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Mech Zangief - Final Update Video

Started by BC, May 03, 2011, 03:55:55 PM

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BC

I've been working on Mech Zangief now and while I'm still working out what kinda new moveset I wanna give him (don't want him too similar to Zangief) last night in bed I had a vision of what his rage could be and here was what I came up with (beta due to some sounds missing that are planned)

http://www.youtube.com/watch?v=k6Cgnse85QI


hope you guys like it.

p.s after he's exploded you see him walk into the screen again, that's actually supposed to be a NEW model... because the last was destroyed.

Also as a dead pose he explods too.
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GOH

OH. MY. GAWD.

Please tell me what kind of milk you drink before going to sleep. D:

Rajaa Retired

Fucking Yes. That rage is a brilliant idea and it looks fucking yes.

BC

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ExShadow

Lol, how does he come back?

Σaxβeta

Even though you never told me you wanted to make him, I somehow smelled this was coming.

I curious about a few things:

- Is he gonna be MvC style?
- Will he be a separate character altogether or a MODE extension to the already released Zangief?

I love the rage...made my day.

Keep up the awesome bro.

Quote from: Reaper` on May 03, 2011, 04:23:03 PM
Lol, how does he come back?

Mech Zangief is made of Adamantium and has 3x times faster healing factor than Wolverine.
The pieces come together like that T100 Terminator. :P

...I tried.
"We need other people in order to create the circumstances for the learning that we are here to generate" RIP Adam Yauch aka MCA
www.instagram.com/tanooki_ninja

Nanashi_1337

Quote from: Reaper` on May 03, 2011, 04:23:03 PM
Lol, how does he come back?

Read first post.

But wow, I really love that move. It's really original. Can't wait to see what you'll bring us.

BC

Quote from: Reaper` on May 03, 2011, 04:23:03 PM
Lol, how does he come back?

it's supposed to be like a new model of him lol like ya know off the production line even though one doesn't exist  ;P


@max

he's not gonna have mvc style combos and super jump but he may have certain things like air lariat or something.... haven't yet decided on that bit, and want to give him a kinda new moveset too.

glad you like it :)
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Σaxβeta

#8
Quote from: BC on May 03, 2011, 04:28:18 PM
it's supposed to be like a new model of him lol like ya know off the production line even though one doesn't exist  ;P

So he's like Ultron or Jack from Tekken. LOL @ a warehouse full of Mech Zangiefs.

BTW that metallic CLUNK sound when he lands on top of the opponent is the funniest part of that RAGE. It reminds me of when my cousin thought he was all "Mr. Mechanic" and blew out a Spark plug trying to install it with the key on the ignition. He could've had mayor injury or even died...but to this day we can only laugh cuz I mean...what else are you gonna do?
"We need other people in order to create the circumstances for the learning that we are here to generate" RIP Adam Yauch aka MCA
www.instagram.com/tanooki_ninja

SOLIDUS SNAKE

Very sick and funny at the same time awesome stuff Bc.

Balthazar

Diggin it :) To build on this, you can have a row of Mech Zangiefs in the intro, and they all walk off screen exept one, which you'll then play as :)

Lord-Zelgoto

I lmfao when I seen that video lmao
Dude your work is always amazing

Psycho Krusher

Haha, I love the idea of new Zangief walking into the stage :D Very nice.

ExShadow

Quote from: BC on May 03, 2011, 04:28:18 PM
Quote from: Reaper` on May 03, 2011, 04:23:03 PM
Lol, how does he come back?

it's supposed to be like a new model of him lol like ya know off the production line even though one doesn't exist  ;P
If that's so, I think the red aura shouldn't be on that one since it's a totally different Zan  :P

Also, different color panties.

Rajaa Retired

Quote from: Balthazar on May 03, 2011, 08:50:14 PM
Diggin it :) To build on this, you can have a row of Mech Zangiefs in the intro, and they all walk off screen exept one, which you'll then play as :)
Do this.

Lasombra Demon

Or actually show somehow of an assembly line extending to the battlefield, releasing one, then retracting away.
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MirageAtoli

Quote from: Balthazar on May 03, 2011, 08:50:14 PM
Diggin it :) To build on this, you can have a row of Mech Zangiefs in the intro, and they all walk off screen exept one, which you'll then play as :)

Similar to the way Battle Droids are carried around.
Quote from: Titiln on December 31, 2007, 10:46:10 PM
i think we should call it an "engine" so we don't look like total idiots because otherwise we'd be arguing about a "game" and that would be somehow "dumber" than arguing about an "engine" on the "internet" for countless hours

Quote from: Beatrice on March 01, 2010, 06:55:03 PM
Quote from: Iced
I for one, do not enjoy round corners!  :bigcry:
But they hurt much less when we accidentally hit them!  :S

Cybaster

Very nice and creative. I'm really digging what you did with this Rage move. :)
As said, something to make us understand he's not the same Mecha would be nice. The intro thing could work well, with the other models having a different palette. And then, when Mech Zangief comes back, you could have a PalRemap (I guess this is for 1.0 only, right ?) and give him a different palette, or a voice telling "New Mech, target acquired" or whatever.

I saw you wanted to change his movelist a little bit, so I guess you want to give him some few accurate things like vels and hitpauses for basics and a few other attacks, but he'll mostly be custom ? Will you still be staying close to the source somehow, or do you want to go completely crazy with stuff, such as throwing his punch à la Android 16 ?

BC

Seeing as everyone likes Balthazar's intro idea and so do I, I'll start work on it :)
(interested in Lasombra Demon's way too)

QuoteI saw you wanted to change his movelist a little bit, so I guess you want to give him some few accurate things like vels and hitpauses for basics and a few other attacks, but he'll mostly be custom ? Will you still be staying close to the source somehow, or do you want to go completely crazy with stuff, such as throwing his punch à la Android 16 ?

MVC gief was the inspiration for this character, but rather than use MVC hitpauses/vels I'll be keeping it close to sfa style hitpauses/vels instead with a little customization of course.

As for the new moveset I'd like to go a little wacky  but try to balance it all out at the same time. As soon as I've worked it all out I'll show a video of what I got  :)

p.s MaxBeta glad your cousin is safe, I was reading this with my girlfriend and while giggling at it she said "what clunk sound" I played it and she burst out laughing  ;P
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Iced

best way to drive home the point that its a different one is to have pieces of the old one falling around the whole stage, like a head rolling around, some nuts and bolts.