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Death Battle (And sprite fight animations) (Read 18440687 times)

Started by Long John Killer, April 09, 2015, 03:59:16 am
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Re: Death Battle/One Minute Melee
#1441  May 18, 2017, 05:13:18 am
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Ohh yeah another W for the killer instinct universe
Re: Death Battle/One Minute Melee
#1442  May 18, 2017, 05:26:19 am
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That video didn't exactly give me the greatest confidence that Glacius has this so easy?  Especially if his cyromancy is a secondary trait, and not something he's adept in, rather just a psychic who focuses on ice because it's where he landed?  More-so, does that imply his powers are lost if he loses his shell?

Because wow, that's such an easy win for Sub-Zero in that case.  Ice manipulate the armor off, Glacius loses all his power.  It's almost a little like Toph vs Garra.  Except Sub-Zero has the means and will to get in close.
Re: Death Battle/One Minute Melee
#1443  May 24, 2017, 07:45:02 pm
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It's out

Re: Death Battle/One Minute Melee
#1444  May 24, 2017, 11:54:18 pm
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Spoiler: This death battle (click to see content)

Spoiler: Theories on the next one (click to see content)
Last Edit: May 25, 2017, 12:33:16 am by Long John Killer
Re: Death Battle/One Minute Melee
#1445  May 25, 2017, 03:06:43 am
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Spoiler, click to toggle visibilty
Re: Death Battle/One Minute Melee
#1446  May 25, 2017, 06:08:29 am
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Spoiler, click to toggle visibilty
Re: Death Battle/One Minute Melee
#1447  May 25, 2017, 06:13:04 am
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Besides some exceptions it feels like death battle is becoming a quick cash grab thus meaning lower quality.....if it wasn't one already.
Re: Death Battle/One Minute Melee
#1448  May 25, 2017, 06:27:45 am
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I swear they old fights would be at least 5-10 minutes long this shit was like 2 minutes and I didn't like it at all
Re: Death Battle/One Minute Melee
#1449  May 25, 2017, 02:20:17 pm
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Spoiler, click to toggle visibilty

You might want to wait until the actual episode comes out before you start getting mad at the result.
Re: Death Battle/One Minute Melee
#1450  May 25, 2017, 11:19:01 pm
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They do have a questionable track record with the one of those universes.  And somewhat of an alignment to cut some of the facts in favor of the more present and relevant one, something that's been reoccurring in a handful of fights with objectionable outcomes.  Yeah, the fight's not out yet, maybe we'll get a nice surprise, but I can't really blame him at being anxious.
Re: Death Battle/One Minute Melee
#1451  May 27, 2017, 03:47:13 am
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Season 4 finale.
Spoiler, click to toggle visibilty
Nevermind, there's nothing I can do
Bet your life there's something killing you
It's a shame we have to die, my dear
No one's getting out of here alive
This time
What a way to go, but have no fear
No one's getting out of here alive
This time
It's a shame we have to disappear
No one's getting out of here alive
This time, this time, this time
Re: Death Battle/One Minute Melee
#1452  May 27, 2017, 04:05:04 am
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Bummer, neither of them lost an arm.
Re: Death Battle/One Minute Melee
#1453  May 27, 2017, 05:18:55 am
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Spoiler, click to toggle visibilty

You might want to wait until the actual episode comes out before you start getting mad at the result.
the anime of DBS is the furthest in the story so fa(ahead of the manga thats still in the goku black arc) r, it's gonna take around 3 weeks for this to drop and by then we'll probably not even get around to the main fights in which 18 could or not show off new skills tricks and power. Regardless of the future outcome, the matchup and timing are still dumb.

But if thats what you call "getting mad" (i never said anything about the result, cuz frankly it's most likely gonna be dated no matter who wins) i guess i'm rightfully mad.
Re: Death Battle/One Minute Melee
#1454  May 28, 2017, 07:04:11 pm
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DBX

Re: Death Battle/One Minute Melee
#1455  May 28, 2017, 07:16:50 pm
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Minus their really weird close-ups trying to make their eyes bigger, why don't they switch the amount of work they put into animating these into their actual Death Battles?  This is clearly superiorly done, yet their focus should be on the actual show.

Better off of course would be having both done well, but I'd rather the full episodes being this good and the DBX ones being like Trish and the other Bayonetta girl, not the other way around.
Last Edit: May 28, 2017, 07:20:01 pm by Long John Killer
Re: Death Battle/One Minute Melee
#1456  May 28, 2017, 07:32:13 pm
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Like I I said Death Battle is basically a cash grab now they pronanly din't care about quality as much amd just want it put.....either that or they don't know what they're doing.
Re: Death Battle/One Minute Melee
#1457  May 28, 2017, 10:02:50 pm
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Spoiler, click to toggle visibilty
Re: Death Battle/One Minute Melee
#1458  May 28, 2017, 10:14:28 pm
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Or it could be due to the characters. Might be easier to make a flashy fight with Cloud and Guts than Subby and Glacius.
Re: Death Battle/One Minute Melee
#1459  May 28, 2017, 10:20:18 pm
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But Mortal Kombat and Killer Instinct are all about flash over substance.  Yeah, something with Cloud and to an extent Guts would be more over the top than either of them, it's just how Final Fantasy and Berserk are, but for something involving both MK and KI, it was pretty bland overall.  I think it's the speed they're animating them at that's the issue.  Both of them were too slow in comparison to how they animate in their respective games to drag out the fight, when in-game both are practically spazzing out in their combos.

I suppose also part of the issue is having enough quality sprites for both combatants.  Sub-Zero's got plenty of fan spritework, heck, you got SeanAltly's MK ninjas to use like they did with Scorpion's match.  But Glacius is rather lacking to my knowledge, so they'd rather keep them on similar levels of spritework.  Though it didn't look terrible for the Goliath vs Beast one, so I dunno.  That one has its own issues as well.
Last Edit: May 28, 2017, 10:30:55 pm by Long John Killer
Re: Death Battle/One Minute Melee
#1460  May 29, 2017, 12:04:24 am
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Spoiler, click to toggle visibilty
Spoiler, click to toggle visibilty