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Killer Instinct CPS3 Style et misc.

Started by Some Random Guy, October 04, 2009, 12:12:56 AM

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Some Random Guy

It's Street Fighter 3ish, if only because that gives me cover to
throw a shit-ton of colours at it.
Mah, she's too tall (big?) by a half, but...whatever. See if I can fix that.
Any comments/thoughts (other than that) to improve this welcome.





MDI

I actually think shes a bit too tiny if anything. That and she ain't really wide enough to look very SF3-ish. Otherwise, the shading and such seem fine.
ey

Gonbjon

Looks Amazing. HER right leg seems a bit higher though. I'd like to see a Kim Wu ;D
My Crappy artwork is Here.

http://jonbeetolmen.deviantart.com/

Some Random Guy

Hey, thanks the all of two people who replied.

Guess I'll pack it in, then.


Retro Respecter

Either sprite would look great.

SNT

Second looks better; first one was a little too scrawny.  Good work.

Some Random Guy

#6
Animation stance - beta version:

Requires upper body and hair movement and to be cleaned up a little around the legs.
And of course the tonfas.

Saturno


Gonbjon

My Crappy artwork is Here.

http://jonbeetolmen.deviantart.com/

Yota

Quote from: Captain Alpha Bravo on November 04, 2009, 02:56:19 AM
Animation stance - beta version:


Requires upper body and hair movement and to be cleaned up a little around the legs.
And of course the tonfas.

Man, looks great so far. If you let me give you my opinion, the breasts doesn't move in several frames making them not really smooth/natural. I think you should fix it.
I also recommand you to a time lag between the arms moves (up/down move) with the rest of the body.
The graphic styl is really interesting, i like it. Good work man.

PS: your Michael's avatar is really good man, you're a great spriter.
If someone is better than you, admit your defeat, then rise and try to be better than him, with respect.

Some Random Guy

Thanks guys. Per Yotatouch's advice, I've modified the jiggle physics to be more fluent. I'm thinking it's probably need an extra frame of animation at the end anyway.

DonuTs

to much jiggle. i mean think realisctically the breasts wouldnt wobble so much in a stance like that especially with a tight suit like that holding them in place. too much eye candy. but the sprite itself is really good. stance just needs more work.

Rōjenomu

i think they have to jiggle on the same tempo that her torso goes down
but you can never have enough eyecandy on sprites though
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Borghi

great sprite.

sometimes it's better to skip a little of eyecandy. Audience shouldnt be given ALWAYS what they want. I think iot's better to have her tits not juggling while in stance. Make them move in some key movements and that will look better in my opinion. if they are always jiggling the player just gets tired of it.
      
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Randomish

Welcome to the House of Fighting.

Blind.

um, um, um yeah shake that ass babe um, um, um

TempesT

LMFAO that stance!

I'm sorry, but that sprite is great and the undulating hips are hilarious.
you can't mixup a blind man, and you can't out think a brick ~skisonic
Street fighting is all about analysis, prediction, and reaction. That's it.


PrimeOp

I haven't played the game in a while so I don't know if that's how she moves in it. It does look a bit odd for a fighting stance. One really good thing about that sprite is how you really animated her legs bending at the knees and ankles instead of the weird "Magically size-changing lower legs" that some people do.

Borghi said it better than I could and definitely knows about animation. Let's say she had a regular "bobbing up and down" fight stance. The main bouncing of stuff like breasts, hair, clothing and held weapons should happen when the feet hit the floor.

Some Random Guy

#18
Ah, yes yes, good suggetions all. I'll work on minimizing the jiggle, but I still want some bounce in the standing animation.







Got a bad habit of drawing these things from memory. Stance is pretty different from the actual sprite now that I put the two together.
Oh well, shit happens. Must find a way to reconcile the two poses.

Deliberate trade off: Loincloth is longer, yes, but it is thinner. May ultimately shorten it a little, but is it the preference.



DonuTs

thats actually quite a good stance coming from memory. its more sexy then the original