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Gohan Z2 [Project] (Read 496110 times)

Started by Balthazar, July 29, 2011, 02:19:47 pm
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Re: Gohan Z2
#2101  April 28, 2014, 08:17:05 pm
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So far so good! Id like to see in gohan something like Vegeta´s rage mode,because the anime proves that gohan becomes very agressive when he is angry,so why not Agressive or violence mode? With a badass special attack?
Re: Gohan Z2
#2102  April 28, 2014, 10:39:08 pm
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Makes since, but this Gohan is already getting a super mode. The Z2 guys like to switch up their gameplay, and Vegeta already has a rage mode that we've seen. Besides, this char mostly focuses on his cool and confident side in Buu Saga.
     
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Re: Gohan Z2
#2103  April 30, 2014, 09:52:58 am
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Gohan looks pure and great in those last screenshots. My remix will sound great when he fights in battle.
Re: Gohan Z2
#2104  May 05, 2014, 09:27:22 pm
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Indeed, your remix will be featured in the next video, I've already played it (gotta test render that stuff) and sounds pretty dope :)!

Gohan's on FIRE!
Re: Gohan Z2
#2105  May 05, 2014, 09:31:16 pm
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Im so excited! cant wait.
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Re: Gohan Z2
#2106  May 06, 2014, 02:31:00 am
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This is looking pretty good! I wonder if Gohan is gonna have a decent A.I., because Gohan looks done... I wonder what he's missing.
Re: Gohan Z2
#2107  May 06, 2014, 06:36:25 am
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Probably a little bit of beta testing left if I had to guess. And maybe some Get Hype videos.
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Re: Gohan Z2
#2108  May 06, 2014, 08:39:46 am
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1- Lots of bug fixing
2- Adding a few more stuff
3- Intensive beta-testing
4- AI

Speaking of point 2 :
Re: Gohan Z2
#2109  May 06, 2014, 08:48:04 am
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I was wondering if the Chō Masenkō would ever get an anti-air variation. I'm so mainlining the Masenkō with Gohan once he's released. And thanks for the progress update (even if it's minor).
Stay true to your own heart, faiths, and convictions; your destiny is what YOU make of it.
Re: Gohan Z2
#2110  May 06, 2014, 12:16:11 pm
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Working on new effects for the Chou Kamehameha:

2 sprites for the head of the beam to go, but it's looking promising.

And yes I do think it looks better with the hands in front of the beam, rather then the beam covering them.
Re: Gohan Z2
#2111  May 06, 2014, 12:19:23 pm
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Holy shit, that is definitely shaping up to be awesome.
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Re: Gohan Z2
#2112  May 06, 2014, 12:28:43 pm
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Nice progress :)
Re: Gohan Z2
#2113  May 06, 2014, 01:39:55 pm
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Thanks, it's done now:

Last Edit: May 06, 2014, 01:47:52 pm by Balthazar
Re: Gohan Z2
#2114  May 06, 2014, 01:48:13 pm
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Niice. Very Capcom styled beam, I love it!
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Re: Gohan Z2
#2115  May 06, 2014, 01:49:33 pm
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Re: Gohan Z2
#2116  May 06, 2014, 01:50:19 pm
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Holy! that looks perfect!
Its that going to replace previous chou kame effects? just for Gohan or for Goku too?
Re: Gohan Z2
#2117  May 06, 2014, 01:59:35 pm
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The idea was yes, to replace the current effects.
Iced, I made it this way (the head of the beam overlapping the beam) because of the way it's coded.
I would have rather mirrorred the beginning of the beam so it looks cleaner, but that way the beam would be too wide and it would look odd when you shot it at point-blank range. What I'm talking about:

As you can see the first option puts too much distance between you and the enemy, would you indeed shoot it at point plank. The second option done with the new graphics looks alright. The 3rd is how it would look the way it's coded but with the head mirrorred, and as you can see it looks ugly that way (the graphic is designed to connect with a beam part, not to overlap anything and look good).
But what you suggested to swap the start and the head of the thing could still work, though for now my preference goes to what I've shown here.
Added your suggestion as the 4th image. Oh shit that might look better actually! Added a longer version as well (5th image).
Last Edit: May 06, 2014, 02:04:49 pm by Balthazar
Re: Gohan Z2
#2118  May 06, 2014, 02:06:33 pm
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Will Goku be getting the same treatment with his Kamehameha/Chou?
Re: Gohan Z2
#2119  May 06, 2014, 02:32:31 pm
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If Cybaster is OK with it then yes, because this one obviously looks superior to the current effect.
If we go with the 4th/5th option (which looks the best I think) it would need a slight recode (basicly just the spr. priority changed around).
Last Edit: May 06, 2014, 02:46:14 pm by Balthazar
Re: Gohan Z2
#2120  May 06, 2014, 03:01:12 pm
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Personally i prefer first option, since i think most of the beams represented in the show starts as a sphere: