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Localcoord character640x480 being magnified suddenly during specific animations. (Read 1886 times)

Started by Plum, September 02, 2018, 08:54:47 am
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Localcoord character640x480 being magnified suddenly during specific animations.
New #1  September 02, 2018, 08:54:47 am
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I have characters that keeps growing huge when put into a custom state and once I get rid of localcoord it's just fine. I honestly, would be fine if there was a way to get localcoord or mugen itself to only scale the portrait for the character somehow. I've been told it's P1 with the special state and I have no idea how to fix the issue. Any suggestions?
Last Edit: December 01, 2023, 12:12:14 am by Plum
Re: Localcoord character640x480 being magnified suddenly during specific animations.
#2  September 02, 2018, 03:07:45 pm
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vVv Ryuko718 Updated 10/31/22 vVv
Re: Localcoord character640x480 being magnified suddenly during specific animations.
#3  September 03, 2018, 12:16:36 am
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Long story short, you shouldn't have scaling issues if the player animations are actually the player (Changeanim), versus drawn as Explods.  Explod is bugged in custom state - it will not factor the player's local coordinate space and it is not possible to detect/correct in the code...