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Demongorne's sprites (Read 448030 times)

Started by demongorne, July 20, 2022, 06:57:49 pm
Re: Demongorne's sprites
#61  May 17, 2023, 03:28:20 pm
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Re: Demongorne's sprites
#62  May 17, 2023, 06:09:30 pm
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many thanks fella.

krauser intro done -
Last Edit: May 19, 2023, 10:12:19 pm by demongorne
Re: Demongorne's sprites
#63  May 21, 2023, 05:14:31 pm
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Takuma pose 181 done

Ralf weack punch done -
Last Edit: May 22, 2023, 07:00:40 pm by demongorne
Re: Demongorne's sprites
#64  May 31, 2023, 06:46:02 pm
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Takuma action 182 done

I made bigger feet 
Last Edit: May 31, 2023, 07:13:01 pm by demongorne
Re: Demongorne's sprites
#65  June 13, 2023, 06:57:47 pm
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Takuma stance new attempt (I changed a couple of things) -

Takuma walking fwd done

changed again -
Last Edit: June 18, 2023, 01:53:04 pm by demongorne
Re: Demongorne's sprites
#66  June 18, 2023, 05:04:54 pm
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Takuma stance changed agian -


Fixed again -   
Last Edit: June 18, 2023, 07:49:30 pm by demongorne
Re: Demongorne's sprites
#67  June 18, 2023, 10:56:37 pm
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Re: Demongorne's sprites
#68  June 19, 2023, 09:32:23 am
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Many thanks fella, yes i do
probably found a quite simple way ti convert kof sprites.
Last Edit: June 19, 2023, 04:08:01 pm by demongorne
Re: Demongorne's sprites
#69  June 29, 2023, 07:03:35 pm
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New animation for krauser from kof 98   

anim 182 done -

I retouched the deltoid in his right arm   

Stance redone -   

   
Last Edit: July 03, 2023, 06:28:38 pm by demongorne
Re: [Theme Thread] CVS Sprite thread
#70  March 09, 2024, 05:06:05 pm
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Andy Bogard from kof 98 full stance attempt -

lil update in face shading to rendering him closer to cvs style - 
Last Edit: March 10, 2024, 12:15:07 pm by demongorne
Re: Re: [Theme Thread] CVS Sprite thread
#71  March 10, 2024, 07:08:55 pm
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Man, I'm sorry to say but that Andy is not cvs :/ . I wish you come back to the awesome path you once opened with Takuma/ Mr.Karate, because those sheets were PERFECT.
I swear there was something cool here!!
Re: Re: [Theme Thread] CVS Sprite thread
#72  March 10, 2024, 10:21:34 pm
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I do know, i just trying some ring different, i Need to semplify sprites as much as can to create sff files.
Re: Re: [Theme Thread] CVS Sprite thread
#73  March 13, 2024, 05:51:15 pm
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Takuma stance done, this time i even used only three shades fot the skin -
Re: Re: [Theme Thread] CVS Sprite thread
#74  March 13, 2024, 06:08:52 pm
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Takuma stance done, this time i even used only three shades fot the skin -

If i have to be honest Demongorne, you should reference takuma on how you did your takuma sprites. It was absolutely perfect and i feel if you want to keep improving on your cvs2 spritework, you should try to reference CvS2 sprites and other artists cvs2 spritework in general. I know you have a lot of potential but i feel you are holding yourself back by being too limited with colors.
Re: Re: [Theme Thread] CVS Sprite thread
#75  March 13, 2024, 08:10:01 pm
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I do know, i just trying some ring different, i Need to semplify sprites as much as can to create sff files.

Demongorne, non ci siamo capiti a quanto pare. O provi a fare sprite stile CvS o posti nel tuo topic (che ho fatto apposta per casi come questo). Te l'ho già detto ancora un'altra volta. Adesso muoverò i tuoi post (e quelli degli altri)

Demongorne, it seems you didn't understand what I told you in the past. Either you try to sprite in CvS style, or you post these 'not-CvS' sprites in your topic (that I made exactly for this reason). I told you this, remember? Now I'll move your posts, together with the others'.

Done, merged everyone's posts in the correct topic.
Last Edit: March 13, 2024, 08:15:26 pm by AlexSin
Re: Demongorne's sprites
#76  March 13, 2024, 09:19:07 pm
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if you want to do a CVS style sprite, that's not really the way to go, I have to learn that CVS style has a different lightning, anatomy and colors from the KOF sprites, so trace and reshade them its not really a good CVS conversion.

Re: Demongorne's sprites
#77  September 30, 2024, 06:53:32 pm
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Hello everyone mates, I started out to deal with  kof marco rodrigues sprites by Thedge and ijust drafted the stance so this is it -
Re: Demongorne's sprites
#78  September 30, 2024, 07:41:42 pm
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So you just took Thedge's old Marco and removed almost all the shading and contrast? I don't understand the point of this.

Shit
Re: Demongorne's sprites
#79  September 30, 2024, 08:00:26 pm
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Basically yes, the aim is simplify the shading and underline details at the same time, in order to get an alternative graphic style smoother than the original.
Re: Demongorne's sprites
#80  September 30, 2024, 08:12:08 pm
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This doesn't look smoother, it just looks worse. It doesn't look like a new alternative sprite style, it just looks like "KOF but bad". It's visually unappealing to look at, and I know I can't tell you what to do, but I personally genuinely miss back when you actually made a genuine attempt in making good looking CvS sprites, instead of this ugly "simple" sprite style that you keep insisting on making it work.

I'm not usually this negative towards anyone's work, but there's really no other way of seeing it. You literally took someone else's sprite (with credit, granted) and removed everything that made it look good. There's nothing good I can say about this, and I can't imagine playing a fighting game where the sprites look this bland.

Shit