YesNoOk

Show content

This section allows you to browse the content for this member. Note that you can only see content for which you have sufficient viewing permissions.

**
CSGames is Offline
Contact CSGames:

CSGames

User

Messages by CSGames

    

Re: Fighter Creator - Main Thread

 July 20, 2016, 01:01:44 am View in topic context
 Posted by CSGames  in Fighter Creator - Main Thread (Started by CSGames December 08, 2013, 03:52:48 pm
 Board: Fighter Creator

Yeah, I know it has been a very long time since I've posted anything but, development of the latest update has been going well. Looking to release more details very soon.
    

Re: Fighter Creator - Main Thread

 March 01, 2016, 08:52:25 am View in topic context
 Posted by CSGames  in Fighter Creator - Main Thread (Started by CSGames December 08, 2013, 03:52:48 pm
 Board: Fighter Creator

@Emerik Steben-Taillon:  What happened? Did you get an error message or something?
    

Re: Fighter Creator - Main Thread

 February 15, 2016, 08:10:10 am View in topic context
 Posted by CSGames  in Fighter Creator - Main Thread (Started by CSGames December 08, 2013, 03:52:48 pm
 Board: Fighter Creator

@_kingxjosh:  Yes I will have tutorials ready to cover everything.

Also if anyone is wondering why version 4.0 is taking so long, its because I've been completely rewriting a lot of the engine, won't be much longer though.
    

Re: Fighter Creator - Main Thread

 January 20, 2016, 08:35:04 pm View in topic context
 Posted by CSGames  in Fighter Creator - Main Thread (Started by CSGames December 08, 2013, 03:52:48 pm
 Board: Fighter Creator

@SuperKnightAL:  When you export your project in Fighter Creator, all of your resource files will be placed in file blocks, preventing other users from accessing your game's files.
    

Re: Installation problem

 January 15, 2016, 03:30:32 am View in topic context
 Posted by CSGames  in Installation problem (Started by Sheriff Gadget January 14, 2016, 03:06:47 pm
 Board: Fighter Creator

What is the plugin called?
    

Re: Ripping sprites from Fighter Creator?

 January 13, 2016, 07:16:47 pm View in topic context
 Posted by CSGames  in Ripping sprites from Fighter Creator? (Started by Sheriff Gadget January 13, 2016, 03:38:00 pm
 Board: Fighter Creator

As long as the media for the game, created with Fighter Creator, isn't locked, you could just import the sprites to your own projects. You can't rip sprites from other games using Fighter Creator though.
    

Re: Fighter Creator - Main Thread

 January 12, 2016, 10:42:59 pm View in topic context
 Posted by CSGames  in Fighter Creator - Main Thread (Started by CSGames December 08, 2013, 03:52:48 pm
 Board: Fighter Creator

@ELECTR0:  If you get the commercial edition you will be able to sell whatever, legal content, you create.
    

Re: Fighter Creator - Old Updates

 January 11, 2016, 07:19:38 am View in topic context
 Posted by CSGames  in Fighter Creator - Old Updates (Started by CSGames May 25, 2014, 06:38:35 am
 Board: Fighter Creator

@Torpex5:  Yeah its a bug. All of these issues should be corrected in the latest version.
    

Re: Fighter Creator - Main Thread

 December 31, 2015, 04:10:33 am View in topic context
 Posted by CSGames  in Fighter Creator - Main Thread (Started by CSGames December 08, 2013, 03:52:48 pm
 Board: Fighter Creator

Alright, sorry for the lack of updates. Wanted to get the latest version of Fighter Creator up last week but, I always end up doing more than I originally wanted to do, causing updates to take a bit longer.

But so far the editor has been improved drastically, performance has increased by more than double the previous editor and it will be able to run properly in windowed mode.

Right now I just need to polish up the engine and then version 4.0 will be ready.

And I know all of these updates mean nothing if no one knows how to use the engine, so I'm going to make sure this update releases with as many tutorials as it needs. Just let me know exactly everything you would like to be covered from the basics to characters, stages, game modes, menus, etc. Post everything.

I also want to thank everyone that has voted for Fighter Creator on Steam Greenlight. The engine has been greenlit, but I'm not going to put the engine on Steam until version 4.0 and a collection of tutorials are ready to go.
    

Re: Fighter Creator - Main Thread

 December 11, 2015, 06:40:40 pm View in topic context
 Posted by CSGames  in Fighter Creator - Main Thread (Started by CSGames December 08, 2013, 03:52:48 pm
 Board: Fighter Creator

@Genesis:  Yeah, trying to have version 4.0 with a series of guides and tutorials available by the start of next week.
    

Re: Fighter Creator - Main Thread

 December 11, 2015, 05:56:30 pm View in topic context
 Posted by CSGames  in Fighter Creator - Main Thread (Started by CSGames December 08, 2013, 03:52:48 pm
 Board: Fighter Creator

@Genesis:  Since the engine is designed for only 4 active characters at a time, you won't be able to have more than 3 enemies on the screen. But, since you can also have multiple objects attached to a single character, you could in fact create a character that uses multiple objects to represent as many enemies as you want. The only hard part would be setting up AI for each enemy, everything else should be easy.
    

Re: Fighter Creator - Main Thread

 December 11, 2015, 03:13:55 pm View in topic context
 Posted by CSGames  in Fighter Creator - Main Thread (Started by CSGames December 08, 2013, 03:52:48 pm
 Board: Fighter Creator

@Genesis:  Actually, you might me able to do something like that depending on how much in depth the side scrolling element is going to be.
    

Re: Fighter Creator - Main Thread

 December 07, 2015, 08:12:29 pm View in topic context
 Posted by CSGames  in Fighter Creator - Main Thread (Started by CSGames December 08, 2013, 03:52:48 pm
 Board: Fighter Creator

@Genesis: There basically no limits, besides only being able to create fighting games, to what you can create with FC.
For file protection, I am going to try using file blocking, where all of your media files will be stored in a few big files.
    

Re: Fighter Creator - Main Thread

 November 10, 2015, 08:57:54 pm View in topic context
 Posted by CSGames  in Fighter Creator - Main Thread (Started by CSGames December 08, 2013, 03:52:48 pm
 Board: Fighter Creator

@Genesis:  Sure, post everything.
    

Re: Fighter Creator - Main Thread

 October 30, 2015, 10:54:41 pm View in topic context
 Posted by CSGames  in Fighter Creator - Main Thread (Started by CSGames December 08, 2013, 03:52:48 pm
 Board: Fighter Creator

@_kingxjosh: After I release the next update for the engine, I will be free to create/post a ton of tutorials on every aspect of the engine. So if you could hang on for just a little bit longer, all the help resources you might need will be posted in the Help Section thread.
    

Re: Fighter Creator - Main Thread

 October 29, 2015, 06:03:19 pm View in topic context
 Posted by CSGames  in Fighter Creator - Main Thread (Started by CSGames December 08, 2013, 03:52:48 pm
 Board: Fighter Creator

@LyonHrt: Really nice idea, I will add that into the upcoming update.
    

Re: Fighter Creator - Main Thread

 October 28, 2015, 10:28:53 pm View in topic context
 Posted by CSGames  in Fighter Creator - Main Thread (Started by CSGames December 08, 2013, 03:52:48 pm
 Board: Fighter Creator

Images can be upscaled when your adding them to your project, its a checkbox option.

1. Select the media icon, highlighted white, on the side bar to manage media resources :



2. Create a new folder, if one isn't available, by either right clicking on the IMAGES item or by clicking the + button on the middle bar, then right click on the folder and select Add New Image :



3. The Image Dialog will open and the option to upscale your image is highlighted :



4. You can also add and upscale an entire folder of images by clicking the Import Images From Folder instead of Add New Image, which will open a different dialog with upscaling options visible in this image :



Also, just continue to post your questions in this thread.
    

Re: Fighter Creator - Main Thread

 October 25, 2015, 02:34:03 am View in topic context
 Posted by CSGames  in Fighter Creator - Main Thread (Started by CSGames December 08, 2013, 03:52:48 pm
 Board: Fighter Creator

@Beto: Try deleting the 'Fighter Creator.fcd', if it exist, located at "Documents\Fighter Creator".
    

Re: Fighter Creator - Main Thread

 October 25, 2015, 01:07:20 am View in topic context
 Posted by CSGames  in Fighter Creator - Main Thread (Started by CSGames December 08, 2013, 03:52:48 pm
 Board: Fighter Creator

@Beto: Still the same error message or something else?
    

Re: Fighter Creator - Main Thread

 October 25, 2015, 12:34:05 am View in topic context
 Posted by CSGames  in Fighter Creator - Main Thread (Started by CSGames December 08, 2013, 03:52:48 pm
 Board: Fighter Creator

@Beto: You mean the DirectX installation didn't work? Or you installed the right DirectX version and Fighter Creator still didn't work?