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Final Fight Vs. Streets Of Rage

Started by Ryon, May 30, 2010, 01:15:20 AM

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Ryon

[Story]
cant go into full detail yet, but its about Mr.X going to metro city to cause hell, blaze, axel, adam, and shiva go to stop him, but end up fighting guy cody hagger and maki.

[Title] WIP


[Select Screen] WIP


[Lifebars]


[Gameplay]
Same as my Chibis.

X = Punch Combos
Y = Kick Combos
Z = Special Attack

All characters will retain 80% of there originality.
Will receive 3 supers.

Guy and Axel have been released Blaze is a current Wip, and not going to be released.
http://www.youtube.com/watch?v=Zc0rfPLkyQA

All Characters are made by me.
All stages will be made by me, unless some people can come through and make me some stages.
Lifebars, screenpack its all me.
Fonts i do not own/claim, aside from the power guage ball.

Cybaster

The BG on the title screen is nice, but the 3 texts don't blend together, as the style doesn't match. And where's my Options choice ?

The rest looks really nice. I DEMAND stage interaction with breakable objects !

Ryon

#2
Quote from: Cybaster on May 30, 2010, 12:30:14 PM
The BG on the title screen is nice, but the 3 texts don't blend together, as the style doesn't match. And where's my Options choice ?

The rest looks really nice. I DEMAND stage interaction with breakable objects !

finding a font that blends with both SOR and FF is very hard man, if you can find one i'd use it other wise i'm using those.

i wont give you full stage interaction (a la syn) but i shall add some barrels... thats the last piece of coding i'll add since i've never added breakable objects before. (i'm trying this for the first time so bare with me and my invasion upon the coding help section LOL)

EDIT!!!

oh yeah!
Characters!

=Streets Of Rage=
Axel (sor3)
Blaze (sor3)
Adam (sor1)
Shiva (sor2 and 3)

=Final Fight=
Guy (ff3)
Hagger (ff3)
Maki (ff2)
Cody (ff1)

i'm still pondering cody or not.. but i feel i must have him. but it would be hard/very creative if i can make use of his limited sprites.

Mr.X and Black would be bosses.
depending on like or dislike, maybe Roo and Ash.

but for now my main concern is the 8 main characters.

Nnaajj

Copied from ME but, with more stuff...
-Make use of all the throws Final Fight and SOR have. I think it's a waste not having any throws or type of grapple system when these characters have so much sprites of throws.
-Bigger roster ftw! Where's people like Dean and stuff?
-Making the button "y" = kick combos is a bad idea. Characters like Haggar don't even have any kicks. Just make the button be used for strong attacks.
-The HR FX do not go well with the sprited hit sparks.
-I agree with Cybaster, all the fonts don't go well in the title screen.
-Whats those circle things for on the lifebar.

Overall, looking good. I might have to step up my game in my retro project.
Quote from: Luis Alejandro on July 27, 2010, 07:46:45 PM
Quote from: RaiN on July 27, 2010, 07:44:57 PM
Kinda strange but I woke up today and her hand was on my ass cheek
I won't suspect anything though I'll take it she was sleeping and didn't notice
you should have flipped over slowly

Ryon

i would copy from ME also but instead i'll address it differently here.

- All of the throw/grapple animations will be used in a super, so most of there sprites will get used. Blaze for example has superior grapples that anyone else in the SOR series. So she gets a Grapple super. Axel already has 3 supers so i cant add one to him plus he is more of a all out brawler. Guy i wanted to add a grapple super to, but i couldnt think of how to do it. Also IF i added a grapple system , my game would then turn into your game (controls and characters sorta) which i dont want.. we gots to have our differences ya know?.

- I dont like Dean, or Dr.Zan, Carlos i'm considering, I already know Cody and Adam are gonna be a pain in the ass.

- I should change how i explained the buttons..
X = Light Combos
Y = Heavy Hits/Combos
Z = Extra Joy / Special Attack

Supers will be, Down, Back, Foward, x y or z. its not a crazy command and its not changing.

- As for the high res effects,when you think about it. hit sparks are just that. but only special moves gets glow really. i'm doing the effects a different way in this game. i'm giving the old sprites glow thats all, there not high res. there actually low res.

- If you can find me better fonts please do i'm open to better fonts.

- the Circles are for the super gauge. each character has 1 super gauge, it fills fast, cause life is on 200% (2000) with 1 round matches.


and to tell you the truth.. to answer your PM. these lifebars are somewhat recycled.

from my Chibi Royale full game, which i scraped , and turned into this game.  Major Improvement huh?

Nnaajj

Quote from: Ryon on May 30, 2010, 05:43:56 PM
- As for the high res effects,when you think about it. hit sparks are just that. but only special moves gets glow really. i'm doing the effects a different way in this game. i'm giving the old sprites glow thats all, there not high res. there actually low res.

- If you can find me better fonts please do i'm open to better fonts.

- the Circles are for the super gauge. each character has 1 super gauge, it fills fast, cause life is on 200% (2000) with 1 round matches.


and to tell you the truth.. to answer your PM. these lifebars are somewhat recycled.

from my Chibi Royale full game, which i scraped , and turned into this game.  Major Improvement huh?
-I see what your saying.
-If I was you I would make a new title with 1 direct font. Mess around in photoshop and see what you get.
-Ahh I see, it's not really necessary but I like it.
-Much better improvement. Those bars were too small and lacked detail. Also I really like the portraits in the new lifebars.
Quote from: Luis Alejandro on July 27, 2010, 07:46:45 PM
Quote from: RaiN on July 27, 2010, 07:44:57 PM
Kinda strange but I woke up today and her hand was on my ass cheek
I won't suspect anything though I'll take it she was sleeping and didn't notice
you should have flipped over slowly

Mgbenz

Just a suggestion. Replace the net-like black back layer bar to a transparent black color. The net-style was only ever used as a substitute for the old days when the hardware didn't have transparency support. And by itself it looks quite off with the rest of the lifebars.

Ryon

i know about that lack of transparency back in the day.

i like the style, i could easily have made it trans but i like the mesh look.

it doesnt look that off. considering how the characters look, and some stages.

speaking of. i have a request in the request place.

can someone find me pictures of them please?
i need to make big portraits.

Randomish

Welcome to the House of Fighting.

Ryon

yeah Ash doesnt get much love does he?

while i'm at it, here is a mock up of the SOR2 Bar Stage.



its a low res stage.

recolored and added things the original didnt have.
alot of work put into it. especially since the original scale is not high enough for mugen.
there WILL be tables, chairs, people (enemies) Barbon, and Elektra at the bar on the right side.

tetsuo9999

Quote from: Ryon on May 30, 2010, 03:39:01 PM
=Streets Of Rage=
Axel (sor3)
Blaze (sor3)
Adam (sor1)
Shiva (sor2 and 3)
Where's Max?
WOO! WOO! WOO!
PSN / XBLA - ViewtifulSuxx

Momotaro

Hope you can finish it.
It looks intreresting.
Good luck.

Ryon

Quote from: CM Punk on June 02, 2010, 05:28:55 AM
Quote from: Ryon on May 30, 2010, 03:39:01 PM
=Streets Of Rage=
Axel (sor3)
Blaze (sor3)
Adam (sor1)
Shiva (sor2 and 3)
Where's Max?

I was never a max fan.

i really hate beefy characters in any game.

but now that you mention Max, i can imagine a "Charging Star" inspired supper using his shoulder charge. LOL

Duo Solo

Thats pretty cool Ryon. My only suggestion is to change Blaze's standing animation, she flicks her hair waaaay too much.

Ryon

in the original game, 3 loops, then 1 flick.

so i copied that lol.

if you press start over and over, she enters a flicking spree.

O Ilusionista

hum, its a cool idea. I have a Sega related project going on the shadows right now, but people from SOR will be there too :)

Will you resize the chars? Because Axel and Haggar, for example, are very different in size.

And the stages, will be LR or HR?

Ryon

#16
i wont touch the characters sizes, however since it is Mugen 1.0 it wouldnt be a problem if i did. thanks to its advanced scaling options.

as for stages.

They will be a mix of Low and High.

some of my High res stages will have doubled sized images so they look Low res, and my low res will be recolored and completely remastered from the genesis version.

with my own art style / skill.

EDIT:
This is the Bar Stage (Stage 1-2)


this is the BASIC.
i will add Tables.
the actual "bar" itself with Barbon and Elecktra, Garcia and the others will be there.

in this case i will eventually later implement breakable tables on the sides of the screen.

Ryon

OK SO MAJOR UPDATE!
the bar stage seen above has been scraped. i lost it.
HOWEVER i have redone it by high ressing the elements in it.
also i have decided on the roster for the FIRST GAME, and demo.
the roster for game 1 is.

Blaze, Axel, Lucia, Guy
Skate, Max, Dean, Hagger

as you can see it really sounds like SOR 2 Vs. FF3 , however Blaze, Axel and Skate are in there SOR3 forms (since they have alot more moves) as for Max i'll figure something out.

so far Axel, and Guy are 100%, Lucia and Blaze are 80%. those 4 will be released in the demo with 4 stages to accompany.

a roster of 8 sounds very little i know, thats why i decided to split the game up into many different versions. later on i will add the (bad) people you want, Sodom, Rolento, Electra, Baron, Black, Galsia, etc etc, and the good guys (maki, carlos, adam, cody, etc)

OH! and another major thing i updated the game from WinMugen, to Mugen 1.0 so thats more power to me.




funny how i made bad clsn boxes lol.
Spoiler (click to show)

Lifebars will be changed to accompany the new portraits.

ALSO I WILL BE GETTING THE CHARACTERS REVOICED BY VOICE ACTORS.
IF YOU ARE WILLING TO BE A VOICE OF ONE OF THE CHARACTERS PLEASE CONTACT ME VIA PM.
RINA-CHAN HAS ALREADY AGREED TO VOICE BLAZE (I have a few samples already)
SHOCKDINGO HAS AGREED TO AUDITION. ANY HELP IS WELCOME.

Duo Solo

Sure, Im down for doing voices. Who do you need voices for and I'll provide.

Diepod

Spriting is hard.