
Board: Sprite Projects
Oh trust me. You'd sprite Tifa from scratch a lot faster than I could editing her from an existing character.
I whipped up a little video just to clarify what exactly I did, showing both the loops I found. The video is unlisted, but if you'd like me to, I'll remove it when you want.
NOTE: The Bull Head loop is easiest with the Heavy version, but the advantageous frames at the end make it, in theory, likely possible with the other versions.
[youtube]uZgMMp0nzp0[/youtube]
Sorry for the late feedback, but I only got around to testing recently. I have some feedback pertaining to Birdie for you, if you don't mind:
- Close Standing HP is an infinite, with proper timing
- Crouch LP, Heavy Bull Head is an infinite
- Is there any point to his Air HP having that landing state? It's incredibly unsafe in all cases.
- The AngleDraw on his forward/backward jumping looks a bit awkward, but that's just my opinion.
That's all I have for now. Hope this helps.
Where did birdies move set come from, is it original or is this sf5? (I wouldn't know I've only played it twice)
GameSpeed is set on default = 0...
IMO make the sounds play depending on the animation.
Nice work.
Very quick feedback on Birdie...
- sounds doesn´t fit the "SKIP TO MY CHAIN" super, p.e. last throw doesn´t have a "p2 hits the ground" sound
Very good Birdie!!Nice!!
Feedback:
・Birdie has no palette selector.
・Your palette selector has very short time.
I think better long time like Infinite's characters.
Can the s.meter be disable, on any of your fighters.
His SFV Critical Art "Skip to my Chain" looks really good. Nice job.
Add his hoping forward "Bull Revenger" special throw & his air throws from SFA3.
The animation for his upwards "Hanging Chain" doesn´t look good.
Dean is done now!
i will start to make the special moves and finish the hypers.
releasing in few days!
it can to easier than i had imagined,the base was very solid.
the codes and sounds are ready to fix.
Throws at 0:48 minutes...
[youtube]www.youtube.com/watch?v=1rJC1YV2ZSo[/youtube]
His SFV Critical Art "Skip to my Chain" looks really good. Nice job.
Add his hoping forward "Bull Revenger" special throw & his air throws from SFA3.
The animation for his upwards "Hanging Chain" doesn´t look good.