Make sure that the png is in the stage.sff and saved as 1.1 then change the display name in the file not the actual name. After I red your comment for the second time I guess you are using the big roster only, go to data/versions and find big roster custom.Copy the files in your data folder back up or copy the select file cause it will remove all of your chars, then simply copy paste them from one txt to another. Its nice to see I am not the only one using this feature, I guess I will release the rest of my stage ports.
Thank you for the awesome stuff rhigga, I will check them out right away. ^^ If you like DC Comic books check out V for vendetta, its an awesome read. If you grab the box set that comes with a huge V mask its 5$ more so go for it if you can, I highly recommend it. ) Edit 1st char I tried is Green Lantern, he really is an awesome char tnx again, I will try the rest.
Re: Ryu and Ibuki Hi-Res stages - Parallax Edition
EDIT: Page 106. OMMGG By Ryutaro (Edit) 1. Do a empty new layer 2 merge with the layer with the finished glow 3. delete the glow you don't want . because you merged , the glow won't change it's form. 4.Vs_Win delete White background. IT WORKS HOW DIDN'T I THINK OF THAT.
Hello guys, I'm in the process of building my own mugen build, but I need some recommendations. So am I looking for balanced chars, I don't care about style or author, just balance and fun factor ofc. So these are the one I can't find good info on. Sadly I do not have the time to test all the chars I comeacross and I am new to mugen so old classics or definitive versions of chars I don't know about please share them. These are the ones I need. Dhalasim. Vega(Claw). Terry Bogard(Ikaruga's version has some bugs with my build) Dante. Nero. Ironman Gouken Demitri DR.Doom Magneto Gen(Old Man) Geese Haohmaru Jin(Tekken) Mai Morrigan Sagat. Kazuya. Any recommendation is highly appreciated.Thank you in advance.
Re: How many decent legit Mugen games are there out there?
Im using Photohop CC , I think in CC you cant delete just the glow if you can I dont know how. :/ Some more ports for you guys. Keep in mind I am spending around 3 mins on each so they are not the best but I use them so yeah.
Enjoy,if you guys play on a TV you should rlly use this feature its awesome. If you need any of these stages PM me I will gladly give you a link.
This is what I do but the glow kreeps up on the other side :/ Maybe I should add the glow before I delete it like that. Tnx Hardy Can you tell me your feather settings and refine edge settings ? tnx in advance. I can upload the PSD file too
Re: What features do you want to see in Mugen 1.2 ?
Very good suggestions. Interactive stages like in guile's stage where you can break the boxes on the left and right would be cool.Or breakable floors or ceilings like in MK. For some reason when I try to enter elecbyte.com an error message pops up ''Forbidden'' :/
If it happens of course. Me personally would like to see filters of some kind, be it 2xsai or bilinear filtering. Online play is a must, I think if Mugen not Ikemen or any engine like that but mugen has an online mode the community will grow much larger. Being able to play multiple sounds in one stage. Like rain and then the level song. These are on the top of my head, please feel free to add to them.
Ok, So I made another big one cause I think I messed up the p2 picture and a new small one for him. I don't want to spam again so here there are in a pack both big ports and all the rest http://www.mediafire.com/download/uqfv1xjbtxq73o7/Faust.rar Enjoy and feedback is always appreciated. I just want to know if I messed up the big p2 picture on the 1st big port. The new small one is tons better though. I just cant delete the glow on the p1 port on the left leg, It deletes the render. :/ How do I delete or erase it ? VS port is fixed.
Funny, my faust pack isn't blurry in-game, I just tested it, or maybe I don't notice it. Try using more High res renders, when you resize them hold shift.