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The Fighting Grounds+ Screenpack released - 4:3 Version (Read 5021 times)

Started by i_oVo_i, January 19, 2025, 04:03:48 pm
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The Fighting Grounds+ Screenpack released - 4:3 Version
#1  January 19, 2025, 04:03:48 pm
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Hey guyz, to start off 2025 here is my Fighting Grounds screenpack fit for 4:3 with some design adjustments to fit the screensize.

For this release I have included some system/modules released by Phantom of the Server which subjectively makes IKEMEN the go to for things beyond MUGEN where some gameplay mechanics don't need to be hard coded into the character.

This screenpack comes with the IKEMEN Nightly build as of December 2024, just add ur chars & stages and u should be good to go. No custom portaits needed. Enjoy!

Download Link :
https://www.mediafire.com/file/c88nd22457scc6j/FightingGrounds_640.rar/file

Video :


Screenshots :



Lifebars

Tag vs Team
Re: The Fighting Grounds+ Screenpack released - 4:3 Version
#2  January 19, 2025, 06:08:31 pm
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This alternate version looks cool! Can I edit that screenpack for my private one?
Genshin UID (Asia): 880667531
Re: The Fighting Grounds+ Screenpack released - 4:3 Version
#3  January 19, 2025, 06:26:28 pm
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Re: The Fighting Grounds+ Screenpack released - 4:3 Version
#4  January 19, 2025, 07:04:25 pm
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Does this screenpack work in VSelect? I remember POTS's screenpack not working on it for some reason
Re: The Fighting Grounds+ Screenpack released - 4:3 Version
#5  January 19, 2025, 10:36:49 pm
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Does this screenpack work in VSelect? I remember POTS's screenpack not working on it for some reason

VSelect doesn't work well on IKEMEN GO, It's does work but it brakes if theres IKEMEN GO-related stuff on the select def file like slots
Re: The Fighting Grounds+ Screenpack released - 4:3 Version
#6  January 20, 2025, 10:52:31 am
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dope screenpack. my only real complaint right now is that the meter in the power bar seems to be scaled incorrectly, like when a character with 3 power levels will look full when it's still really only at level 2.
here's an image and video to try describing what i mean

https://streamable.com/ag8ddw
Re: The Fighting Grounds+ Screenpack released - 4:3 Version
#7  January 20, 2025, 07:30:14 pm
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dope screenpack. my only real complaint right now is that the meter in the power bar seems to be scaled incorrectly, like when a character with 3 power levels will look full when it's still really only at level 2.
here's an image and video to try describing what i mean

https://streamable.com/ag8ddw

Thanks for the feedback, I will look into that.

Edit: apparently I forgot to change the powerbar range for player 1

Code:
p1.front.spr 		= 210,0
p1.front.offset = 70,50
p1.front.layerno = 0
p1.shift.spr = ;201,1 ;Ikemen feature
p1.shift.offset = ;310,61 ;Ikemen feature
p1.range.x = 70,211;141
p1.counter.offset = 226,76
p1.counter.font = 6,0, 1
p1.counter.scale = .5,.5

Forgot to change that line
Last Edit: January 20, 2025, 07:35:24 pm by i_oVo_i
Re: The Fighting Grounds+ Screenpack released - 4:3 Version
#8  January 21, 2025, 12:56:50 am
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BTW, dramatic zoom doesn't work for some reason
Re: The Fighting Grounds+ Screenpack released - 4:3 Version
#9  January 21, 2025, 02:45:27 am
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Re: The Fighting Grounds+ Screenpack released - 4:3 Version
#10  January 21, 2025, 07:59:55 am
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the dash attack cancel module doesn't seem to be working too well with active tag, since pressing forward at any point when doing an active tag with your partner still attacking will just cancel what they're doing entirely even though you're not supposed to be controlling them at that point.
https://streamable.com/05a8wi
it's weird cus i remember using these two modules a bunch before and having no issues like that with it