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Heart Heat Harn (Battle Monsters)

Started by MellyInChains, April 24, 2010, 07:38:50 AM

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MellyInChains

So after finishing Kung Fun Man and releasing him which people cared about I'm now moving onto converting what should soon be the third Battle Monster to enter MUGEN



I quickly learned that OnionSkin is pretty much awesome

So far only a few actions have been defined (naturally, started him yesterday anyway...)




As you see the small portrait is kinda fucked up but that'll be fixed soon...hopefully

I'm having trouble turning the transparency color into something other than black so I'll be aiming to figure that out

Either way here's to hoping I can code a functioning fireball, because I'm gonna need to with this guy

fhqwhgads7

QuoteI'm having trouble turning the transparency color into something other than black so I'll be aiming to figure that out
IIRC black is the only color that'll work with transparency the way you want it to work.
Why might you want to change it to something else, might I ask?

MellyInChains

Quote from: fhqwhgads7 on April 24, 2010, 07:42:44 AM
QuoteI'm having trouble turning the transparency color into something other than black so I'll be aiming to figure that out
IIRC black is the only color that'll work with transparency the way you want it to work.
Why might you want to change it to something else, might I ask?

Because there's a victory portrait I want to use that has spots of pure black in it, and it'll look wrong if I convert it to MUGEN the way it is

But I guess there's a way around all that...

fhqwhgads7

Hmm... I'm probably on the wrong page. Which portrait is it?

MellyInChains

Quote from: fhqwhgads7 on April 24, 2010, 07:50:46 AM
Hmm... I'm probably on the wrong page. Which portrait is it?

It's this, I used the eyedropper tool and part of his wristbands are pure black to converting that picture to MUGEN would give him gigantic holes to substitute his wrists

Right now I'm gonna try to give him really dark blue for those colors instead and see how that goes

fhqwhgads7

Blasted deep-linking prevention (and blasted me for not being able to find the pic again).

Yeah, I was thinking about a different type of transparency- namely the type that helps make some projectiles more realistic.
For basic transparency you can use any color. I would recolor the background to any color that isn't already used and then rearrange the color map so that color is the one that is transparent.

MellyInChains

Quote from: fhqwhgads7 on April 24, 2010, 08:00:58 AM
For basic transparency you can use any color. I would recolor the background to any color that isn't already used and then rearrange the color map so that color is the one that is transparent.

That's the thing, I'm a bit lost as to do that with GIMP as it's the only thing I'm armed with

And it was basic transparency, yeah, heh

fhqwhgads7

#7
Welcome to my world. =P

Set the portrait to "Indexed" mode, if you haven't already. Then go under "Colors," then "Rearrange Color Map" (which is under "Map"), and then move the color-to-be-transparent to the first spot (for this window it should be at the top left corner).

MellyInChains


MDI

ey

ecthelionv2

don't forget you still have to fix that ghost dude.


I made this sig. :ninja:

Props to a friend for my avvie

MellyInChains

Quote from: ecthelionv2@hotmail.com on April 24, 2010, 11:27:00 AM
don't forget you still have to fix that ghost dude.

More like Kelexo does, cuz remember I didn't technically make that guy

Although I could try my hand at recoding some parts of him...

MellyInChains



What a pain in the ass to rip, dear god

Anyway some ideas what to do with this move would be nice, I'm making a faster version of it as a normal move, should I get the 'full version' of it as a hyper as well or something?

I was totally going to make him morph into something different but I kinda don't know what...

MDI

The only thing I can think of for a super move version of the transformation is perhaps adding some sort of effect such as flames, or anything to make it seem different visually without actually having to come up with some new sprites. Not sure..
ey

MellyInChains

Quote from: MDI on April 25, 2010, 10:33:56 AM
The only thing I can think of for a super move version of the transformation is perhaps adding some sort of effect such as flames, or anything to make it seem different visually without actually having to come up with some new sprites. Not sure..

Maybe, maybe...dunno though, I don't think I'll be using new sprites for it per se, but eh...I'll probably just make it go all Star Platinum or something

That and I have to get his actual super move in the game, which is probably the funniest thing I've seen in it yet

Staubhold

Quote from: MelvanaInChains on April 25, 2010, 10:13:44 AM
I was totally going to make him morph into something different but I kinda don't know what...

;P I have a suggestion... You could morph him into other "stop motion animated" monsters like Goro or Eyedol (KI)...

MellyInChains

Quote from: Staubhold on April 25, 2010, 12:52:08 PM
Quote from: MelvanaInChains on April 25, 2010, 10:13:44 AM
I was totally going to make him morph into something different but I kinda don't know what...

;P I have a suggestion... You could morph him into other "stop motion animated" monsters like Goro or Eyedol (KI)...

Possibly, but I got another suggestion, and now feel like asking everyone what they think because why the hell not

Should his Level 3 super consist of him pulling a Spiral and morphing into all the Battle Monsters characters whilst attacking or what

Ax

Seek Truth
Spoiler (click to show)
18 "If the world hates you, you know that it hated Me before it hated you. 19 If you were of the world, the world would love its own. Yet because you are not of the world, but I chose you out of the world, therefore the world hates you.

MellyInChains

Finished animating the Spiral-esque super move, now with some other guy's head on it

Spoiler (click to show)

Yay or nay

He's also going to fall down after all of this in true Battle Monsters fashion

Orochi Gill

Did I see Kabal from MK3 in there?