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Skullgirls spriterips (Read 17813 times)

Started by JukeboxO, January 15, 2014, 02:53:32 am
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Skullgirls spriterips
New #1  January 15, 2014, 02:53:32 am
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UPDATE: Filia's framedump has been fixed! No more transparent eyes.

Skullgirls' sprites have proven notoriously difficult to rip, as a byproduct of their lineart, shading, and coloring being separated into three different encrypted file formats.

Fortunately, an art compendium has arisen which has led to a glorious 1080p+ framedump of almost every character in the game. In the interest of seeing more Skullgirls shenanigans in MUGEN, I'm going to (very slowly) upload the complete framesets of select characters.

Fair warning: These sprites are VERY LARGE and will probably require re-sizing before they're suitable for MUGEN. They're also a hefty download, which is why the characters are individual downloads as opposed to a massive 2GB abomination.

Peacock:
Spoiler, click to toggle visibilty

Filia:
Spoiler, click to toggle visibilty

Valentine:
Spoiler, click to toggle visibilty

Painwheel:
Spoiler, click to toggle visibilty

Parasoul:
Spoiler, click to toggle visibilty

Squigly:
Spoiler, click to toggle visibilty

Cerebella:
Spoiler, click to toggle visibilty

Double:
Spoiler, click to toggle visibilty

Ms. Fortune (with head):
Spoiler, click to toggle visibilty

Ms. Fortune (without head):
Spoiler, click to toggle visibilty

Big Band:
Spoiler, click to toggle visibilty

Eliza:
Spoiler, click to toggle visibilty

Fukua:
Spoiler, click to toggle visibilty

Boss Marie:
Spoiler, click to toggle visibilty


More coming later!

Additionally, as a select few of these animations went unused, they are not cleaned/finished to a satisfactory degree. Use these unfinished animations at your own expense! Or clean them up. Or ignore them, iunno.
Last Edit: January 02, 2015, 10:45:58 pm by JukeboxO
Re: Skullgirls spriterips
#2  January 15, 2014, 06:30:20 am
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OH CRAP! I wanna code a SkullGirls in my style sooooo bad! ur amazing for this...downloading!

     Posted: January 15, 2014, 06:32:05 am
wait a sec...FTW is this mega downloader...its this real?
Re: Skullgirls spriterips
#3  January 15, 2014, 06:34:35 am
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You should probably pm a moderator or administrator to solve the issue with your old account or get it merged.
Re: Skullgirls spriterips
#4  January 15, 2014, 06:36:41 am
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OH CRAP! I wanna code a SkullGirls in my style sooooo bad! ur amazing for this...downloading!

      Posted: January 15, 2014, 06:32:05 am
wait a sec...FTW is this mega downloader...its this real?

Mega is the successor to megaupload. It's perfectly legitimate, and pretty useful too. It's what I'll be uploading all of these spriterips to, barring any trouble.

http://en.wikipedia.org/wiki/Mega_(website)

I'm planning on uploading Filia's sprites to it through the night, since it takes forever on my connection. Expect those tomorrow!

EDIT: Filia's sprites are now available to download in the second post! Hope you enjoy them.  Valentine and Painwheel might be coming later tonight.

EDIT EDIT: Added Valentine and Painwheel, woo. And thanks to the mods for sorting out my account issue! :p
Last Edit: January 15, 2014, 10:36:17 pm by JukeboxO
Re: Skullgirls spriterips
#5  January 16, 2014, 11:34:02 am
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thank u soooooo much! u r the fucking MAN for this. u will be credited once i complete Filla! XDDDDDDDDDDDDDDD after i finish Blue Ranger!
Re: Skullgirls spriterips
#6  January 16, 2014, 11:40:20 am
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um holy shit indeed im downloading peacock as we speak.
You'll fix chuchoryu ? Sounds like a plan. How about you code him from scratch instead ?
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Last Edit: January 16, 2014, 09:07:49 pm by Laharl
Re: Skullgirls spriterips
#7  January 17, 2014, 03:40:09 am
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Glad to see that people are enjoying them. I'll be uploading Parasoul and/or Cerebella tomorrow!
Re: Skullgirls spriterips
#8  January 17, 2014, 05:20:26 pm
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One question about the unused sprites.

Will it be possible that Lab Zero's going to add in those sprites as new moves in the future, or are they going to be forever unused?
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Re: Skullgirls spriterips
#9  January 17, 2014, 10:55:06 pm
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One question about the unused sprites.

Will it be possible that Lab Zero's going to add in those sprites as new moves in the future, or are they going to be forever unused?

In the case of Filia's unused timeout/taunt, they were unused due to objections by some of the staff. In the case of other animations like Peacock's intro or her Keaton Buster super, they were superfluous, or took up too much memory on consoles.

Additionally, Parasoul is now available to download! Cerebella hopefully will happen tomorrow.
Re: Skullgirls spriterips
#10  January 17, 2014, 11:37:26 pm
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Nice and will you be doing Squigly as well?
Re: Skullgirls spriterips
#11  January 18, 2014, 02:36:10 am
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I have Squigly's framedump, so yes! In fact, since you show interest in her I'll upload her next alongside Cerebella.

The only character I don't have a framedump of is Marie, but she might be coming later on.

EDIT: Cerebella and Squigly are uploaded!
Last Edit: January 18, 2014, 06:29:05 pm by JukeboxO
Re: Skullgirls spriterips
#12  January 19, 2014, 10:04:15 am
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Looks interesting. I always thought that the character sprites are almost unrippable, so seeing actual rips of the sprites is a nice surprise.
Also, I would like to know, which framedump you want to upload next.
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Re: Skullgirls spriterips
#13  January 19, 2014, 12:18:16 pm
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How much sprites does Ms Fortune have compared tot eh others? What with her head being a separate thing and all.
Re: Skullgirls spriterips
#14  January 19, 2014, 10:05:33 pm
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Re: Skullgirls spriterips
#15  January 20, 2014, 05:13:18 am
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Just a side-note: These aren't actually being ripped. These are frame dumps which Lab Zero gave as a backer reward on IndieGoGo.

Also: I sure hope somebody does something with these sprites.
Re: Skullgirls spriterips
#16  January 20, 2014, 07:26:10 am
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Just a side-note: These aren't actually being ripped. These are frame dumps which Lab Zero gave as a backer reward on IndieGoGo.

Also: I sure hope somebody does something with these sprites.

Yup, this is the case! Hope I didn't mislead anyone. The reason I can't provide Marie right now is because she wasn't included in the initial release of the art compendium.

How much sprites does Ms Fortune have compared tot eh others? What with her head being a separate thing and all.

She has almost double the amount of sprites since she has different ones for with/without head, so I'll be uploading her last.

Double should be coming next!

Additionally, a modding/export tool for Skullgirls, titled "SkullMod", is currently under development. Hopefully, I will be able to use this tool to rip other sprites of interest that were not included in the art compendium (block indicator, bursts, reset flash, etc.) I suggest you all check it out, since it's a neat little thingy.

http://skullgirls.com/forums/index.php?threads/modding-tool-skullmod.1294/
Last Edit: January 20, 2014, 08:55:40 am by JukeboxO
Re: Skullgirls spriterips
#17  January 20, 2014, 07:27:11 am
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Can't wait. Love that cat, I do.
Re: Skullgirls spriterips
#18  January 20, 2014, 11:58:36 pm
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Double's frames have now been uploaded! In addition, the first half of Ms. Fortune's have been uploaded as well. Her headless frames will be coming tomorrow.

     Posted: January 23, 2014, 12:17:38 am
With Ms. Fortune's sprites uploaded, that wraps up everything I currently have to offer!

I plan on uploading Marie and Big Band's frames as well, when they are made available.

ALD

Re: Skullgirls spriterips
#19  January 23, 2014, 06:46:16 am
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great! all sprite pack :dio:
Re: Skullgirls spriterips
#20  January 23, 2014, 09:30:04 am
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Wow thanks! I can actually make one of them for Mugen... But I always wanted to do Peacock at my own style.
No matter what, It's time to try.

Re: Skullgirls spriterips
#21  January 26, 2014, 05:55:23 pm
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Thanks for the Nadia sprites. Especially being able to rip her head sprites as well. Thats great.
Re: Skullgirls spriterips
#22  January 27, 2014, 10:44:02 pm
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Bro, this is the most organized files I have ever seen from a person other than myself (unlike the KOF13 ><) Great job. Now I can study some of the animations going on here. I do love HD :D Thanks again.

ink

Re: Skullgirls spriterips
#23  February 02, 2014, 11:53:19 pm
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These sprites resize to low res beautifully!

Re: Skullgirls spriterips
#24  February 03, 2014, 04:34:27 am
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These sprites resize to low res beautifully!



Hey, that is nice!

Although, since these sprite packs are from that Indiegogo fundraiser rewards, is it OK for people to release them?
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Re: Skullgirls spriterips
#25  February 03, 2014, 08:45:39 am
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These sprites resize to low res beautifully!



Hey, that is nice!

Although, since these sprite packs are from that Indiegogo fundraiser rewards, is it OK for people to release them?

The art compendium was a donation incentive for their (now concluded) IndieGogo campaign, and not something that was being sold.

Furthermore, it was in a fairly expensive tier that not many people managed to acquire, which is why it's been out for over a month and yet nothing had surfaced until I got off my butt and uploaded my share. I'm only including the frame dumps and not the other assorted extras the art compendium contains, and only for the benefit of the MUGEN community who have long wished to have usable Skullgirls assets. These dumps are available nowhere else as the art compendium is not being sold anywhere, and Lab Zero have not made solid plans to sell it in the future.

As such, I doubt they care too strongly that the frame dumps are available on a lone MUGEN forum. If that were not the case, I'd gladly remove them.
Re: Skullgirls spriterips
#26  February 03, 2014, 07:59:14 pm
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These sprites resize to low res beautifully!



I was hoping someone would do this. As weird as it sounds I would really love a low-res Skullgirl to play with in MUGEN!
Re: Skullgirls spriterips
#27  February 04, 2014, 03:48:26 am
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Hope someone does that with Ms Fortune
Re: Skullgirls spriterips
#28  February 04, 2014, 06:40:14 pm
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You guys are making it seem like it's really difficult to batch resize the sprites.

ink

Re: Skullgirls spriterips
#29  February 05, 2014, 03:03:35 am
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They are just reduced to 20%. Anyone can do it.

Indexing them isn't fun but it isn't difficult either.
Re: Skullgirls spriterips
#30  February 05, 2014, 03:16:30 am
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I definitely encourage anyone who wants to go the extra mile and make any of the provided assets more MUGEN-friendly for the benefit of character creators. I'm happy to see this stuff being put to good use!
Re: Skullgirls spriterips
#31  February 13, 2014, 06:56:22 pm
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Guys, the Mega.co link is down or something for most sprites (except Parasoul). Can someone be as kind as to upload to mediafire or something? I've been looking for these sprites for a while and I really want to download them. This user has worked hard to bring us them and mega co keeps saying temporary error on most downloads. If anyone could reupload I would REALLY appreciate it.
Re: Skullgirls spriterips
#32  February 13, 2014, 11:20:26 pm
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Guys, the Mega.co link is down or something for most sprites (except Parasoul). Can someone be as kind as to upload to mediafire or something? I've been looking for these sprites for a while and I really want to download them. This user has worked hard to bring us them and mega co keeps saying temporary error on most downloads. If anyone could reupload I would REALLY appreciate it.

I see no errors, the links work fine.

Are you sure? I cannot find that in GIMP or in IrfanView, and if I remember correctly, then both fall under the category of the most common image editing programs (well, at least for free)...

When you scale the image/s the interpolation must be "None" for Gimp.

Re: Skullgirls spriterips
#33  February 14, 2014, 01:08:50 am
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Guys, the Mega.co link is down or something for most sprites (except Parasoul). Can someone be as kind as to upload to mediafire or something? I've been looking for these sprites for a while and I really want to download them. This user has worked hard to bring us them and mega co keeps saying temporary error on most downloads. If anyone could reupload I would REALLY appreciate it.

I see no errors, the links work fine.

When I try to download, it says temporary error for all the packs except Parasoul. I tried Chrome, Firefox, IE, Opera, I installed the mega.co extension and everything and it gives me the error. It's been doing it up to now still and I'm still trying to download the pack... I would download it anywhere else even if it's a slow download site because mega.co isn't working at all for me. the erorr's gotten annoying
Re: Skullgirls spriterips
#34  February 14, 2014, 09:02:00 am
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I make characters RP-styled (Current WIP: Marisa):
http://mugenguild.com/forum/topics/marisarp-150600.0.html
Touhou database (by Ryouchi):
http://mugenfreeforall.com/index.php?/topic/8257-touhou-project/
you are all small and can't grow manly sideburns
Re: Skullgirls spriterips
#35  February 14, 2014, 05:57:00 pm
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Guys, the Mega.co link is down or something for most sprites (except Parasoul). Can someone be as kind as to upload to mediafire or something? I've been looking for these sprites for a while and I really want to download them. This user has worked hard to bring us them and mega co keeps saying temporary error on most downloads. If anyone could reupload I would REALLY appreciate it.

I see no errors, the links work fine.

When I try to download, it says temporary error for all the packs except Parasoul. I tried Chrome, Firefox, IE, Opera, I installed the mega.co extension and everything and it gives me the error. It's been doing it up to now still and I'm still trying to download the pack... I would download it anywhere else even if it's a slow download site because mega.co isn't working at all for me. the erorr's gotten annoying


Did you update your firefox? That's what I had to do. You'll have to re download the MEGA add on again after updating though.
Re: Skullgirls spriterips
#36  February 16, 2014, 11:40:31 am
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Guys, the Mega.co link is down or something for most sprites (except Parasoul). Can someone be as kind as to upload to mediafire or something? I've been looking for these sprites for a while and I really want to download them. This user has worked hard to bring us them and mega co keeps saying temporary error on most downloads. If anyone could reupload I would REALLY appreciate it.

I see no errors, the links work fine.

When I try to download, it says temporary error for all the packs except Parasoul. I tried Chrome, Firefox, IE, Opera, I installed the mega.co extension and everything and it gives me the error. It's been doing it up to now still and I'm still trying to download the pack... I would download it anywhere else even if it's a slow download site because mega.co isn't working at all for me. the erorr's gotten annoying


Did you update your firefox? That's what I had to do. You'll have to re download the MEGA add on again after updating though.

I updated firefox, reinstalled it, used the plugin but it still didn't work but I got the files. Now I have another issue. Why are Filia's eyes transparent? How can I get the original color back? I feel it weird how I import the files into Photoshop but it's like she's missing an eye..
Re: Skullgirls spriterips
#37  February 16, 2014, 01:04:57 pm
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Filia's eyes being transparent is an issue the author of the topic already mentioned in the first post.

Last Edit: March 08, 2014, 10:46:12 am by Alex Sinigaglia
Re: Skullgirls spriterips
#38  February 16, 2014, 02:11:09 pm
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I just checked all the Mega links, they all work fine on my end. I think whatever problems you were experiencing are some bugginess going on with your browser.

And yup, the method used to rip the sprites resulted in Filia's pupils being transparent. This means that quite a bit of extra work would need to go into making her look presentable, but hopefully this issue will be resolved when Lab Zero releases an updated version of the compendium.

Additionally, when that time comes I'll also be able to upload Marie and Big Band's sprites.
Re: Skullgirls spriterips
#39  February 16, 2014, 06:43:30 pm
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I make characters RP-styled (Current WIP: Marisa):
http://mugenguild.com/forum/topics/marisarp-150600.0.html
Touhou database (by Ryouchi):
http://mugenfreeforall.com/index.php?/topic/8257-touhou-project/
you are all small and can't grow manly sideburns
Re: Skullgirls spriterips
#40  March 08, 2014, 09:57:16 am
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So, after seeing these sprites as well as other ones on the net, it's interesting that unlike other 2D fighting sprites, Skullgirl ones look to have anti-aliasing on the outer lines.  Maybe it's me, or maybe I'm missing something, but that's what it looks like.
Re: Skullgirls spriterips
#41  March 08, 2014, 01:38:25 pm
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These sprites are great, good luck on getting them all done :)
Re: Skullgirls spriterips
#42  March 19, 2014, 08:48:47 am
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As Big Band's spritework is entirely done, you might be able to expect his frames to pop up here in the upcoming weeks. No promises, but it's a possibility!
Re: Skullgirls spriterips
#43  March 31, 2014, 04:45:44 pm
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Can someone make a Squigly for win mugen beta please! I dont have mugen 1.0, its very laggy. That will be so thankful. :3
Re: Skullgirls spriterips
#44  March 31, 2014, 06:49:13 pm
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Can someone make a Squigly for win mugen beta please! I dont have mugen 1.0, its very laggy. That will be so thankful. :3
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Re: Skullgirls spriterips
#45  April 01, 2014, 02:35:32 pm
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Oh sorry :x
Re: Skullgirls spriterips
#46  June 04, 2014, 02:32:31 am
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Marie, Big Band, and Fukua's framedumps have been released! I'll be individually uploading them ASAP.

Additionally, if Filia's frames have been fixed in the newest release I will see about reuploading hers.

EDIT: Lab Zero accidentally uploaded a broken version of the new framedumps, when it's fixed I'll be back here with an update.

7/27 EDIT: Lab Zero's been super busy making Eliza and the new framedump is still broken. It should be fixed not much longer after Eliza's release date, so check back then.
Last Edit: July 27, 2014, 11:46:42 pm by JukeboxO
Re: Skullgirls spriterips
#47  June 04, 2014, 04:33:41 am
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Nice.

I personally look forward to the sprite releases.
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Re: Skullgirls spriterips
#48  October 30, 2014, 07:17:01 am
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Good news, Lab Zero has finally released non-broken framedumps for Fukua, Big Band, Eliza, and Marie. They also fixed the issues regarding Filia's eyes in the original dump so I'll be reuploading those as well.

Expect the new characters to start popping up on the OP within the next day! They take awhile to upload on my connection.
Re: Skullgirls spriterips
#49  October 31, 2014, 12:13:25 pm
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Re: Skullgirls spriterips
#50  December 19, 2014, 02:43:15 am
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Still waiting for the rest of the sprites, specially Eliza and fixed Filia.

Hope you still hang around and upload them.
Re: Skullgirls spriterips
#51  December 20, 2014, 04:19:58 pm
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Re: Skullgirls spriterips
New #52  December 31, 2014, 08:24:53 am
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Still waiting for the rest of the sprites, specially Eliza and fixed Filia.

Hope you still hang around and upload them.

Super sorry, I'm around again! I'll be uploading Eliza overnight. Marie will be posted too.

EDIT: Eliza uploaded and added to OP, uploading Fukua and fixed Filia now.

EDIT EDIT: Fukua and fixed Filia uploaded! Marie will come tomorrow, and then y'all will have to wait a few months until Beowulf and Robo-Fortune's framedumps are out.

EDIT EDIT EDIT: Marie's in the OP!
Last Edit: January 02, 2015, 10:46:49 pm by JukeboxO