Re: KOF Memorial Level 2 (5.0) by Zelgadis released 23/09/2011
#22  September 26, 2011, 10:49:27 pm
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What.

Re: KOF Memorial Level 2 (5.0) by Zelgadis released 23/09/2011
#23  September 26, 2011, 11:14:10 pm
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He's saying that KOFM 2 sucks except for some things and that he's gonna do better with his own game.

Although I'll believe that when he concurs the english language.
Re: KOF Memorial Level 2 (5.0) by Zelgadis released 23/09/2011
#24  September 27, 2011, 01:06:01 am
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Is a bad work

Bugs and bugs...


Pass:

















Re: KOF Memorial Level 2 (5.0) by Zelgadis released 23/09/2011
#25  September 27, 2011, 03:54:47 am
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Re: KOF Memorial Level 2 (5.0) by Zelgadis released 23/09/2011
#26  September 27, 2011, 03:59:37 am
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wow, metroker did something good this time!  :o
            Zorf Giudecca
Re: KOF Memorial Level 2 (5.0) by Zelgadis released 23/09/2011
#27  September 27, 2011, 04:12:55 am
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Dear kofguy4ever:

Please stop derailing this thread (or any other) with posts related to your "awesome 2k2umXI" fullgame.

PS: this in an official warning.
Re: KOF Memorial Level 2 (5.0) by Zelgadis released 23/09/2011
#28  September 27, 2011, 04:13:21 am
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Darek-Zelgadis-Memorial:

• Nice Intention.
• Interesting but otaku-fanboy story.
• Excellent Background Music.
• Unnecesary 1.2 GB file size.
• Ilogic AI.
• Long wait.
• Some sprite edit details.
• (Bugs * More Bugs) ^ 2
• Bad attitude!
• No future Fix
• A possible third part?

WTF!

You must first, TRY to be open to criticism an feedbacks before you think in something else. Please.
Re: KOF Memorial Level 2 (5.0) by Zelgadis released 23/09/2011
#29  September 27, 2011, 06:12:40 pm
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 :???:
what is unlock's password?
sssssssssssssssssssssssssssss
Re: KOF Memorial Level 2 (5.0) by Zelgadis released 23/09/2011
#30  September 27, 2011, 09:04:38 pm
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:???:
what is unlock's password?

you need them to "unlock" new chars...



the fun thing is that everyone is kissing his ass in his forum for this crappy game ::)
and if someone mentions something about the bugs he deletes their post..... --;
lol
Lord Noble Eye of Dezeroff; High Commander of the Reconnaissance Division, Airborne Corps; Fifth Seat in the Murder's Council; and Duke of Corvus
Re: KOF Memorial Level 2 (5.0) by Zelgadis released 23/09/2011
#31  September 27, 2011, 09:14:10 pm
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look all im saying is that he could of done better with the chars. i really liked his kofm game before thgis one even my friends use to play it everyday. but this one has lots more bugs. i was hoping for more chars also. im doing my best to fix all bugs with chars in my game. im not trying to be rude but it dont seem that he a true kof fan like me. if he did he would of made it more better. thats all im saying peace
Re: KOF Memorial Level 2 (5.0) by Zelgadis released 23/09/2011
#32  September 27, 2011, 09:16:42 pm
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He's saying that KOFM 2 sucks except for some things and that he's gonna do better with his own game.

Although I'll believe that when he concurs the english language.

yes that all im saying. im pretty sure my game will turn out good. alot of people will hate alot will like thats how the world is. so it dont bother when people talk crap
Re: KOF Memorial Level 2 (5.0) by Zelgadis released 23/09/2011
#33  September 27, 2011, 09:24:52 pm
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  • Spoiler
  • let's bring order to chaos
    • Mexico
    • none
:???:
what is unlock's password?

you need them to "unlock" new chars...



the fun thing is that everyone is kissing his ass in his forum for this crappy game ::)
and if someone mentions something about the bugs he deletes their post..... --;
lol

exactly that, he is deleting people feedback and bug reports... just keeping the +1 nice car dude!!

what's the worst thing about this? the admin is OK with this, and also Zel said before he hate the +1 comments and leechers... and his thread has only +1 comments and leechers xD
            Zorf Giudecca
Re: KOF Memorial Level 2 (5.0) by Zelgadis released 23/09/2011
#34  September 27, 2011, 10:10:49 pm
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Re: KOF Memorial Level 2 (5.0) by Zelgadis released 23/09/2011
#35  September 27, 2011, 10:19:02 pm
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After going over a few things, my main issue at this point is mostly with Zelgadis' attitude and decision making rather than towards the game itself. The most obvious one I think is his decision to make only one initial release with no bug fixes/patches/updates what-so-ever. The fact that he's deleting the posts of those who report these bugs doesn't make it any better. Despite enjoying his work at times, even I must admit that his attitude is extremely awful on these matters.

The absolute worst thing about this though is that this game has so much damn potential. Mostly due to the edited/original-sprited versions of Krizalid with his 2001 appearance and Sinobu Amou. What I think a lot of people have noticed at this point though is that the game's AI is too difficult to handle for most casual players, ESPECIALLY when one gets to the bosses (which once again, excell beyond SNK Boss Syndrome).

For example take a look at this:
http://www.youtube.com/watch?v=JRgAsswNd8w

Not only did Zelgadis bring back the Clone Boss' infinite power guage (which people complained about even in the first game), he upped their AI as well. Hell, people are even complaining in the original thread that the bosses are still too cheap, but at this point it's unlikely he's going to fix any of the issues. I seriously don't even want to think about what his third game is going to be like at this point. If he just straightened out his attitude and actually acknowledged these problems, then maybe it wouldn't be so bad.

Also, if anyone finds out the pass for Kung Fu Girl in this game, please post it. I'd personally give you a gold medal for doing so if I could (the proceedure for unlocking her is almost insane).
Re: KOF Memorial Level 2 (5.0) by Zelgadis released 23/09/2011
#36  September 27, 2011, 10:35:57 pm
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What does everyone mean by Zelgadis' atutude?
Last Edit: September 27, 2011, 10:44:16 pm by Uche_of_MFG
Re: KOF Memorial Level 2 (5.0) by Zelgadis released 23/09/2011
#37  September 27, 2011, 10:46:43 pm
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After going over a few things, my main issue at this point is mostly with Zelgadis' attitude and decision making rather than towards the game itself. The most obvious one I think is his decision to make only one initial release with no bug fixes/patches/updates what-so-ever. The fact that he's deleting the posts of those who report these bugs doesn't make it any better. Despite enjoying his work at times, even I must admit that his attitude is extremely awful on these matters.

The absolute worst thing about this though is that this game has so much damn potential. Mostly due to the edited/original-sprited versions of Krizalid with his 2001 appearance and Sinobu Amou. What I think a lot of people have noticed at this point though is that the game's AI is too difficult to handle for most casual players, ESPECIALLY when one gets to the bosses (which once again, excell beyond SNK Boss Syndrome).

For example take a look at this:
http://www.youtube.com/watch?v=JRgAsswNd8w

Not only did Zelgadis bring back the Clone Boss' infinite power guage (which people complained about even in the first game), he upped their AI as well. Hell, people are even complaining in the original thread that the bosses are still too cheap, but at this point it's unlikely he's going to fix any of the issues. I seriously don't even want to think about what his third game is going to be like at this point. If he just straightened out his attitude and actually acknowledged these problems, then maybe it wouldn't be so bad.

Also, if anyone finds out the pass for Kung Fu Girl in this game, please post it. I'd personally give you a gold medal for doing so if I could (the proceedure for unlocking her is almost insane).

THANK YOU I AGREE WITH THIS POST
Re: KOF Memorial Level 2 (5.0) by Zelgadis released 23/09/2011
#38  September 27, 2011, 10:49:00 pm
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What does everyone mean by Zelgadis' atutude?

Did you miss the part where he said that he wouldn't update this game at all and deleting all bug and error reports from the thread leaving only the Nice game +1 comments?



....

How big is the game total? I may see for myself if I'm feeling masochistic.
Re: KOF Memorial Level 2 (5.0) by Zelgadis released 23/09/2011
#39  September 27, 2011, 10:53:07 pm
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Its around 1.6 GB or something. Took ages to install on my machine, as I decided to see what it was like for kicks.

I have to agree with Shinryuu, Iori Clone 9 is absolute donkey shit and Kyo Clone 10 is just as bad. I'm wondering if the difficulty selector's even working as I still get AI that would cream a casual player. Around about the 2nd or 3rd fight too.

Furthermore I read that to get KFG you have to beat Shinobu with Kusanagi's Hyper or something, that is if it has to be Kusanagi specifically or just a maember of the Kusanagi family or whatever. This would be a whole lot easier without all the cheap shit.
There was a sig here. Its gone now (thanks photobucket ya fecks)
Re: KOF Memorial Level 2 (5.0) by Zelgadis released 23/09/2011
#40  September 27, 2011, 10:59:38 pm
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From what I understand, you have to beat Sinobu in the first round by using Kusanagi (or it could even be the original Kyo or one of the clones), and the last hit has to be a Level 2 Hyper Move. Good luck trying to do so, however. My good friend (and awesome strategist who somehow is capable of beating these bosses) on Youtube tells me that Sinobu's combos can rip apart anywhere from 50% and over of your health.