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Time Bug!

Started by stopmotiontoys, August 09, 2010, 09:33:13 PM

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stopmotiontoys

There is a rare problem in my reiko, when he does his high kick, in the latest frames all the game get stopped some seconds, why?

in the char i used as base (Noobmo), that doesnt happen when he does the same attack
Note: maybe its because i already deleted/disabled a lot of codes there?.

Rajaa Retired

Is there a pause sctrl somewhere that's triggering. Does he summon a humongous amount of helpers?

If you mean the frametimes are slow, just edit them in the air file.

stopmotiontoys

Quote from: Rajaa on August 09, 2010, 09:39:48 PM
Is there a pause sctrl somewhere that's triggering. Does he summon a humongous amount of helpers?

If you mean the frametimes are slow, just edit them in the air file.

Dont worry, i solved it! the problem was that the Hk coding was performed for during a lot of time, and my animation was too fast, so the pause time was the missing time!