Omega Red (Done)

Started by Cyanide, May 28, 2010, 11:59:51 AM

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Cyanide

This is actually the second time i've attempted him. Mostly because i'm trying for the full variable length cables. There are 15 helpers involved in this, it's really long winded, but the underlying plan is working OK.

So far we have
Accurate movement velocities including super jump and aerial dash
Accurate timings on everything apart from hitsparks
Accurate damage
His combo's behave properly.
Standing weak > any
Jumping weak > strong
Super jump Hunter Chain

I have also added most of the sprites into the sff (missing some FX and things) and there's no sound.

I have started the cable system. Currently working complete and rather well, Horizontal Coil. Able to energy drain and death factor from ANY distance and throw p2 away afterwards from any distance. Without needing to add more sprites to the sff. Does require a lot of changeanims and bindtoparents though.

Still to do, flaming heaps. Don't ask. But it looks promising enough for me to announce it.

Pics below






There'd be a super jump combo there too, but my test stage isn't super jump enabled so it's a waste of time.


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.

Cybaster

Nice to see you're continuing (remaking ?) him, as this was quite promising. Needless to say it must be a hell with all the cable sprites and binds. Good luck. ;)

Cyanide

All i've kept from the first one was the sprites for the little links themselves and the bulgy bits when he uses death factor and energy drain, i utterly trashed the rest and started from scratch.

Forgot to mention. MSHvSF style gameplay, although i've taken some of the additional frames he had in COTA and added them in (his crouch is animated for eg) And the supers will probably be the MvC2 style QCB rather than QCF.


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.

Luis Alejandro

yes finally a good omega red, and its by cyanide  :sugoi:

Cashman

I always thought making an Good Omega Red would be hard to do and cost too much time to make.......

Glad To see you're gonna take your time to do so. MSHVSSF Gameplay FTW!!!

PSN: Cashman1242
Gamertag: Cashman124

darkmoon766

Looks great.  Are you using re-sized sprites or is that just re-sized in the cns file?  (he looks like the correct proportion as opposed to cps2)

Orochi Gill

I assume it's 1.0 only?

Cyanide

I'm not going to be using anything in the code that is 1.0 specific although he does hold all the constants and victory quotes. Swapping him back to regular mugen wouldn't be overly difficult but i plan to develop for 1.0 and continue doing so. Winmugen is a developmental cul de sac.


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.

Orochi Gill

I just happen to use both, so yeah, that's why I asked.

fer619

cool, you're making omega red  :sugoi:

i haven't found a real good omega red out there, so i'm looking forward to this one  :D


Cyanide

Just done the diagonal upwards throw and had to tweak a few things, but in general the system works rather nicely and requires little effort to mess with.

Currently the longest process is mapping out the animations for each direction afterwards.

Small sample of what the logic behind the throw itself is. Each one of these columns represents a link, each line represents a frame of said link.
Quote2030   2050   2070   2090   2100   2110   2120   2130   2145   2145   2145   2160   2160   2160
2030   2050   2060   2090   2100   2120   2130   2130   2145   2160   2160   2160   2160   2160
2030   2050   2060   2090   2100   2120   2130   2145   2160   2160   2160   2170   2170   2170
2030   2050   2060   2090   2100   2120   2130   2145   2160   2170   2170   2170   2170   2170
2030   2050   2060   2080   2090   2100   2120   2130   2145   2160   2170   2170   2170   2170


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.

GLB

Good to know a well done Omega Red will be in mugen someday.  ;D

LaQuak

A buddy of mine would enjoy this character when it's done. He doesn't post here but I'll tell him about it now because he loves Omega Red when it's done properly.

Cyanide

Quote from: darkmoon766 on May 29, 2010, 02:16:54 AM
Looks great.  Are you using re-sized sprites or is that just re-sized in the cns file?  (he looks like the correct proportion as opposed to cps2)
Resized in the CNS. 0.8333333 It causes some annoyance with the helper binding, but is OK otherwise.


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.

MooMaster

Quote from: Cyanide on May 28, 2010, 02:11:59 PM
Forgot to mention. MSHvSF style gameplay.
Now that sounds like music to my ears. I honestly believe that was his incarnation.

As an Omega Red player, I look forward to this release.  :)
No

Cyanide

Doing the cable directions has become easier now that i've done one set. Previously it was about 2 hours work to do all 15 helpers and their changeanims. With the current set, it feels like it'll be more round 45 minutes

Just so people know and aren't entirely disappointed. In the game each direction you throw the cable first causes a slightly different animation of each throw direction afterwards. As it's already 90 states just for the stuff on the ground i don't plan to duplicate this. If p2 is on the same level as you, or above you, you get one animation, if he is below you, you get another, that's as far as i'm willing to go. The effect is negligible and has no effect whatsoever on gameplay.

Also, the throws take half a second, if they look bad to you in that space of time, your eyes are too quick.


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.

ThatMan

wow cyanide maken a new replacement for slime or
whats his name konahomaru or dat minitor thing

the battle between magical school girls and tentacle monsters will be epic

Average Mugen Guild Poster

^
Omega Red with a tentacle rape move? I don't wanna think about that. :S

fucking bad poster asshole that home32 bitch

Cyanide

Funny as that sounds, this character will not contain any tentacle rape.


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.

Cyanide

Bumping.

Have completed the vertical standing throw, death factor and energy drain+ vertical throw away. Moving onto up and forwards throw away. 29 changeanims motherf-er

Looking forward to finishing these so i can start on omega strike.

A different question. Would people like to see the CARBONADIUM SMASH/OMEGA DESTROYER hyper combo finish screens?


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.