Yes!! I feel you my friend! Small sprites (specially when the original source is a character with tons of details) are hard to do, no tjust because of the size, but to know what to priorize or how to handle certain things, specially if it's colour limited. Best example in your small tekken bunch I'd humblely say it's Anna or even Heihachi. Anna's detail in the dress is a peacock and with the colour limit seems a phoenix, but teven that animal goes well with her greceful yet powerful.I've been doing tests lately. Not exactly "pocket", but it's around the same size as a SFZ3 Upper(GBA version) or 70% of the size of a normal cvs sprite.This guy caused some problems, specially the hands and claw.I don't restrain in terms of colours. Just imagine that nearly everything there is CSed.Same with Killer Bee. Already have a base for Cammy(both classic mixed, SF6, Killer Bee, Juni and Juli) and few others(yes, I have more of these)
I always loved these "pocket cvs" sprites by you. Especially the Tekken ones. You used to post them more often, it's good to see you still do stuff like this.
Some more characters done in the Puzzle/Gem/Pocket Fighter style for today. Newly thicker-outlined versions of Karate Joe and his father from Rhythm Heaven, plus Wario (in his WarioWare/biker attire), and the SF6 version of Ryu (both with, and without the buddhist robe/kasaya).
Just one thing, the sprite you're using for Ryu originally is a sprite that OmegaeFeX made. I'd credit him for it.
I might had forgotten to credit the user's original graphic, but thanks for the reference though. I did work on that as a base to make it resemble his SF6 outfit.