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DJMouF

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Messages by DJMouF

    

Re: DJMouF/Mr. Ansatsuken Pots Style Bardock!!!!!!!!!!!!!!!!

 March 30, 2019, 11:06:31 pm View in topic context
 Posted by DJMouF  in DJMouF/Mr. Ansatsuken Pots Style Bardock!!!!!!!!!!!!!!!! (Started by DJMouF March 30, 2019, 10:59:35 pm
 Board: Your Releases, 1.0+

    

DJMouF/Mr. Ansatsuken Pots Style Bardock!!!!!!!!!!!!!!!!

 March 30, 2019, 10:59:35 pm View in topic context
 Posted by DJMouF  in DJMouF/Mr. Ansatsuken Pots Style Bardock!!!!!!!!!!!!!!!! (Started by DJMouF March 30, 2019, 10:59:35 pm
 Board: Your Releases, 1.0+



I must say I am very excited about this Character guys. I had A LOOOOOOT of help from Mr. Ansatsuken So I def had to give credit to him! He polished him up beautifully! He has great A.I. He is a 6 button character... Well the readme is in his DL and Sprite credits are in the readme. But Please provide feedback if you don't mind this is my first char and I hope you enjoy and add him to the Pots style roster!!! Yeeeaaaahhhh!!! Also I have a 1.0 & 1.1

http://www.mediafire.com/file/6n5ywbcc5b0ve46/Bardock-Mugen10_by_DJMouF_%2526_MrAnsatsuken_%252804-03-2019%2529.rar/file

http://www.mediafire.com/file/61nhrdahq6lcl0q/Bardock-Mugen11_by_DJMouF_%2526_MrAnsatsuken_%252804-03-2019%2529.rar/file
    

Re: Vega (Claw/Balrog) from CvS2 (Memo POTS Template)

 March 25, 2019, 07:14:15 am View in topic context
 Posted by DJMouF  in Vega (Claw/Balrog) from CvS2 (Memo POTS Template) (Started by Fausto Mugen February 19, 2018, 03:16:15 pm
 Board: Projects

Man a Char that no one has mane in Pots Style yet... This will be the best version thus far! This here inspires me to finish my 3 Pots Style DBZ Mugen chars! One is about 95% done. But anyways keep up the great work man
    

Re: Red Earth (Warzard) Chars in Pots style: Kenji released 12/25/2018

 February 17, 2019, 11:37:52 am View in topic context
 Posted by DJMouF  in Red Earth (Warzard) Chars in Pots style: Kenji released 12/25/2018 (Started by k6666orochi December 10, 2017, 03:09:06 pm
 Board: Your Releases, 1.0+

Have you updated Mai-Ling? She needs some wok done. the Superpause ends late. she does the attack before the superpause animations ends. Also your moves doesn't have immediate contact sounds or hit sparks.
    

Re: Red Earth (Warzard) Chars in Pots style: Kenji released 12/25/2018

 February 17, 2019, 11:23:24 am View in topic context
 Posted by DJMouF  in Red Earth (Warzard) Chars in Pots style: Kenji released 12/25/2018 (Started by k6666orochi December 10, 2017, 03:09:06 pm
 Board: Your Releases, 1.0+

Good job bro Keep it up. I'm glad to see everyone still using pots style template. I am as well for my Bardock and Goku shown in the projects section. Hope to see more works in the making
    

Re: EB Goku Pots Style

 February 15, 2019, 04:14:56 am View in topic context
 Posted by DJMouF  in EB Goku Pots Style (Started by DJMouF February 04, 2019, 02:59:35 am
 Board: Projects

Ok GUYS I FEEL BAD FOR ASKING THIS QUESTION BECAUSE IT SHOWS MY ROOKIE'ISM BUT... IS IT TRUE THAT MUGEN LETS YOU MAKE ONLY SOME MANY COMMANDS?

... I ask this because I'm currently working on SSJ2 attacks, and they only work in fighter factory... I don't understand why this is happening because when I play the on the actual mugen engine, he doesn't do anything. I apologize if I'm asking in the wrong discussion area...

Eh, I don't think any of us can help you pointing out where the problem is, without looking into the character's code itself...
Mind it if ya send me the current version of Goku through PM? Haha.

Well when I get off work which would be tomorrow morning, I'll try to remember to link with ya so you can see it for yourself. Idk why ppl take these character editings so seriously as if they dont want to share it lol, but they release them so ppl are going to see it anyways lol
    

Re: EB Goku Pots Style

 February 15, 2019, 04:12:19 am View in topic context
 Posted by DJMouF  in EB Goku Pots Style (Started by DJMouF February 04, 2019, 02:59:35 am
 Board: Projects

Woah dude, this is ABSOLUTELY GODLIKE!
One of the ol' projects that I had in mind was making a PotS styled Broly. And seeing your Goku has inspired me enough to try and code that Broly into existence!
Haha... if I have enough time, that is.

Keep it up buddy.
Btw, the hitsparks of the Kamehameha are kinda glitchy. I can fix them if you want me to, haha!

How are the sparks Glitcy? Point them out if you can bro

The Kamehameha hits 5 times if I'm not mistaken, but there's like 25 hit-sparks on contact.
So ya gotta fix that, haha.
(Or I can do it if you please. I think I know where the problem is, but I can't be sure 'til I see the helper's code structure, lmao).

I'm not sure if i see what you're saying because to me it looks like its the animation of the hit spark.
    

Re: EB Goku Pots Style

 February 15, 2019, 04:06:09 am View in topic context
 Posted by DJMouF  in EB Goku Pots Style (Started by DJMouF February 04, 2019, 02:59:35 am
 Board: Projects

Ok GUYS I FEEL BAD FOR ASKING THIS QUESTION BECAUSE IT SHOWS MY ROOKIE'ISM BUT... IS IT TRUE THAT MUGEN LETS YOU MAKE ONLY SOME MANY COMMANDS?

... I ask this because I'm currently working on SSJ2 attacks, and they only work in fighter factory... I don't understand why this is happening because when I play the on the actual mugen engine, he doesn't do anything. I apologize if I'm asking in the wrong discussion area...
    

Re: EB Goku Pots Style

 February 15, 2019, 03:53:07 am View in topic context
 Posted by DJMouF  in EB Goku Pots Style (Started by DJMouF February 04, 2019, 02:59:35 am
 Board: Projects

You don't need custom states with Vegeta because it's only a pal change. Use remappal. Custom states, when its a different sprite set. I do it all the time.
 
I.E When you use multiple sprite sets(Hair like Goku, you do need Custom)
Spoiler, click to toggle visibilty

Pal change only(Like Vegeta, only a palette change)
Spoiler, click to toggle visibilty

I've never done that before! Whoa! I'd have have some help on that. I'm still a rookie learning everything
    

Re: EB Goku Pots Style

 February 15, 2019, 03:50:59 am View in topic context
 Posted by DJMouF  in EB Goku Pots Style (Started by DJMouF February 04, 2019, 02:59:35 am
 Board: Projects

Woah dude, this is ABSOLUTELY GODLIKE!
One of the ol' projects that I had in mind was making a PotS styled Broly. And seeing your Goku has inspired me enough to try and code that Broly into existence!
Haha... if I have enough time, that is.

Keep it up buddy.
Btw, the hitsparks of the Kamehameha are kinda glitchy. I can fix them if you want me to, haha!

How are the sparks Glitcy? Point them out if you can bro
    

Re: EB Goku Pots Style

 February 15, 2019, 03:49:40 am View in topic context
 Posted by DJMouF  in EB Goku Pots Style (Started by DJMouF February 04, 2019, 02:59:35 am
 Board: Projects

Well...what can i say,I LOVE IT!!!,but Team Z2 already made a Goku that i like,but believe me when i say that this makes me very happy,to see someone joinig to the Pots style makers,keep on going,and hope to see mr.Bardock in a future  ;D

Thanks Man I plan to finish Bardock soon! He's just about done!
    

Re: EB Goku Pots Style

 February 07, 2019, 02:33:40 am View in topic context
 Posted by DJMouF  in EB Goku Pots Style (Started by DJMouF February 04, 2019, 02:59:35 am
 Board: Projects

Vegeta's hair doesn't change.

Yeah I know his hair doesn't change but it would still go back to base hair form with custom states. But since his pal change effect that makes Vegeta appear to be ssj, it wouldn't change back to normal state even with the custom animations
    

Re: EB Goku Pots Style

 February 06, 2019, 12:36:26 pm View in topic context
 Posted by DJMouF  in EB Goku Pots Style (Started by DJMouF February 04, 2019, 02:59:35 am
 Board: Projects

There is a little precaution you may want to consider with transformations. Custom states kinda screw them over since they draw from default sprite numbers, so, Goku's base form may end up showing if he is placed in one. I have never worked with these kind of characters, but I hear a recommendation to this is use assertspecial to make transformed Goku invisible and have an explod in its place to match the appropriate transformed sprite animation.

What about how coldskin created his SSJ transforming Vegeta? I really haven't looked at the char coding code for code, but he is able to transform and he only has normal sprites in his sff file.... it has something to do with the pal change if I'm not mistaken. I'll check more into it though. From what I've seen, the -2 States doesn't affect vegeta at all. For example. Being grabbed and thrown is one of the major ways for transforming chars to go back normal sprites. His doesn't do it because its a pal change.. but looks as if he transformed...
    

Re: EB Goku Pots Style

 February 05, 2019, 02:48:56 am View in topic context
 Posted by DJMouF  in EB Goku Pots Style (Started by DJMouF February 04, 2019, 02:59:35 am
 Board: Projects

You guys, I'm not all that great at this. It's a first for me, y'all are throwing a lot at me all at once lol. Slow down!!!! Baaahahahaha!!!!
    

Re: EB Goku Pots Style

 February 04, 2019, 08:54:20 pm View in topic context
 Posted by DJMouF  in EB Goku Pots Style (Started by DJMouF February 04, 2019, 02:59:35 am
 Board: Projects

Man I appreciate that guys. Yeah that -2 state sucks lol. But yeah I'll do what I can for SSJ2
    

Re: EB Goku Pots Style

 February 04, 2019, 12:04:25 pm View in topic context
 Posted by DJMouF  in EB Goku Pots Style (Started by DJMouF February 04, 2019, 02:59:35 am
 Board: Projects

Yeah man I'm not trying to do like everyone else. Just do m own thing. If whoever like him can DL him if not keep it rolling. No problems on my end. But as far as transformations, he already is able to do so. I'm just finishing up his normal Lvl 3 Supers then it's on to the SSJ2 moves
    

Re: EB Goku Pots Style

 February 04, 2019, 05:08:47 am View in topic context
 Posted by DJMouF  in EB Goku Pots Style (Started by DJMouF February 04, 2019, 02:59:35 am
 Board: Projects

Thanks Man. I may do a beta or just go ahead and knock him out the way. I work on him every day so it won't be long til he's done. Bardock is just about done as well.
    

EB Goku Pots Style

 February 04, 2019, 02:59:35 am View in topic context
 Posted by DJMouF  in EB Goku Pots Style (Started by DJMouF February 04, 2019, 02:59:35 am
 Board: Projects



Hey guys I'm new due to posting. I've Been following this forum for years and I thought to share a little project I'm working on. It's Goku he's six buttons configured, and will be having an SSJ transformation. I have several videos on my YouTube page. Please don't be harsh, this is first for me and would like positive but constructive feedback. He's about 50% done. Thanks. I definitely look up to you all on here and I'm amazed at y'all creativity with the characters. Oh and I also have a Bardock that's about 75% done. They are English voiced and I may also include a Japanese sound with the characters.
    

Marco Rodriguez/Khushnood Butt by ~R@CE AKIR@~

 February 02, 2014, 07:56:37 am View in topic context
 Posted by DJMouF  in  Marco Rodriguez/Khushnood Butt by ~R@CE AKIR@~ (Started by DJMouF February 02, 2014, 07:56:37 am
 Board: Requests

Can someone send me Marco please? For some reason I'm not able to download the char from the link he provided. My email is r.coburn08@yahoo.com. thanks :help: :dizzy2: