Alexlexus Wips Thread (DMC 3 dante, Shin Ryu, Future Sean, Gouken)

Started by alexlexus, August 29, 2010, 03:39:46 PM

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alexlexus

wussp yall

i have some news to share.

Gouken:

Updates coming soon such as pissed off AI like Vyn's evil ryu( 3rd strike sprites)

Tweaks to his havey double hadouken to do more damage as in sf4

new Moves:  Demon Flip ( sf4 styl) 60% done

                     f,d,df k  to jump into the air

                     press punch to air focus

                     Press kick for Dive kick

                     finally press  x+y to do the flip throw.

(this was added because i find myself trying to do the move like sf4 and it's not there so i needed it for more of sf4 feel and to honor multiple request to add the move)



Denjin super is change a bit it still can be charged  but there is no screen jumping anymore. also the longer you hold it the more your super bar will be drained  ex if you hold it up to lv 2 it will remove two stocks of super and same for lv 3 you will lose 3 stocks. to prevent spamming.

added some more custom sprites here and there . so far i have given this version out for testing but anyone who is able to help me iron out anything issues please pm me so i can send him to you for testing. i am very selective  as i want other creators to give this upgrade a run before release.


Dark Sean news:

Dark Sean might be no more.......................His name will be changed to respect swagless and his dark sean.
i might turn him into a game version of alexlexus or just something else altogether. but im taking ideas. his coding is going to be re built with the stablity of goukens new coding.



Zen Boron:

Sprites 95% done thanks to memory card ( former nMo member)
coding 50% 

will be getting new voices for him.



Dante news:

Alot of good things are coming to dante but i will tell yall later on. but the sprites are really coming along now and he looks more like dante now. stay tuned for videos as i like to show dante more than talk about him.


www.nmowner.webs.com

www.youtube.com/alexlexus

EDIT
update video

http://www.youtube.com/watch?v=YEj9-EcMS5k

this is goukens play update and peak at the AI

EDIT #2
http://www.youtube.com/watch?v=thuza6uFarU

this is gouken ai vs all other wips in my nmo camp
nMo new generation of mugen exposure

Starlogical

Let's see...
Video 1:

Gouken says Kinjitite when he's doing Denjin Hadouken.
Why not just have him use the DENJIN sound clip from SSFIV?
Gouken's AI looks like it will abuse Asura Senkuu.

Video 2:
Gouken's aura looks weird with that palette. He doesn't even need one. Gouki just has that because he has the Satsui no Hadou.

What the hell is that thing when Gouken beat ryu?
Is that supposed to be a results screen?

Oh my god. Not the Parry All AI again.
All of those characters don't look too good.

I don't know what you did with Kojiro's fixes for Gouken but it seems that you've taken a step back bro.

alexlexus

Quote from: Kawaii-Desu♥ on August 29, 2010, 10:11:16 PM
Let's see...
Video 1:

Gouken says Kinjitite when he's doing Denjin Hadouken.
Why not just have him use the DENJIN sound clip from SSFIV?
Gouken's AI looks like it will abuse Asura Senkuu.

Video 2:
Gouken's aura looks weird with that palette. He doesn't even need one. Gouki just has that because he has the Satsui no Hadou.

What the hell is that thing when Gouken beat ryu?
Is that supposed to be a results screen?

Oh my god. Not the Parry All AI again.
All of those characters don't look too good.

I don't know what you did with Kojiro's fixes for Gouken but it seems that you've taken a step back bro.

all of the fixes are there trust me. thease are monor tweaks not touching naything Adam helped me with.
the parrying comes at certain times, if you spam a move type over and over he will start to counter it. thats all. the parrying is nothing like it was before. dont worry  i took time to ensure thant. as for the warp i can reduce how often he uses it. i will apply that feedback from you.

as for the characters used for gouken to fight i did a video with all pots characters and i didnt want to catch the fall out from my haters so i just used my own wips.
nMo new generation of mugen exposure

Orochi Gill

So to look good, you fought PotS' stuff with things you have never fixed for the past 2-3 years?


What kind of sense does that make?

alexlexus

Quote from: Orochi Gill on August 29, 2010, 10:21:15 PM
So to look good, you fought PotS' stuff with things you have never fixed for the past 2-3 years?


What kind of sense does that make?

im trying not to get bashed for having my character beat the ones from him in my roster. i was trying to be respectful. and for the denjin voice i dont have a rip yet
nMo new generation of mugen exposure

Orochi Gill


ZolidSone

Quote from: Kawaii-Desu♥ on August 29, 2010, 10:11:16 PM
Gouken says Kinjitite when he's doing Denjin Hadouken.
Why not just have him use the DENJIN sound clip from SSFIV?
I was about to say the same thing. But if you can't find them, there here in Japanese ripped by Layer: http://mugenguild.com/forumx/index.php?topic=117999.0
I will still do detail and aesthetic feedback for the rest.

alexlexus

Quote from: SolidZone 26 on August 30, 2010, 12:29:33 AM
Quote from: Kawaii-Desu♥ on August 29, 2010, 10:11:16 PM
Gouken says Kinjitite when he's doing Denjin Hadouken.
Why not just have him use the DENJIN sound clip from SSFIV?
I was about to say the same thing. But if you can't find them, there here in Japanese ripped by Layer: http://mugenguild.com/forumx/index.php?topic=117999.0

downloaded and adding the voices right now. thank you  wow MG has alot of resources.

edit
new video

http://www.youtube.com/watch?v=qZ-D0kBheEo
nMo new generation of mugen exposure

Jango

... Did Gouken just disappear getting thrown by HIS OWN THROW?!

GOH

Quote from: Jango on August 30, 2010, 09:09:35 AM
... Did Gouken just disappear getting thrown by HIS OWN THROW?!
Yeah, at 0:52 it looks like he's missing a sprite.

Cybaster

Or rather that he coded the custom state with faulty custom animation referring to non standard sprites.
So Alex, have you fixed my 69 points feedback yet, or are you still adding things which people are not very concerned about ?

alexlexus

Quote from: Ghost of Hyperion on August 30, 2010, 11:24:13 AM
Quote from: Jango on August 30, 2010, 09:09:35 AM
... Did Gouken just disappear getting thrown by HIS OWN THROW?!
Yeah, at 0:52 it looks like he's missing a sprite.

he didnt. the fraps was moving slow at times. resulting in jumpy stuff. i had that throw fixed by esfandy a looooooong time ago.




Quote from: Cybaster on Today at 04:50:18 AM
Or rather that he coded the custom state with faulty custom animation referring to non standard sprites.
So Alex, have you fixed my 69 points feedback yet, or are you still adding things which people are not very concerned about ?



i applied the feedback one at a time and i let you know that in pms. remeber? however i still need testing done on him if you are open to it.
nMo new generation of mugen exposure

Cybaster

Thing is, I added a NUMBER to each of my feedback, and when you sent me back the character, you told me in a quick badly written post "I fixed this and that, and a few other things", without referring to the NUMBER, contrary to what I told you to do.
I'm not going to try a character with tons of bugs after you said you've fixed "other things" (what the hell is "other things" !?), without even referring to the number. I'm an organized person : when you fix something, i want something that clearly says "this was fixed", so i can cross out the bug from the list, and so we can advance.
And don't forget my bug list had points with [C] attached to it, which meant this was critical stuff to fix. I hope all these points were fixed since then.

Anjel

My shitty mugen stuff:

GOH

Quote from: Cybaster on August 30, 2010, 04:49:59 PM
I'm an organized person : when you fix something, i want something that clearly says "this was fixed", so i can cross out the bug from the list, and so we can advance.
LOL, that's what we do in my company. Bugzilla FTW.  :suttrox:

Haver of Sex


so many hdd crashes QQ

alexlexus

Quote from: Anjel on August 30, 2010, 04:57:15 PM

Yeah, low fps can't do that.

im looking at this right now to make sure. thanks for the spot check in case i missed something. feedback taken my friend.

edit:

this has been corrected thanks for the watchful eyes. it was an number error in the y axis on the frame. it's fixed now.
nMo new generation of mugen exposure

FerchogtX

Hey... are you aiming to change Dante's sprites? I'll look forward to that update, as I will include him on my personal project. (I already have one version of yours)

See ya!! :D
This is the era in which we will see reason triumphing against brutality... May be better to open your mind to the future.
------------------------------------------------------
<- [Clicky - Clicky]
Current Universal War Official Artwork

alexlexus

Quote from: FerchogtX on August 31, 2010, 03:24:07 AM
Hey... are you aiming to change Dante's sprites? I'll look forward to that update, as I will include him on my personal project. (I already have one version of yours)

See ya!! :D

dante sprites are being worked on heavy as of now.


edit: video update of ascended ryu and Gouken

http://www.youtube.com/watch?v=s2EntGwiENo
nMo new generation of mugen exposure

alexlexus

dante update report. here is a status rep for some of the work being done on dante.

http://www.youtube.com/watch?v=2jBifAGBqD8

tell me what yall think.
nMo new generation of mugen exposure