
Board: M.U.G.E.N Development Help
Thank u a lot you're the best !!
[state 610, air cancel]
type = changestate
triggerall = movehit
trigger1= !AIlevel
trigger1 = command = "up"
trigger2 = roundstate = 2
value = 45
ctrl = 1
trigger1 = MoveHit <=6
or
trigger1 = HitCount <=6
or
trigger1 = ScreenPos Y >= 0 && ScreenPos Y < GameHeight