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TheFclass97

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Messages by TheFclass97

    

REV 2 Wesker (ver.1.4)

 October 31, 2019, 05:01:03 AM View in topic context
 Posted by TheFclass97  in REV 2 Wesker (ver.1.4) (Started by TheFclass97 October 02, 2019, 07:45:45 PM
 Board: Your Releases, 1.0+

HALLOWEEN UPDATE! OOOOOOOOO!

Patch notes:


1.4: Oct-31-2019
   - Matched meter gain to Lord Ravenous (overall buffed metergain)
   - Fixed bug where p2 couldn't attack after Phantom Dance super
   - Added 1 bar of meter at the start of the round
   - Lvl. 3 NO LONGER damage scaled during combo
   - Nerfed lvl. 3 Damage (326 => 305)
   - Minor hitstun tweaking
   - Fixed a bug when you'd parry a Lvl. 3
   - Removed R/V Act super cancels


Download link in first post!
    

Re: REVival 2 WIP Thread

 October 29, 2019, 03:37:05 AM View in topic context
 Posted by TheFclass97  in REVival 2 WIP Thread (Started by TheFclass97 October 22, 2019, 12:09:45 AM
 Board: Projects

I'm looking more and more forward to trying out Ravenous, especially now that I've been playing around with your Wesker.

Also, I looked around and found that NOZ did a very nice small portrait for Ravenous, which I think would go great with yours.
http://mugenguild.com/forum/topics/noz-portraits-kolddemitri-lv3-port-pack-released-141713.0.html

heh, neat find. And Im glad you're enjoying Wesker. I hope to have him updated along with the Lord Rav upload, and I hope that its worth it too.
    

REVival 2 WIP Thread {Lord Rav Related)

 October 29, 2019, 12:23:25 AM View in topic context
 Posted by TheFclass97  in REVival 2 WIP Thread (Started by TheFclass97 October 22, 2019, 12:09:45 AM
 Board: Projects

:shrug::shrug::shrug::shrug::shrug::shrug::shrug::shrug::shrug:

    

REVival 2 WIP Thread (Lord Rav Related)

 October 26, 2019, 03:19:58 AM View in topic context
 Posted by TheFclass97  in REVival 2 WIP Thread (Started by TheFclass97 October 22, 2019, 12:09:45 AM
 Board: Projects

    

REVival 2 WIP Thread (Lord Rav Related)

 October 25, 2019, 04:04:24 AM View in topic context
 Posted by TheFclass97  in REVival 2 WIP Thread (Started by TheFclass97 October 22, 2019, 12:09:45 AM
 Board: Projects

    

Re: Why do you hate compilations?

 October 24, 2019, 03:09:19 AM View in topic context
 Posted by TheFclass97  in Why do you hate compilations? (Started by GeorgeMP October 22, 2019, 10:02:15 PM
 Board: M.U.G.E.N Discussion

    

REVival 2 WIP Thread (Lord Rav Stuff)

 October 24, 2019, 01:30:54 AM View in topic context
 Posted by TheFclass97  in REVival 2 WIP Thread (Started by TheFclass97 October 22, 2019, 12:09:45 AM
 Board: Projects

Cool to see someone doing Lord Ravenous some justice, I'm surprised no one tried sooner (as far as I remember). He was one of Ex-Inferis' more interesting works.

I agree, there hasn't really been anything much for him since. I hope it comes out decent at least :p


OK, Thanks forum/discord for the awesome colors ya sent me! There's a bunch on this char, so here's a quick run down of all of em:

Clip - https://streamable.com/ucose


Also, we got a little V-Act Demonstration:

Clip - https://streamable.com/fia9i
(yes, the projectile hitbox will be adjusted, it looks a little too big rn)

Here's what it currently does:
Spoiler, click to toggle visibilty


And lastly, just coded his super (Lvl.1). here's what it looks like:

Clip - https://streamable.com/zba3w


Hope he's still looking good, more to come and more to be worked on. Pray for me, lmao.
    

Re: REVival 2 WIP Thread

 October 23, 2019, 12:45:02 AM View in topic context
 Posted by TheFclass97  in REVival 2 WIP Thread (Started by TheFclass97 October 22, 2019, 12:09:45 AM
 Board: Projects

Choice! Good stuff guys.
    

Re: REVival 2 WIP Thread

 October 22, 2019, 06:29:25 AM View in topic context
 Posted by TheFclass97  in REVival 2 WIP Thread (Started by TheFclass97 October 22, 2019, 12:09:45 AM
 Board: Projects

Yo, those are hot! Thanks! And good stuff on the newer additions Ethan! Much appreciated... Tomorrow I'll have a lil' color showcase.
    

Re: Realra's Palette Thread

 October 22, 2019, 03:40:58 AM View in topic context
 Posted by TheFclass97  in Realra's Palette Thread (Requests Closed) (Started by Realra October 21, 2019, 07:50:21 PM
 Board: Edits & Addons 1.0+

Oh shit, it's good to see ya again.
    

Re: REVival 2 WIP Thread

 October 22, 2019, 12:39:54 AM View in topic context
 Posted by TheFclass97  in REVival 2 WIP Thread (Started by TheFclass97 October 22, 2019, 12:09:45 AM
 Board: Projects

    

REVival 2 WIP Thread (Lord Ravenous)

 October 22, 2019, 12:09:58 AM View in topic context
 Posted by TheFclass97  in REVival 2 WIP Thread (Started by TheFclass97 October 22, 2019, 12:09:45 AM
 Board: Projects

What's Next?

Current W.I.P: LORD RAVENOUS


Not a whole lotta info atm to show, still in thinking and brainstorm process. However, We have normals and specials done. Here's a quick clip!



CS Pal Template:



OG colors



Go nuts! More to come...
    

REVival 2 WIP Thread

 October 22, 2019, 12:09:45 AM View in topic context
 Posted by TheFclass97  in REVival 2 WIP Thread (Started by TheFclass97 October 22, 2019, 12:09:45 AM
 Board: Projects

So, what is a "REVival 2"?

It's basically a sequel to a dumb compilation I made years ago, but now with universal mechanics and made from the ground up. It's a project i've had in mind for years, but never really fully realized until recently thanks to my Wesker release. The full game will be on IKEMEN, but for now i'm doing MUGEN releases to test the waters and build something from (plus to get people to try it without hitting them with a whole ass build, especially since I haven't made a new version since like, 2016 or something).



What mechanics?

It's a 4 button (with 1 button being a dash shortcut and another being a "ACT" button) inspired by many different fighting games like the vs. Series, anime, and more. The "REV" mechanics are:

Spoiler, click to toggle visibilty



Can you show me?

Sure, no problem! Here's an example in a trailer form.

Spoiler, click to toggle visibilty



Alright, cool. So what's the thread for?

Showcase what's coming up next. Can be a new character, an update, a pal template, whatever!



tl;dr

Work in progress thread for a full game I wanna make.




What's out there?/What's released?

Spoiler, click to toggle visibilty


Thanks for your time. Hope the game/chars are worth checking out for ya.
    

Re: REV 2 Wesker (ver.1.3)

 October 19, 2019, 12:14:37 AM View in topic context
 Posted by TheFclass97  in REV 2 Wesker (ver.1.4) (Started by TheFclass97 October 02, 2019, 07:45:45 PM
 Board: Your Releases, 1.0+

PLEASE tell me if the link works.

There is actually a solution to bypass fall.defence_up, it's one that I use in all my character for their universal custom hitfall states. I can probably lend you the code if you're interested. The flaw is that if the target doesn't use a helper to buffer commands during custom hitstates, stuff like combo breakers will fail... but then, that wouldn't be on Wesker in this case.

So this would apply to another char or somethin'?



 Yeah, it would apply to P2, it's basically mimicking MUGEN's default hitfall states, but you can ignore P2's fall.defence_up and make it so they can't ignore fall.recover = 0 either, making OTGs work better in general as a result.

also oh, ok.
    

Re: REV 2 Wesker (ver.1.3)

 October 18, 2019, 11:26:14 PM View in topic context
 Posted by TheFclass97  in REV 2 Wesker (ver.1.4) (Started by TheFclass97 October 02, 2019, 07:45:45 PM
 Board: Your Releases, 1.0+

    

Re: REV 2 Wesker (ver.1.3)

 October 18, 2019, 09:55:37 PM View in topic context
 Posted by TheFclass97  in REV 2 Wesker (ver.1.4) (Started by TheFclass97 October 02, 2019, 07:45:45 PM
 Board: Your Releases, 1.0+

There is actually a solution to bypass fall.defence_up, it's one that I use in all my character for their universal custom hitfall states. I can probably lend you the code if you're interested. The flaw is that if the target doesn't use a helper to buffer commands during custom hitstates, stuff like combo breakers will fail... but then, that wouldn't be on Wesker in this case.

So this would apply to another char or somethin'?

    

REV 2 Wesker (ver.1.3)

 October 18, 2019, 09:39:24 PM View in topic context
 Posted by TheFclass97  in REV 2 Wesker (ver.1.4) (Started by TheFclass97 October 02, 2019, 07:45:45 PM
 Board: Your Releases, 1.0+

Oh boy, update time!

1.3: Oct-18-2019
   - Added p2defmul = 1 to superpauses
   - Set fall.defence_up to 0 instead of the default 50


Footnote: Unwanted damage scaling duirng supers may be caused due to player 2's fall.defence_up being kept to default, sorry about that (mugen be like that sometimes).

Download link is in the first post, thanks guys.


LAUNCHER.

Had me sucked in the whole video.

Hehe.. glad ya like that little extra detail. I was thinking of having a specific effect or something happen alongside the sound effect, but I didn't know what to do and just left the sound there cause I thought it was funny. :p
    

Re: Post your picture thread

 October 11, 2019, 12:18:09 AM View in topic context
 Posted by TheFclass97  in Post your picture thread (Started by Gaptooth INC. April 02, 2006, 11:06:12 PM
 Board: All That's Left

Lookin' fresh dude.
    

Re: R.I.P. Randomselect

 October 08, 2019, 01:48:11 AM View in topic context
 Posted by TheFclass97  in R.I.P. Randomselect (Now With Archive) (Started by Cyborg Sun October 08, 2019, 01:25:36 AM
 Board: M.U.G.E.N Discussion

I remember going there often for chars n such... damn, rip another piece.

F
    

Re: REV 2 Wesker (ver.1.2)

 October 06, 2019, 11:23:38 PM View in topic context
 Posted by TheFclass97  in REV 2 Wesker (ver.1.4) (Started by TheFclass97 October 02, 2019, 07:45:45 PM
 Board: Your Releases, 1.0+

Can't you just upload a zipped file? For whatever reason, Google Drive is taking forever to do so, would be better if I could just download it straight away instead of waiting for that process.

I got you. I hope Mediafire is ok. Check first post, thanks.