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Some characters cannot allow adding palettes in SFF (Read 671 times)

Started by Momotaro, April 21, 2025, 11:04:53 am
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Some characters cannot allow adding palettes in SFF
#1  April 21, 2025, 11:04:53 am
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  • A.K.A. NED
  • I like to draw fighting game characters...
Hello,
I'm usually editing characters (in POTS style mostly), to addy tweaks. sprites fixes, palettes etc.
I never had any problem before, but for some reasons, some few ones gives me errors when adding palettes.

The character I'm trying to edit is Iroha (edit by Jax, base Extravagant / Bebop)
This character have 12 palettes included in the SFF.
The palettes are also present in a palette folder.
the def file have these lines :
Code:
pal1= Palettes/1.act
pal2= Palettes/2.act
pal3= Palettes/3.act
pal4= Palettes/4.act
pal5= Palettes/5.act
pal6= Palettes/6.act
pal7= Palettes/7.act
pal8= Palettes/8.act
pal9= Palettes/9.act
pal10= Palettes/10.act
pal11= Palettes/11.act
pal12= Palettes/12.act

[Palette Keymap]
x = 1
y = 2
z = 3
a = 4
b = 5
c = 6
a2 = 7
b2 = 8
c2 = 9
x2 = 10
y2 = 11
z2 = 12

Some config file have this code:
Code:
[State 5900, 3] ;Change palette
type = RemapPal
trigger1 = 1
source = 1,1
dest = 1,palno

By using FFS,
I tried to import palettes from the "base" version to the "edit" version.
The palettes are perfectly displayed here. (in FFS)
I renamed them with the right numbers, 1.1, 1.2, 1.3...
But ingame, they are all ignored. the only visible palette is the regular SFF color.

What should I do?
I don't understand since other characters never makes this problem.
Thanks.

I can post the characters if needed.
Re: Some characters cannot allow adding palettes in SFF
#2  April 22, 2025, 11:55:17 am
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  • A.K.A. NED
  • I like to draw fighting game characters...
I'm bumping it, just in case someone can help.
Re: Some characters cannot allow adding palettes in SFF
#3  April 22, 2025, 04:30:54 pm
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  • Formerly DeathScythe
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Palettes for characters works differently depending on the mugen version they were made for. If it's sff 1.0, the palettes are stored in the sff itself without the need of .act files. In this case there is also a block of code that makes it change palettes according to the button you press.

You need to check which sff version your character is using. FF displays it in the bottom part.
If you want to use the .act files, you need to save it as beta sff. If you want to use the palettes in the sff itself, save it as 1.0.
Last Edit: April 22, 2025, 04:53:20 pm by Lyrica
Re: Some characters cannot allow adding palettes in SFF
#4  April 22, 2025, 06:29:54 pm
  • *****
  • A.K.A. NED
  • I like to draw fighting game characters...
Palettes for characters works differently depending on the mugen version they were made for. If it's sff 1.0, the palettes are stored in the sff itself without the need of .act files. In this case there is also a block of code that makes it change palettes according to the button you press.

You need to check which sff version your character is using. FF displays it in the bottom part.
If you want to use the .act files, you need to save it as beta sff. If you want to use the palettes in the sff itself, save it as 1.0.

Thanks a lot, buddy.
According to FFS bottom part, It seems like this is 1.0 SFF.

I will try both ways.

-I'll try first to keep the 1.0 SFF.
But I don't know how to save it effectively without error message in FFS.

-If it's impossible, I'll try to remove completely the 1.0 stuff and block of code to use it in the classic way.
But I have no idea What this block of code looks like.
Re: Some characters cannot allow adding palettes in SFF
#5  April 22, 2025, 07:02:49 pm
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  • Formerly DeathScythe
    • Brazil
    • lyricasky.neocities.org
The code is the same one that you posted here, RemapPal.
If the code is there already, your sff is 1.0 and you have your palettes organized as following in the sff:
1,1
1,2
1,3
1,4
1,5
1,6
And so on...
It should already work.
Re: Some characters cannot allow adding palettes in SFF
#6  April 22, 2025, 07:29:49 pm
  • *****
  • A.K.A. NED
  • I like to draw fighting game characters...
The code is the same one that you posted here, RemapPal.
If the code is there already, your sff is 1.0 and you have your palettes organized as following in the sff:
1,1
1,2
1,3
1,4
1,5
1,6
And so on...
It should already work.

Got it. Thanks.
I did a try with a copy of the cahracter with FF. not FFS and I managed to save in beta SFF.
It's my second choice.
EDIT : seems like FF allows me to add new palettes in beta mode SFF

I will try to fix my palette adding problem in 1.0 version.
I usually use FFS to add, replace palettes in SFF that allows it.
But with this Iroha, the palettes I add are never detected ingame. I even have a crash on loading the character select screen itself.
Without log file information ^^;


->
EDIT
OK, seems like I managed to find a way to avoid this problem.
in FF, I use the palette pannel, I select a palette I want to replace, then I use "Define new colors to the palette from a file".
This way I can overwrite it without messing up the file format.
I will make more tests, but it seems like the problem is fixed.
Last Edit: April 22, 2025, 07:44:06 pm by Momotaro