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The Roster Thread (New characters added 8/29/13!) (Read 258392 times)

Started by Sean Altly, July 26, 2011, 10:53:27 pm
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Re: The Roster Thread (UPDATED February 17th w/Major Changes!)
#1221  March 27, 2013, 04:40:51 pm
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I recognize that run animation  ;)
Re: The Roster Thread (UPDATED February 17th w/Major Changes!)
#1222  March 27, 2013, 04:42:54 pm
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Yep, from your Dudley. Did you do that, or did someone else do it for you?

Sweet. But you shouldn't have revealed him to us, you should've made him a secret for the next beta. Would be much more surprising and cool.

Eh, didn't think anyone cared enough about him to keep it a surprise. Glad you think it's sweet though. The new j.HK is a game changer for him due to how far it reaches, and the run for him is quite useful. I'm going to be giving Det. Laurel a run as well.

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Re: The Roster Thread (UPDATED February 17th w/Major Changes!)
#1223  March 27, 2013, 04:54:24 pm
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I made it. Used Balrog/Boxer's arms, Tiger's legs and Dudley's torso.
Re: The Roster Thread (UPDATED February 17th w/Major Changes!)
#1224  March 27, 2013, 05:01:11 pm
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Turned out pretty good for a frankensprite. Most custum runs I see people make look awful, but that one was good enough to use again. Honestly, I thought it was based on Sagat's run.


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Re: The Roster Thread (UPDATED February 17th w/Major Changes!)
#1225  March 27, 2013, 09:16:50 pm
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Cool update, man, I was hoping for another SHADEs character, really, good to see that.
Re: The Roster Thread (UPDATED February 17th w/Major Changes!)
#1226  March 27, 2013, 10:59:41 pm
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I'm hyped for sabotage! Always liked that guy.
The Roasted Pheasant voice acting company is open for business. PM me, and I'll be glad to help.

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Re: The Roster Thread (UPDATED February 17th w/Major Changes!)
#1227  March 28, 2013, 06:23:16 pm
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will you be creating custom sprites for scorpion for this game? ( sorry if it's already been answered, I skimmed and didn't see anything)
Re: The Roster Thread (UPDATED February 17th w/Major Changes!)
#1228  March 29, 2013, 12:20:36 am
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he said they'd be pallete swaps of his Sub-Zero. except for a few new anims of course
Re: The Roster Thread (UPDATED February 17th w/Major Changes!)
#1229  March 29, 2013, 05:20:13 am
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Sean hows your progress on Sonic
Esaka rules Beat that.... Or Just Get outta my way
Re: The Roster Thread (UPDATED February 17th w/Major Changes!)
#1230  March 29, 2013, 06:06:32 pm
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He will post progress once he has it. Don't be a douche.
Re: The Roster Thread (UPDATED February 17th w/Major Changes!)
#1231  March 29, 2013, 06:12:33 pm
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Sonic is already out though, was there even any further progress?
Re: The Roster Thread (UPDATED February 17th w/Major Changes!)
#1232  March 30, 2013, 12:17:14 am
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........
Esaka rules Beat that.... Or Just Get outta my way
Re: The Roster Thread (UPDATED February 17th w/Major Changes!)
#1233  March 30, 2013, 12:44:58 am
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Re: The Roster Thread (UPDATED February 17th w/Major Changes!)
#1234  March 31, 2013, 11:00:13 pm
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Wow, this is probably one of the best Mugen project I’ve ever seen. Great job.
And just a few questions:
Are you going to add more stages ? If so, would be nice to see something night-themed. Like Fairy Night or Big Tree at Night by Jean Bureau.
Is there any chance to see Bluestreak in the roster again ?
And I think you should add possible dlc characters list to the first post.
Good luck with this project !
Re: The Roster Thread (UPDATED February 17th w/Major Changes!)
#1235  April 08, 2013, 07:22:45 pm
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Wow, this is probably one of the best Mugen project I’ve ever seen. Great job.
And just a few questions:
Are you going to add more stages ? If so, would be nice to see something night-themed. Like Fairy Night or Big Tree at Night by Jean Bureau.
Is there any chance to see Bluestreak in the roster again ?
And I think you should add possible dlc characters list to the first post.
Good luck with this project !


-Thanks man.
-Yes, two or three more stages will be added. I'm only sure of what one of them will be, and it's a secret. The other two, I'm not really in control of the content.
-Yes, he will be in eventually, probably as DLC.
-Good idea.
-Thanks!

@ Segatron

Not sure what you mean, I finished Sonic and released him. He was updated a few times after that based on feedback, otherwise, nothing more really to do. Unless you mean the next full-game update that will include Sonic. In which case, I do have some news on that front.

Buckus has been coding some characters for the project, which is a huge help. Also, Ignis/Slenderman should be sending Morrigan any time, since he said all that was left was applying her MVC3 voice. Buckus is working on Leo and Captain America for me. So, pretty soon I should have 4 characters ready to go, plus Sabotage as a bonus character. I wanted to wait a while for the next update so that I could release Megaman at the same time as Sonic, but I may go ahead and release with the previously mentioned characters.

I'm also well into the Bob Hoskins Mario sprites, and I have DavisMaximus' edits of ShinRyoga's Mario sprites ready to go, so there should be some form of Mario in the game soon.

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Re: The Roster Thread (UPDATED February 17th w/Major Changes!)
#1236  April 08, 2013, 07:27:23 pm
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Did Maximus ever completely finish those sprites?  I'm curious and would like to make use of them myself sometime.
Re: The Roster Thread (UPDATED February 17th w/Major Changes!)
#1237  April 08, 2013, 07:29:39 pm
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Re: The Roster Thread (UPDATED February 17th w/Major Changes!)
#1238  April 08, 2013, 07:36:12 pm
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Re: The Roster Thread (UPDATED February 17th w/Major Changes!)
#1239  April 09, 2013, 04:50:18 am
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Esaka rules Beat that.... Or Just Get outta my way
Re: The Roster Thread (UPDATED February 17th w/Major Changes!)
#1240  April 09, 2013, 07:40:47 pm
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Decided to add Strider back to the roster. I took a few hours to edit Memo's edit so that it blends in perfectly with the rest of the game's characters. I had to tweak a lot of combos, vels, damage values, and other things, which was tedious, but I got him feeling right at home. I decided to keep the longer strings that use repeated light attacks, so it sets him apart a little in the combo department.

This will likely be the only character I include like this (edited), because I'd like Strider to be in but I really didn't want to code him. The other characters will still be coded using my template to ensure uniformity.

Download Last Bout now!