Ok...also some weird bug I found... I was doing the SGS motion when I got KO'ed. The SGS pulled through and hit even when I had no HP, and my death animation followed after his pose.
What a unique Akuma! Nice nice~Psycho Crusher for Akuma!? You know I once wanted to added Psycho Crusher to my SF4 Golden Seth.........heh.You used SF4 materials in your Akuma's cinematic part of the raging demon! This is a very plus!So, when you update him please please please add this of my favorite Akuma combos:- jump in dive kick, crouching light/medium kick, light hurricane kick juggle, dragon punch!Thank you!
ecthelionv2 said, April 29, 2011, 12:59:37 amOk...also some weird bug I found... I was doing the SGS motion when I got KO'ed. The SGS pulled through and hit even when I had no HP, and my death animation followed after his pose. I think the main bug is that you can use the SGS to break out of attacks.
I really like this character, a lot. A lot of a lot.Also, I'm not getting the Shun Goku Satsu damage glitch, no matter what I try...And I love that move right ^^ thereBut I can replicate the mid Satsu death glitch that ecthelionv2 found...
dakidbanks said, May 19, 2011, 11:19:10 pmThat gif looks crazy! Also.. WHAT STAGE IS THAT IN THE BACKGROUND???its one of my stages, i'll PM it to you.
I've been wondering, how come the SGS deals no damage during regular akuma mode? Also the Ashura Senkuu warp seems to kinda move backwards a bit then forward but at a short pace in Shin Akuma mode. Sorry, my description of the second "problem" is a little weird... don't have the gifs to show... but the SGS is the biggest thing worrying me. In any case, is this on purpose or was it something I did wrong?