PROBLEM WITH SELECT!

Started by Super Dragon Blade, August 01, 2012, 09:53:21 PM

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Nexus Games

hey guys im making interdementinol battling frontier (gem fighters name changed) screenpack and when i tryed to make the number of cells in the screenpack it messed up like this



can someone help me to make them equal size

Ζεϱø

Put cell.bg.scale = 0.5,0.5 under "cell.bg.scale"
cell.random.scale = 0.5,0.5 under "cell.random.switchtime"
p1.cursor.active.scale = 0.5,0.5 under "p1.cursor.active.anim"
p1.cursor.done.scale =  0.5,0.5 under "p1.cursor.done.spr"
and the same for p2 by just changing p1 to p2

It doesn't really matter where you put them as long as it is under [Select Info].
Now you just have to mess with the values. :P

rizki29

since when system.def can use scaling system ?
i never know it can be that

i know that
cell.size = 80,105         ;x,y size of each cell (in pixels)
cell.spacing = 0          ;Space between each cell

change cell size and spacing it will make em space

Ζεϱø

Quote from: rizki29 on August 07, 2012, 04:28:17 PM
since when system.def can use scaling system ?
i never know it can be that
I don't know since when but it can

Quote from: Shiki-San on August 01, 2012, 09:53:21 PM
...screenpack and when i tryed to make the number of cells in the screenpack it messed up like this
can someone help me to make them equal size
Now that i read properly. by make you mean change right? as in increased rows and columns? if so then do what he said^^ with cell.spacing = 2

After that you may want to change "pos"...