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Vivz

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Messages by Vivz

    

Re: AIR COMBO CHAIN

 October 23, 2022, 10:22:08 AM View in topic context
avatar  Posted by Vivz  in AIR COMBO CHAIN (Started by Vivz October 10, 2022, 06:39:56 PM
 Board: M.U.G.E.N Development Help

IT WORKS !

Thank u a lot you're the best !!
    

AIR COMBO CHAIN

 October 10, 2022, 06:39:56 PM View in topic context
avatar  Posted by Vivz  in AIR COMBO CHAIN (Started by Vivz October 10, 2022, 06:39:56 PM
 Board: M.U.G.E.N Development Help

Hello Mugenerz,

I'm trying to add the DBFZ air system combo in my mugen game like : 
LP/LK > MP/MK > UP (cancel) > LP/LK > MP/MK > HP/HK

So i added that code in each Medium Aerial Attack of my chars :

Quote
[state 610, air cancel]
type = changestate
triggerall = movehit
trigger1= !AIlevel
trigger1 = command = "up"
trigger2 = roundstate = 2
value = 45
ctrl = 1

The problem is that we can use the "Cancel Up" after each Medium Attack and make an infinite combo.

I tried to put some cheap trick with the triggers like :

Quote
trigger1 = MoveHit <=6
or
trigger1 = HitCount <=6
or
trigger1 = ScreenPos Y >= 0 && ScreenPos Y < GameHeight

But no one work ...

Any ideas ?


    

Re: ADD004 : Goku by 280gou

 June 23, 2021, 06:56:30 PM View in topic context
avatar  Posted by Vivz  in ADD004 : Goku by 280gou (Started by Vivz June 22, 2021, 08:49:20 PM
 Board: M.U.G.E.N Development Help

Yes, i looked for statedef 190190/190191 etc ... but no one was here.
However, when i erase all the State in Def -2 something strange occures ....
If i select Goku as P1, the 3rd player left the screen and i cannot switch with him during the round but i can call him for an assist.
If i select Goku as P3, he stays on the screen like in a Simul mode.

    

ADD004 : Goku by 280gou

 June 22, 2021, 08:49:20 PM View in topic context
avatar  Posted by Vivz  in ADD004 : Goku by 280gou (Started by Vivz June 22, 2021, 08:49:20 PM
 Board: M.U.G.E.N Development Help

Hi everybody,

This awesome Goku won't jump off the screen at the begin of the match with the ad004 patch.
He continues to fight like he was not patched.

Anybody has an idea of what is happenning  ?
    

MUGEN WORLD : LIGHT & DARK

 March 25, 2020, 02:05:41 PM View in topic context
avatar  Posted by Vivz  in MUGEN WORLD : LIGHT & DARK (Started by Vivz March 25, 2020, 02:05:41 PM
 Board: M.U.G.E.N Discussion

Hello there !

Since a long time ago i've been working on my Mugen. With the time, more and more improve are apply for this game. So, i am currently working on a big release !
Let me introduce to you my baby !

Mugen World : Light & Dark is a fighting game including 22 categories of various fighters (Sailor Moon, Tekken, Evangelion, Marvel, Touhou, Darkstalkers ...). There are 5 characters and 1 Mid-Boss per classe. Also, each category has her own stage and music.
The mugen version for this game is 1.0 because i have a very old computer and some bug appear with the new version. Besides, i have'nt found a better screenpack than E.V.E for this game.

https://imgur.com/KEpmLpl

https://imgur.com/9fo1U89

There is a story in this game (yes, the differents fighters are not fighting for the fun !) : the mysterious appearance of evil clones causes trouble for the society. Then, our heroes go to save the world trough several stages and dynamic fights. Hurry up guys, we need your fighting skills !

I used the add004 for the tag system but i edited it. Indeed, you can translate the game in "Tag" or "Simul" mode. Besides, the system combat is based in 4 button : tap "X" or "A" for chain Light & Medium attacks, and "Y" or "C" for the Hard hit (you can do a guard break if you maintain the touch).
There also some specific skills like Counter or Escape Roll that you can do if the tired bar allows it !
All the chars were edit by myself in order to try to make a full balance and fun Mugen game for my lovely friends and they love it !

Because it's the confinement period, i decided to share this demo version with all the chars i've worked, for my nakamas.
I've learned a lot of things from here, so, I share that to you too because i'm gratefully of all of yours.

A lot of work is awaiting for me to achieve my project (edit all the chars and a lot of surprises) but don't hesitate to download and try it. If you have some advices to give or find some bugs, you're welcome (you can also try to fix it for me lol) !

Also, the game is in French.
Don't blame me, but my friends and myself are not very good in English language (also sorry if my post is full of faults) !

The fight is here :

https://www.youtube.com/watch?v=AfEJOvCPk-M&t=38s

And follow this way for the Download :

https://1drv.ms/u/s!Ak0WDGHHWZ9ZaTQrTpA1aQBlF98?e=AuUbQ2



Thanks you for your attention,
be courageous in this hard period
and enjoy the fights !


PLUS ULTRA !!!!!!!!!
    

Add004 & Nakoruru

 September 01, 2019, 07:01:50 PM View in topic context
avatar  Posted by Vivz  in Add004 & Nakoruru (Started by Vivz September 01, 2019, 07:01:50 PM
 Board: M.U.G.E.N Development Help

Hello there,

I am currently trying to add the cute Nakoruru by Roque in my Mugen Project.
But it looks like she doesn't want to join my game !

When I use the add004 patch system on her, a problem occure :
when she hits the ground for the first time on the round, a clone appears.
It's very strange because that trouble doesn't come when the char is not patched with add004.

A little video for demonstrate it to you :

https://www.youtube.com/watch?v=rbwVWxrIbHg&feature=youtu.be

Someone have an idea of what is happen here ?