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Quickman - RMM

Started by Manikku, May 09, 2012, 01:26:26 AM

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Manikku

With Skullman's sprites all finished up (finally), I'm moving on to a new character, Quickman, who will be featured in Megaman: Robot Master Mayhem.
I plan to have him use fast attacks and have him use reflexes and his speed to his own extent. Currently, I have no coder for him, but this is what has been made so far:
(Stance by Excursion) (Unused stance by me)

Lunchbillion

Nice work, but that pose seems real awkward...
Formerly LunchPolice aka Quack

Noside

Very interesting, looks fluid, i'll be following this thread defenitely.

Karasai

The stance is very awkward...

Use this instead (Fourth Sprite)


Manikku



So something like a mixture between the unused one and the current one?

Karasai

Quote from: Manniku on May 09, 2012, 01:57:44 AM


So something like a mixture between the unused one and the current one?

much better

Manikku

Small bump and update, but I believe this will be the finalized stance for now.

Karasai

I think it's a bit odd that he kneels down for a stance, you should have him hop around

something like this

YoungSamurai5

looking very nice i will keep my eye on this one lol :)
mugen or nothin


Laharl

well his leg no longer looks like its gonna snap but I have to agree don't make him crouch like that as a stance its awkward.

Quote from: Cybaster on May 21, 2013, 04:37:37 PM
You'll fix chuchoryu ? Sounds like a plan. How about you code him from scratch instead ?

AugustAPC

Quote from: Manniku on June 13, 2012, 04:12:52 AM
Small bump and update, but I believe this will be the finalized stance for now.


Haha, the animation is smooth but it looks like he found a penny or something and is bending down to pick it up.

"oh, piece of candy! oh, piece of candy! oh, piece of candy!"

Manikku

Forgot to post here, updates on Quickman:

Finalized stance


Jumping (Unfinished)


Shooting (Unfinished)

Erroratu

that stance looks really really weird

RamzaNeko


Manikku

I swear, deciding on the stance is going to kill me.. :P

Karasai

I dont want to sound rude but I dont know why most of you guys who make Robot Master make them crouch down in their stance (I know Metal Man does it), it looks really weird and like they're tired or something.

You should go with something like Lui Kang or Zero's stance since they're similar.

Noside


Erroratu

It kinda looks like hes dancing in that stance

RamzaNeko

hes a fast guy, and this constant movement shows hes hyperactive... and its awesome... :)
< if this is crouching I quit sorry

Manikku

Stance will be issued later, don't want to waste time trying to decide on that one. Until then, some more recent stuff.
Here's the jumping, a bit of an homage to his jump in MM2. Not finished with the leg details yet:


And shooting, same goes with the leg details.


Quickman's HK, inspired by Jin's in MvC. Still finishing up some details on the sprites.