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Raging Deejay

Started by Ryon, June 28, 2010, 05:13:11 AM

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Ryon

Look here
http://www.mugenfreeforall.com/

See evil smiles at chu.

Presenting my latest creation!
Raging Deejay exclusive to 1.0! after i finish him i'll work on backwards compatibility.

Whats he gonna have?
Gameplay will be a mixture of stuff.
Basic Attacks from SFA3
EX moves based on SSF4
Sounds from SSF4
New Supers (along with his 2 alpha supers)

and several new things.

Whats Done so far?
All Player Hurt animations
All Movement
Basic 6 button Stand, Crouch
4 Palletes

he also does close attacks for when your point blank to your opponent. (Thanks BC for your code, making it easier)

What Brought about this creation?
Alot if not ALL of my creations use alot of effects and projectiles, so i wanted to make someone who doesnt rely on projectiles to win a fight, and who has awesome kicking combos (i'm a fan of kicking combos) and since i literally owned my friend and several people online in SSF4 with Deejay.. i want to make him for mugen. there are only a few Dee Jay's out there.

and why is he Raging? ... well... because... all of my characters (normal ones) are Raging.. its my little trademark i guess..
like how Rajaa Boy has all of his "Rajaa" characters.

Spoiler (click to show)



EDIT : His Localcoord is set to 400,320, however when i release him it will be 320x240.. i'll leave it up to you guys to change it.

LaQuak

You said new supers but will he have Sobat Festival? It's awesome.

Luis Alejandro

needs a raging palette

Ryon

Quote from: LaQuak on June 28, 2010, 05:25:54 AM
You said new supers but will he have Sobat Festival? It's awesome.

I'll look into Sobat Festival. but i'll try to add his SF4 supers. sprite editing joy!

Quote from: Luis Alejandro on June 28, 2010, 05:29:27 AM
needs a raging palette

Working on it. thankfully he has dark skin that makes it easier.

Ryon

All Basics Finished
All Hitsparks Aligned (still default)
EX Double Sabot Kick (4 Hits) - Heavy is 2 Hits

EX Machine Gun Upper (10 hits) - Heavy is 6 Hits

EX Jackknife Maximum (6 hits) - Heavy is 3 Hits

Henry Hero

nice, looking very good.

LOL at his portrait.

I was just wondering, aren't there any envshakes for all that?

maybe it's just de gif, or haven't been done yet...

Ryon

thanks. i wanted to code the basic moves, then go over the hitdefs and refine them.

there will be stuff like that.

Ryon

OK! so!

Select Portrait (scaled because of localcoord)
Spoiler (click to show)

New Hit Sparks
Spoiler (click to show)


Special Move Hit Sparks
Spoiler (click to show)

Added Air Slasher, and EX version
Spoiler (click to show)


Added Wall Bounce, to last kick of EX Double Sabot Kick.
Spoiler (click to show)

Ryon

sorry i hate triple posting.

a video of him doing everything he can do so far.
i poorly reverted him back to Mugen Win.
so some vels are off.

http://www.youtube.com/watch?v=a8CCn7-8jDY

LaQuak

Very nice promo dude. Looking solid. Why is Rolling Sobat make p2 fly and air recover like that, I guess that will be taken care of. Nice impact though.

Henry Hero

yeah, looking very good so far

just one thing, doesn't machine gun upper has any pausetimes ?
or are them just tiny ?

Ryon

Quote from: LaQuak on July 04, 2010, 06:43:14 AM
Very nice promo dude. Looking solid. Why is Rolling Sobat make p2 fly and air recover like that, I guess that will be taken care of. Nice impact though.

i'm pressing p2's buttons to air recover, yup yup.

Quote from: Eigh_Hero on July 04, 2010, 06:47:53 AM
yeah, looking very good so far

just one thing, doesn't machine gun upper has any pausetimes ?
or are them just tiny ?

there tiny, in SFA3 you barely notice them

Balthazar

This DeeJay looks awesome  :sugoi:

Ryon

took me alot longer than planned. however.

Super 1 - Sabot Carnival


Super 2 - Theme Of Sunrise


Super 3 - Climax Break (SFA3) (not made yet)

Super 4 - Climax Beat (SF4) (not made yet)

I decided to use SF3 super sparks, with the SF4 sounds. it looks really well honestly.
in anycase, Climax Break is gonna be very similar to the SFA3 version.

and Climax Beat, i gotta plan it out and maybe edit several sprites. it wont look like the SSF4 version.

also note I fixed sabot carnival in a way so it should not get interrupted. unless dee jay is literally hit during the occurance.

LaQuak

It's Sobat not Sabot lol. Moves look chill man right to the point. Ah so no SSF4 Climax Beat, thats no biggie man. Are you going to do english voices only or do two sound files with japanese. Japanese voices sound funny.

Luis Alejandro

i hope there charge commands

Ryon

Quote from: LaQuak on July 10, 2010, 08:11:44 AM
It's Sobat not Sabot lol. Moves look chill man right to the point. Ah so no SSF4 Climax Beat, thats no biggie man. Are you going to do english voices only or do two sound files with japanese. Japanese voices sound funny.

everytime i type Sobat, my computer tells me its wrong, when i type Sabot it says its correct LOL.

and well it depends if i can edit the sprites to look like the SSF4 Climax Beat.

and English voices, from the ones you ripped.

Quote from: Luis Alejandro on July 10, 2010, 08:14:43 AM
i hope there charge commands

at the moment they are NOT charge moves, however the moves themselves have been made with the same command.

Back Forward, Punch
Back, Forward, Kick
Down, Up, Punch
Down, Up, Kick

LaQuak

Really it's telling you that? Thats crazy funny man. I'll try to finish the jap voices by next week and I might even update the english ones also to remove some more background noise. I like Dee Jay, but like Loius said, charge commands would be cool.

Ryon

i suppose i'll do 2 CMD files.

Classic
Default

LaQuak

Oh haha you don't really need to man, it's your character you can make the commands how you see fit and I promose nobody will say anything bad, you know how it is sabot.