#21
Posted by jay_ts
in Hokuto No Ken IPS (Dribble) System (Started by jay_ts April 27, 2024, 05:46:03 amBoard: IKEMEN Releases
To install this script, simply put it in your data folder and go to save/config.json, and add "data/dribble.zss" where your common states are.
There are 2 presets:
"HnK" - Uses accurate combo rules that HnK has for the gravity (velocities, bounces beginning at 31 air combo hits, "basuke" limit being at around 120-130 hits). Recommended for existing HnK characters.
"Fun" - Creates a more lenient system, ground bounces begin at 20 air combo hits, and velocities are less tight, meaning that it will take far less work to create the crazy combos. Recommended if you just want to mess around with characters that don't normally have dribbles.
For the sake of convenience, the default preset is Fun. You can change this by commenting out all of the variables in the fun preset and uncommenting all the variables in the HnK preset, and vice versa if you wish to switch back.
Here are examples of dribble combos from characters that don't have a dribble system (or in Rei's case, a lackluster one):
Rei
https://streamable.com/4zv5cr
Evil Ken
https://streamable.com/75b2kf
CvS2R Dictator
https://streamable.com/us58ic
This will no doubt create easy infinites and ToDs with the right characters, but keep in mind this is an experiment, and was made for fun. Hope you find this to be a neat little thing you can mess around with.
NOTE: THIS REQUIRES THE LATEST NIGHTLY BUILD TO WORK.
Download:
https://www.mediafire.com/file/lbvj41qwhrphlyx/dribble.zss/file