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Cyber Ryu by Soy Sauce Released!! (Read 32311 times)

Started by Soy Sauce, February 10, 2022, 05:59:50 AM
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Cyber Ryu by Soy Sauce Released!!
#1  February 10, 2022, 05:59:50 AM
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Re: Cyber Ryu by Soy Sauce Released!!
#2  February 10, 2022, 09:13:14 AM
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I have been looking forward to your next character :) Thank you for this amazing surprise (Mecha Ryu?! Who would have thought?)
Re: Cyber Ryu by Soy Sauce Released!!
#3  February 10, 2022, 07:16:19 PM
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I love this character. Kudos to you and the spriter. There's not much to complain about because he's very well made, but here are some things:

- State 1350 needs statetype = A
- I feel like you should be able to combo after a properly spaced Tenma Kujin Kyaku
- Tenma Kujin Kyaku has no weak/strong variation. You could make the weak one have less startup, and the strong one have more frame advantage
- It's weird that close light kick hits low, but far doesn't. I'd leave them both at mid but it's just my opinion
- Hadouken is unblockable in the air at some distances. Leaving Ryu in movetype = A a bit longer would fix this
- Rocket Seiken Tsuki could use a better kiai voice, I think
- I think damage scaling should be more severe. Jumping Hard Punch, Standing Hard Punch xx Tatsumaki, Shoryuken xx Rocket Punch is a basic combo and does 516 damage
- I feel like he gains meter a bit too slowly
- Maybe your code could be optimized to not need 5 permanently active helpers. Not a big issue though
- You could use the C and Z buttons for shortcuts as many KOF creators do
- His win poses only work if you hold a button

Debug messages encountered:
- [State 1010, Explod] needs a ceil or floor in the explod position
- State 1810 uses invalid animation 1811
- State 3000 uses invalid animation 3001
- State 3100 uses invalid animation 3101

(Tested in Mugen 1.0)
Last Edit: February 10, 2022, 08:08:39 PM by PotS
Re: Cyber Ryu by Soy Sauce Released!!
#4  February 10, 2022, 11:15:35 PM
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This is what I ever needed for those who build for.
Re: Cyber Ryu by Soy Sauce Released!!
#5  February 11, 2022, 01:04:30 PM
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Thank you for playing, everyone!!

I love this character. Kudos to you and the spriter. There's not much to complain about because he's very well made, but here are some things:

- State 1350 needs statetype = A
- I feel like you should be able to combo after a properly spaced Tenma Kujin Kyaku
- Tenma Kujin Kyaku has no weak/strong variation. You could make the weak one have less startup, and the strong one have more frame advantage
- It's weird that close light kick hits low, but far doesn't. I'd leave them both at mid but it's just my opinion
- Hadouken is unblockable in the air at some distances. Leaving Ryu in movetype = A a bit longer would fix this
- Rocket Seiken Tsuki could use a better kiai voice, I think
- I think damage scaling should be more severe. Jumping Hard Punch, Standing Hard Punch xx Tatsumaki, Shoryuken xx Rocket Punch is a basic combo and does 516 damage
- I feel like he gains meter a bit too slowly
- Maybe your code could be optimized to not need 5 permanently active helpers. Not a big issue though
- You could use the C and Z buttons for shortcuts as many KOF creators do
- His win poses only work if you hold a button

Debug messages encountered:
- [State 1010, Explod] needs a ceil or floor in the explod position
- State 1810 uses invalid animation 1811
- State 3000 uses invalid animation 3001
- State 3100 uses invalid animation 3101

(Tested in Mugen 1.0)

I fixed bugs firstly. About other advices, I hear opinions from my friends.
Re: Cyber Ryu by Soy Sauce Released!!
#6  February 11, 2022, 06:15:04 PM
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Last Edit: February 11, 2022, 06:46:58 PM by Smoker5
Re: Cyber Ryu by Soy Sauce Released!!
#7  February 11, 2022, 09:30:28 PM
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Re: Cyber Ryu by Soy Sauce Released!!
#8  February 11, 2022, 10:15:26 PM
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Last Edit: February 11, 2022, 10:18:30 PM by PotS
Re: Cyber Ryu by Soy Sauce Released!!
#9  February 11, 2022, 10:49:23 PM
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Re: Cyber Ryu by Soy Sauce Released!!
#10  February 13, 2022, 01:11:02 AM
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I'm already maybe the download was wrong
Re: Cyber Ryu by Soy Sauce Released!!
#11  February 24, 2022, 03:30:25 PM
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Current release: SF vs MK, fully interactive
https://www.youtube.com/watch?v=7bM9DpmVXOA
Re: Cyber Ryu by Soy Sauce Released!!
#12  March 09, 2022, 02:57:52 AM
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I like this version of Cyber Ryu, he plays so different.
Re: Cyber Ryu by Soy Sauce Released!!
#13  March 09, 2022, 06:46:06 PM
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After watching that video I think you should reduce the size of the Clsn1 in the back portion of Tatsumaki.
Re: Cyber Ryu by Soy Sauce Released!!
#14  March 09, 2022, 09:55:20 PM
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unironically one of my favorite mugen characters. keep up the quality of these chars they're very well made.