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KOF-ish Vegeta 20XX

Started by The Railgunner, June 05, 2010, 12:10:56 PM

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The Railgunner

At least I can say that I finally got the face right:



Used '96 Ryo as a reference.

Anjel

My shitty mugen stuff:

Thedge

^ That.

Arms are too short, the head too small, and the neck is missplaced.
That's when I thought, "good grief"
Just ain't my belief
Until I saw the holes
Inside his hand

momo!

imo the chest is too fat too.

Nero D.

i cant count the reasons i should stay

one by one they all just fade away...


http://nero-blanco.deviantart.com/

Thedge

Don't post like that again, this is not Mugen China, seriously.
That's when I thought, "good grief"
Just ain't my belief
Until I saw the holes
Inside his hand

Nero D.

Who me? my bad brother, I just found him posting a link to anatomy on wikipedia humorous.
i cant count the reasons i should stay

one by one they all just fade away...


http://nero-blanco.deviantart.com/

The Railgunner

#7
...

I really don't get it. How the FUCK does every head I make end up being too small? It could be a pixel-by-pixel redraw of another characters head and still somehow end up too small. God fucking damn it. Do I have to make it look like he has a fucking afro for his head to be the right size?

I'm just going to ask - what part of that sprite is REALLY too large or small? I need to know, since Anjel's going to go on and on about anatomy if I don't figure it out.

Nero D.

I'm gonna be serious for a moment.

Ok first off, the arms are kinda short. Idk if it's the position they're in or what, but they seem kinda short.

The head is kinda too small and misaligned on his neck, as if it's back too far. Or maybe it's his neck that's too far forward...

These are the only things that I've noticed. Maybe someone else with more experience in spriting will elaborate.
i cant count the reasons i should stay

one by one they all just fade away...


http://nero-blanco.deviantart.com/

Rolento

Well, part of the reason the head appears too small for the body is because it really is too small, and the upper body is also too big. Here's a few things to look at, including a small sample edit I quickly pasted up.

- Forehead to nose transition isn't very noticeable, and forehead is probably too small to begin with for that matter making it seem that the eyes are too far up on the character's face.
- Upper torso really is too large. This is a proportion issue. In fact, most of your problems are proportion based. Learn this and you'll be a lot closer to where you want to be. Same with anatomy.
- As a result of the above, the arms are too short on the body.
- Didn't touch it on the sample image, but the belt isn't properly placed on the body and the midsection is strangely linear now that I look at it again.

The Railgunner

Noted. Also, I like what you did with the face, I'll use that as a reference for him.

Regarding the torso, I suspected that might be the problem, but didn't really do much about it (kinda got too used to it).

Took your suggestions and came out with this:


I know there are a couple of things that could use fixing - for example, I would greatly appreciate some help in getting the jacket to have that "KOF" look to it, as all of my attempts thus far haven't gotten it down pat.

Cyanide

The head is still too small. The jacket widens oddly at the bottom making it look like you have a fat back. The shoulders are probably too wide for the rest of the body. Your waistline is not curved at all, it looks like you're wearing a ruler rather than a belt. His left foot is misaligned with the pants It wouldn't position there without some bulge from the calf.

Wipe the whole jacket AND head, keep the arms, redraw from there. Sometimes it's easier to do it again than try and fix and fit in what you already have.


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.

The Railgunner

Great, I have to redraw everything except the pants and arms. Just fucking spectacular. Except that doesn't really help if I can't make the jacket look good any way I try, which is why I'm asking on this forum in the first place.

I've redone the head so many times I don't even try to count them anymore, and any time I try to make the head larger it looks stupid. I just want to fix the jacket and head, then maybe I can think about fixing other things. But starting over doesn't help if this is pretty close to the best I can do.

Thedge

Start all over, you said you've used Ryo for references, use more references, find a KOF character with a similar stance, find a jacket, try to mimic what you see until you get there.
That's when I thought, "good grief"
Just ain't my belief
Until I saw the holes
Inside his hand

The Railgunner

Quote from: Thedge on June 06, 2010, 03:46:50 AM
Start all over, you said you've used Ryo for references, use more references, find a KOF character with a similar stance, find a jacket, try to mimic what you see until you get there.

Used Ryo as a reference for the head and face, but nothing more than that. I still can't find a KOF character with a jacket like that.

Nero D.

Well, Shingo in his 99 intro has a similar jacket before he takes it off to fight...
i cant count the reasons i should stay

one by one they all just fade away...


http://nero-blanco.deviantart.com/

ARCoolguy

remember the body's width is like 2 heads side by side and the height is like 2 heads on top of each other

Monkey D. Luffy W.I.P Thanks to C.R.O.M Lando

Ax

Ever thought of frankenspriting? Merging pre-existing character bases into one with a good deal of editing to make something new and original?

Look up some videos on youtube, the process is usually full proof (and easy) and you can still get the same close results to what you want to achieve.


Just my suggestion if this scratch work thing doesn't work out. BTW great effort, very original ;)
Seek Truth
Spoiler (click to show)
18 "If the world hates you, you know that it hated Me before it hated you. 19 If you were of the world, the world would love its own. Yet because you are not of the world, but I chose you out of the world, therefore the world hates you.

The Railgunner

Thanks DeeJay, I finally got the jacket to look decent:


Used Shingo '99 as a reference for the jacket. Also, I slimmed down the pants some, since they looked a bit big anyways (Real Bout Special/2 Yamazaki was my reference for the pants - the sprite was originally supposed to be RBS styled).

Now all that's left is the hands and maybe a couple of other things...

Anjel

His mid is still too linear. There needs to be some more folding around the shoulders, now it just kinda flows together and looks bad. The way that the face is in profile but the body is not makes it looks really weird. The pose looks really awkward, you would never stand like that.
My shitty mugen stuff: