How much color separaion is too much?

Started by Drex, September 02, 2010, 11:32:17 PM

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Drex

Color separation seems to have grown to be a fad in popularity recently and the number of parts to be split seems to be ever increasing. Well, I'm defiantly apart of the madness myself and I just wanted to throw the question out there to see if I have truly gone mad with some of my recent projects.



First we have Eagle. Some things may be strange to separate, but people may end up finding a good use for them. What I'm afraid of is that all of this separation becomes more of a nuisance and barely gets used. Btw, I didn't originally plan on separating the shirt and and waistband originally, but depending on my responses I may do those as well.

Here are two example palettes I tried to do


Moving on...



This one, I'm afraid, may be teetering on "ridiculous" but I did it specifically so that I could have the Viper palette (courtesy of Felo) and some others. My half of the sprites for this is already done. Just waiting for the other half to be completed by another member here.

More examples:



What do you think? Should I reduce some colors? Is separation too tedious for it's small benefit (from the palette maker's point of view)?

Hero

If the benefit is too low compared to work, you can say it´s wrong. Also, it reduces color slots for HR effects and other shared sprites.

My two cents

The Railgunner

If the palette is too complicated to allow outside contribution (i.e., if it is too difficult to make custom palettes), then it probably isn't worth it, unless you want to give "palette-makers" a run for their money.

Foobs

IMO there are pieces of clothing that just look better when they share the same color. The shotos gis being the prime example.

Jesuszilla

Separating the pants and gi is only so you can make your... yeah I'm not saying it again.

Duos.act

I like color separation for things like Rugal and Ryo's CVS sprites because it unlocks the retarded shackled Capcom left to where you can't even change the hair color without making them look like they have a skin disease.

What I don't like is where every last unnecessary detail is separated.  For example, separated Iori's pants so you can have a flame design or something on it.

I like how Hero and Jmorphman do their separation though.

MDD

Quote from: MC2 on September 03, 2010, 01:35:50 AM
I like color separation for things like Rugal and Ryo's CVS sprites because it unlocks the retarded shackled Capcom left to where you can't even change the hair color without making them look like they have a skin disease.

What I don't like is where every last unnecessary detail is separated.  For example, separated Iori's pants so you can have a flame design or something on it.

I like how Hero and Jmorphman do their separation though.
Though it's ok if the character didn't have much to separate in the first place. Take a look at ShoShingo's upcoming Fei Long for example.

But yes, over separating it is retarded. Eagle is fine, though King probably isn't worth it if your doing it just to have a Viper palette.

MirageAtoli

Quote from: MalaDingDong on September 03, 2010, 01:42:07 AM
But yes, over separating it is retarded. Eagle is fine, though King probably isn't worth it if your doing it just to have a Viper palette.

I assume this is part of the workflow for creating Viper's spriteset, so there is some reward beyond King that will make it worth it.

I'd rather have over-seperating and the colorchart on the left than less separation and randomly placed colors in the pal.
Quote from: Titiln on December 31, 2007, 10:46:10 PM
i think we should call it an "engine" so we don't look like total idiots because otherwise we'd be arguing about a "game" and that would be somehow "dumber" than arguing about an "engine" on the "internet" for countless hours

Quote from: Beatrice on March 01, 2010, 06:55:03 PM
Quote from: Iced
I for one, do not enjoy round corners!  :bigcry:
But they hurt much less when we accidentally hit them!  :S

Drex

^ The only one doing Viper is Felo I believe and he's no longer using King as a base.

King's is extensive, but it's already done so I for the most part it will stay the same. When I had decided to separate the cuffs it wasn't much more effort to separate the collar and hole in her glove so I did those just to see how they would look. Separating the collar and glove hole adds about 9 extra slots to deal with so I may go back and merge them back together.

I didn't plan on taking Eagle that far so I may not separate his shirt (though I really am kind of digging that Rugal palette). I'll see how a certain somebody feels about it before I make my decision.

Thanks for the insight people.

Cyclysm

That Eagle is awesome sauce!   That Rugal palette is just genius :sugoi:
If you go through with color separating him, you will be my idol.
Palettes that will pucker your butthole: http://mugenguild.com/forumx/index.php?topic=118816.0

FeLo_Llop

I love that Eagle O_O!!

But King, in the other hand is just meh, I'd save for your current avatar, which is 100% cool.

Anyway, going on topic, making a color separation more or less difficult, is not worth of the work, in the end, you'll spend a lot of time just for having a nice palette.
And it's kinda ironic I'm doing a separation in Cammy, Rose, Chun and Viper, but not as hard as yours.

[ Rose/ C.Viper/ Mars People/ Ash Crimson / Ivan Ooze ]: Finished
[ Shiki / Mature ] W.i.P.
[ ?? / ?? ]: Possible W.i.P.

MDD

Quote from: Cyclysm on September 05, 2010, 10:19:09 PM
That Eagle is awesome sauce!   That Rugal palette is just genius :sugoi:
If you go through with color separating him, you will be my idol.
I second this. Eagle is badass.

Also, who's Eagle are you color separating for?

Drex

Well I started with Gal129's, but I will be shifting gears to different (likely better) version that may be released in the near future.

Momotaro

Interesting.
When it's really too long to do, it's too much.  ;D

Formerly Hoshi

Well, while separating Cammy, I settled with 72 colors, which included Bison(not 16 extra colors) and her coat(an extra 6 or 7 IIRC). After looking at it, I honestly found that there were a few colors I could trim out.

I also agree that separating shoto-clone's pants are completely un-needed and only ARE if you're making Sean.

Rajaa Retired

There's never too much color separation! There are just people not patient enough to change every color for palettes!  :ninja:

NiO ErZeBeTh

Quote from: Rajaa on September 06, 2010, 06:33:53 PM
There's never too much color separation! There are just people not patient enough to change every color for palettes!  :ninja:
agree with this...

color separation makes our mugen chars more unique and give us something the original ones can't
I like at least to have eyes, hair and skin out from any other stuff
            Zorf Giudecca

Drex

Quote from: Rajaa on September 06, 2010, 06:33:53 PM
There's never too much color separation! There are just people not patient enough to change every color for palettes!  :ninja:
I dare someone to make a palette for this then

=P

Jesuszilla


NGeo

Quote from: Drex on September 06, 2010, 10:17:59 PM
Quote from: Rajaa on September 06, 2010, 06:33:53 PM
There's never too much color separation! There are just people not patient enough to change every color for palettes!  :ninja:
I dare someone to make a palette for this then

=P

O_o that palette reminds me of ....



this guy  :ninja: