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EgyLynx

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Messages by EgyLynx

    

Re: The Spider release + Spider-Man game

 March 16, 2023, 07:36:40 am View in topic context
avatar  Posted by EgyLynx  in The Spider release + Spider-Man game (Started by O Ilusionista March 07, 2023, 04:09:03 pm
 Board: Your Releases, 1.0+

O Ilusionista at seen do it again...And look it so "easy"? Maybe you know just what youre do. Nice again and aain. Is nice see O Ilusionista, our pro continues their level.

Thanks!
    

Re: [Ikemen GO Character] Akiha from Melty Blood: Type Lumina (updated 2023-02-25)

 March 10, 2023, 07:44:16 pm View in topic context
avatar  Posted by EgyLynx  in [Ikemen GO Character] Akiha from Melty Blood: Type Lumina (updated 2023-11-02) (Started by Eiton February 19, 2023, 05:56:03 am
 Board: IKEMEN Releases

What next Eiton?
    

Re: Saint Seiya Dream

 January 04, 2023, 12:24:41 pm View in topic context
avatar  Posted by EgyLynx  in Saint Seiya Dream  (Started by Djoul January 01, 2023, 11:50:42 pm
 Board: Projects

Andromeda's stance and some moves, look kinda like an italian fullgame project I was following long time ago and got cancelled, Saint Saga.

There was one that think, but it was spanish(?) and somewhat bugs at almost every person ( and them are a lott ) , only good it was lott of selects, but lso lott of disapoint at hem fight so differentely at look each other.  It also feelings more collection thaan full game .

good at someone really try own at also!
    

Re: music for only one character , what i'm doing wrong ? mugen 1.1

 December 26, 2022, 12:36:58 pm View in topic context
avatar  Posted by EgyLynx  in music for only one character , what i'm doing wrong ? mugen 1.1 (Started by kamui 2.0 December 23, 2022, 04:58:27 pm
 Board: M.U.G.E.N Configuration Help

The way these were written results in MUGEN looking for their .def file inside the Chars folder, instead of each character's own individual folder.

Remember, you don't need to put a extension when the character's folder name is the same as their DEF file. ;)

Code:
cvsryu/cvsryu_normal.def, random, music=sound/Ryu_Theme.mp3, order=1
cvskyo/cvskyo_normal.def, random, music=sound/Esaka_Forever_(Kyo_Kusanagi).mp3
cvsken/cvsken_normal.def, random, music=sound/Theme_of_Ken.mp3
cvshaohmaru/cvshaohmaru_normal.def, random, music=sound/GOES_A_SYOTEN-GAI!.mp3
cvsgouki/cvsgouki_normal.def, random, music=sound/Theme_of_GOUKI_Type_1.mp3
cvssakura/cvssakura_normal.def, random, music=sound/Theme_of_Sakura_SFIV.mp3
cvsrugal, random, music=sound/The_RR_Rugal_Bernstein.mp3
cvsvega/cvsvega_normal.def, random, music=sound/Fatal_depth_-Theme_of_VEGA_Type._1-.mp3
cvsgeese/cvsgeese_normal.def, random, music=sound/Stiff_Shoulders_for_Geese_(Geese_Theme).mp3
cvszangief/cvszangief_normal.def, random, music=sound/Theme_of_Zangief_-SFIV_Arrange-.mp3
cvsnakoruru, random, music=sound/15._Silent_Hill_(Nakoruru_Stage).mp3
cvsdan, random, music=sound/Performance_-Theme_of_DAN-.mp3
cvsyun, random, music=sound/Yun_&_Yang_Stage_-CROWDED_STREET_[Console_Edit]-.mp3
cvstodo, random, music=sound/05_-_NEBUTA.mp3
cvshayato, random, music=sound/Dear_Falling_Angel_(Krizalid-2).mp3
cvskuroko, random, music=sound/ART_OF_FIGHT_~Dragon_Tiger_and_Swallow_Art_of_Fighting_Team.mp3
I seen that also"work" (maybe)
cvskuroko, random, music=sound\ART_OF_FIGHT_~Dragon_Tiger_and_Swallow_Art_of_Fighting_Team.mp3
    

Re: Ikemen GO

 December 25, 2022, 11:57:31 am View in topic context
avatar  Posted by EgyLynx  in Ikemen GO (Started by K4thos May 26, 2018, 03:04:27 am
 Board: IKEMEN Releases

At just get my stage max at up to 1415, it take some first stages at just these extra only, even i put some stage include at battlers?
HOW i really get fix that? Or should i check stage to stage which that begin or WHAT ?
    

Re: Player is not selecting for the game in mugen 1.1b1

 December 25, 2022, 09:58:48 am View in topic context
avatar  Posted by EgyLynx  in Player is not selecting for the game in mugen 1.1b1 (Started by Sahilbaba December 25, 2022, 01:24:43 am
 Board: M.U.G.E.N Configuration Help

MORE info please
    

Re: SNK Super Dodgeball Miyuki Ikemen go Stage Release by OldGamer

 December 22, 2022, 06:21:50 pm View in topic context
avatar  Posted by EgyLynx  in SNK Super Dodgeball Miyuki Ikemen go Stage Release by OldGamer (Started by OldGamer December 22, 2022, 08:17:51 am
 Board: IKEMEN Releases

nicce and funny!
    

Re: Argentina Wins in World Cup 2022

 December 20, 2022, 10:14:03 pm View in topic context
avatar  Posted by EgyLynx  in Argentina Wins in World Cup 2022 (Started by WF4123 December 18, 2022, 07:20:26 pm
 Board: All That's Left

I don't care for football as much as I used to, so I only watched some parts of the game. The parts that I watched, though, made me regret not having watched the entire thing. Everyone already claims it's one of the best finals ever.

Congratulations to Argentina, and sadly for us I guess this will settle the Ronaldo/Messi debate in the history books.
( Sp,e says 86 at better...)
It was Argentina and Kmappe uses all changes ,

Good lesson for Brazil.

PS: I'm fan of Messi, congratutions Argentina!
When think some "allstars or maybe players " then:
   Achraf Hakimi,    Ángel Di María,     Kylian Mbappé   ,   Neymar,    Lionel Messi... 
PARIS S GERMAIN...  ouch!
    

Re: Argentina Wins in World Cup 2022

 December 18, 2022, 09:11:17 pm View in topic context
avatar  Posted by EgyLynx  in Argentina Wins in World Cup 2022 (Started by WF4123 December 18, 2022, 07:20:26 pm
 Board: All That's Left

Congrats Argentina!
I am brazilian but was cheering for our fellow south american neighbours to win. Lionel Messi deserves this title, and so does the whole team!

Some i get right some get wrong... But these teams wich i have quest to semifinals get only one... Just that what i quest at champion...
ITALY-span , ENGLAND-sweden , ARGENTINA..
But anyway,  3-3 4-2,
1978, 1986, 2022 .
Messi, Kmappe... hmm is there something that all sound like 1978 i say...
    

Re: My IKEMEN WIPs: interactive stages

 December 18, 2022, 05:25:20 pm View in topic context
avatar  Posted by EgyLynx  in My IKEMEN WIPs: interactive stages (Started by Lasombra Demon June 10, 2021, 02:04:20 pm
 Board: Projects

Oh, nice. let+s seen at ausnz at summer.
keep work like pro and get safe!
 
    

Re: Spec Ops Red Cyclone + Mugen Anniversary

 December 18, 2022, 05:13:44 pm View in topic context
avatar  Posted by EgyLynx  in Spec Ops Red Cyclone + Mugen Anniversary (Started by O Ilusionista December 17, 2022, 04:05:24 pm
 Board: Your Releases, 1.0+

Congrats and thanks as well for the 23 years you put into this community. That's an insane amount of time to dedicate to anything, and I am grateful that chose to use that time to entertain all the rest of us. You really have left a massive mark on MUGEN as a whole, and I personally have and use tons of your creations and have for years, including your OpenBor work, all of which is absolutely amazing. Thanks for sharing this update to Red Cyclone also. I've been following this project for at least 10 years now and it's great to see that it's still alive and well. Hopefully this isn't the end of you around here, but if it is, you will be missed and appreciated. Thanks again for everything.

Really thanks for your nice words :)

URGENT UPDATE

I've fixed an error regarding Mounted Tackle, which was using project exclusive animations - thus making the enemies to disappear.

Also:
- New stand (beta)
- Fixed some AI routines

Download: https://brazilmugenteam.com/

Oh? I think it at much more, but anyway. Kep your work pro!
    

Re: Random animations for practice.

 December 18, 2022, 05:01:12 pm View in topic context
avatar  Posted by EgyLynx  in Random animations for practice. (Started by Rabano October 29, 2022, 12:22:34 am
 Board: Graphics


Abel is still in my plans, Idk if I should go with Chuchos sprite or try to improve ir or make my own design for him.

Also I was talking about Kage from Virtua Fighter, not "spooky Ryu" Kage xd

Oh! you mean Kage-maru!
It would be great! And you will not need to know how to define muscles to make him. ^^

Glad to see Abel is still in your plans!

Actually PinPoint's account give so many ideas of possible characters... :D

There's a ton of good sprites that I want to use to try animations.

here's some of them:



Akira and Mignon are made by LuisChamat, Abel I think was made by sabockee and I dont know who made that Damnd, I found it a month ago in devianart and I wasn't able to find the page ever again

And i really wanna comment at results!
    

Re: Streets of Rage 2 - Moon Beach (Wave131 - Round 6 Section 1) 1.0/1.1b

 December 12, 2022, 05:18:15 pm View in topic context
avatar  Posted by EgyLynx  in Streets of Rage 2 - Moon Beach (Wave131 - Round 6 Section 1) 1.0/1.1b (Started by jrm1007 December 11, 2022, 11:42:37 pm
 Board: Your Releases, 1.0+

The use of deltas in the sea is very well applied. So I guess the effort was worth it, because the result is very nice.
Although I expected to see the moon in some corner of the sky...! ;)

Cool job, buddy.

same here...
    

Re: ClayFighter 63 1/3 comes to MUGEN!! (Frosty updated, next is High Five)

 December 08, 2022, 08:39:40 pm View in topic context
avatar  Posted by EgyLynx  in ClayFighter comes to MUGEN!! (Slyck joins to the battle!!) (Started by Basara Lapis April 16, 2010, 04:25:09 pm
 Board: Projects

    

Re: Random animations for practice.

 December 02, 2022, 03:26:28 pm View in topic context
avatar  Posted by EgyLynx  in Random animations for practice. (Started by Rabano October 29, 2022, 12:22:34 am
 Board: Graphics

It's so fun to actually see someone doing sprites for El Gado. Makes me hopeful about the Final Fight franchise future in mugen.

Yeah, In Im taking this more seriously than I expected, I guess that El Gado and Damnd are the only FF 1 enemies that deserves a full character, El Gado doens't even have a playable char using his original sprites for what I've seen.

But if it doesn't exist, you have to make it.

And speaking of making, I animated a simple Idle pose:



and I also did some palettes for fun:



Some says them uses (also me) pictures just paint. Ans some edit these in game... (PALETE)
    

Re: Random animations for practice.

 December 01, 2022, 07:22:10 pm View in topic context
avatar  Posted by EgyLynx  in Random animations for practice. (Started by Rabano October 29, 2022, 12:22:34 am
 Board: Graphics

"Naruto" running.
    

Re: Question about paying for MUGEN content.

 November 30, 2022, 11:58:22 pm View in topic context
avatar  Posted by EgyLynx  in Question about paying for MUGEN content. (Started by Mugenman2 November 30, 2022, 11:47:25 pm
 Board: M.U.G.E.N Discussion

What  the VEGETA?!
    

Re: Bad Mr. Frosty has been updated!!

 November 30, 2022, 06:54:29 pm View in topic context
avatar  Posted by EgyLynx  in Bad Mr. Frosty has been updated!! (Started by Basara Lapis November 30, 2022, 01:48:41 am
 Board: Your Releases, older Mugen

Nice hear! And how other(s) going?
    

Re: Paulo's Palette Stuff

 November 18, 2022, 06:03:18 pm View in topic context
avatar  Posted by EgyLynx  in Paulo's Palette Stuff (Started by Uzuki Shimamura February 16, 2021, 01:16:42 pm
 Board: Edits & Addons 1.0+

OHMSBY's Heart palletes work with Cruz's CVS version? I guess not because the sprites are completely different (BlazBlue Cross Tag Battle for OHMSBY and Arcana Heart for Cruz)

It's not working because the lower section of Cruz's sprite is used for her FX.
Plus, most of the sections are different comparing to BBTAG sprite.

And some programns are different style read pallette... :/
    

Re: Random animations for practice.

 November 18, 2022, 05:58:23 pm View in topic context
avatar  Posted by EgyLynx  in Random animations for practice. (Started by Rabano October 29, 2022, 12:22:34 am
 Board: Graphics


Thanks you for the help, that post will help me with his Idle animation, wich funny enough its the hardest thing to me to make.

also, I used one of his attacks animations from FF3 to make that punch animation, the only thing I used as a base was his legs, wich are Guile's.

and I'll see if I can give him a more rough face, at the moment Im not so good at making faces, but I'll look for something as a base, maybe Adon?

and the only thing I picked from his CRI redisegn was the lack of sleeves, just because it makes more contrast from the arms to the torso

Thanks for your reply. I think I recognize a bit Guile now, perhaps legs of his hook (MP or something)

about the face, Adon is OK , or perhaps CVS2 Yamazaki to have something simplier.
IMO, you don't have to redaw all the head, just adding few details to make him less "young" or less "cute".

Yes, to me it's the same.
Animating attacks is not that hard, but idle stances and walks can be a pain in the ass.
And other subtle movements, like breathing etc.
Yeah, something it looks move too much or put it unatural when look at in program video... some times when person/think just stand, it jumping too much  so back check at picture or and are them really so wrong placed at what video tell...
(lucky there at these video look thinks, otherwise me get test at think at every changed pixel )