Persistent variables after continue

Started by KhMaIBQ, July 04, 2010, 12:48:31 AM

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KhMaIBQ

Is it possible to have a persistent variable after the player continues?

Example:
1. Var(0) = 0 at the start of round 1.
2. Var(0) = 1 after defeating the opponent in round 1.
3. The player is defeated in round 2 by the opponent.
4. The player selects YES to continue.
5. The player selects the SAME character.
6. Var(0) = 1 even after the player continues.

I have been messing around with Kung Fu Man to see if this is possible, but I have had no luck.

Thank you -KhMaIBQ (Nanashi)

Cyanide

i don't think they persist after continue. Pretty sure that state wipes everything. You have essentially lost there.


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.

KhMaIBQ

Thanks Cyanide. I thought it was impossible, but I just wanted to make sure.

2OS

If Shift+F4 doesn't work, there's no way in hell continues will, lol