True K' Move displays + progress

Started by MKJ, October 18, 2012, 03:00:15 AM

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MKJ

I'm probably going to put most of my move displays in this topic, here is a display of K's spark drives in a new look with afterimage. It Also shows the new Lvl 2 heavensdrive I made:



-his lvl 2 moves will be two button combinations from now on
-slightly changed his x eine trigger flame look
-added width to spike drives

Going to shorten that one intro next time and make True Eine Trigger follow - ups, maybe make lvl 2 heatdrive and set cross cancel for heatdrive lvl 1.

Feedback would be great if you have any suggestions on move changes, etc.
"Everyone likes a kidder, but no one gives him money"

"Pray not to have easier lives, but pray to be stronger men"

"If the whole world had a good sense of humor, there wouldn't be sitcoms anymore"

Sinnesloschen

Yeah, I'm liking the new look you're giving to his Spike Drive. I have some recommendations for his Lvl 2 Heaven's Drive. Remove one of the repetitions in the first part (the shoryureppa part), it seems unnecessary. I'm also not really liking the last explosion. Perhaps you could remove that?  Just them slamming into the ground seems enough. I'm definitely enjoying watching your progress on this character. I'm glad to know I helped another creator improve.

     Posted: October 18, 2012, 03:07:52 AM
Or maybe speed the first part up on Lvl 2 Heaven's Drive.
Quote from: Alpaca-San on December 27, 2014, 08:50:31 AM
Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?

MKJ

Quote from: C.A.N'd on October 18, 2012, 03:07:31 AM
Yeah, I'm liking the new look you're giving to his Spike Drive. I have some recommendations for his Lvl 2 Heaven's Drive. Remove one of the repetitions in the first part (the shoryureppa part), it seems unnecessary. I'm also not really liking the last explosion. Perhaps you could remove that?  Just them slamming into the ground seems enough. I'm definitely enjoying watching your progress on this character. I'm glad to know I helped another creator improve.

      Posted: October 18, 2012, 03:07:52 AM
Or maybe speed the first part up on Lvl 2 Heaven's Drive.

Thank you for your insight. I sped up the first part a little bit, and the second part isn't just the enemy falling to the ground and exploding inexplicably, I made a fireball pushed against the opponent from K's kick which caused the explosion if you look at the enemy when he is falling.
"Everyone likes a kidder, but no one gives him money"

"Pray not to have easier lives, but pray to be stronger men"

"If the whole world had a good sense of humor, there wouldn't be sitcoms anymore"

Sinnesloschen

Hm, you might want to make the fireball a bit more obvious to those not actively looking for it. I'll watch again just to make sure.
Quote from: Alpaca-San on December 27, 2014, 08:50:31 AM
Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?

MKJ

Well, if I make it any more obvious it's gonna be too huge of a fireball and it'll look weird. I'll see if I can't make it bigger without losing a little subtlety.
"Everyone likes a kidder, but no one gives him money"

"Pray not to have easier lives, but pray to be stronger men"

"If the whole world had a good sense of humor, there wouldn't be sitcoms anymore"

Sinnesloschen

Yeah, the fireball you mentioned looks more like trailing fire kind of like Dragon Claw's stuff. I think maybe you should make it more resemble an Air Trigger projectile. Also, I'm not so sure about the last uppercut having a pillar of flames. It seems like that would be a strong enough finisher as is. Maybe you could remove that and see how it looks?

     Posted: October 18, 2012, 03:30:50 AM
Quote from: MKJ on October 18, 2012, 03:29:07 AM
subtlety.

I'm sorry, but this work has absolutely no subtlety whatsoever. I'm sure you can tell. That just made me laugh quite a bit.

     Posted: October 18, 2012, 03:34:16 AM
In fact, you could easily split that one intro up into two. A shortened version of the first part where he's engulfed in flames, and the other intro could be the last part where he says his usual line.

     Posted: October 18, 2012, 03:56:09 AM
Also, Burning Mirage's (QCBX2+X/Y) last hitbox lasts for way too long.
Quote from: Alpaca-San on December 27, 2014, 08:50:31 AM
Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?

MKJ

I'll hve to see if I can do such a thing with a good looking fireball, and maybe I could just make a simple burst of the fire pillar when he rises in that last uppercut, cuz without any of that his rise looks too plain. And I can change that Hitbox.

Quote from: C.A.N'd on October 18, 2012, 03:30:04 AM

I'm sorry, but this work has absolutely no subtlety whatsoever. I'm sure you can tell. That just made me laugh quite a bit.

heh, I suppose you're right about that.
"Everyone likes a kidder, but no one gives him money"

"Pray not to have easier lives, but pray to be stronger men"

"If the whole world had a good sense of humor, there wouldn't be sitcoms anymore"

Sinnesloschen

Yeah, maybe a trail of fire could follow his hand? That'd look nice.
Quote from: Alpaca-San on December 27, 2014, 08:50:31 AM
Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?

MKJ

"Everyone likes a kidder, but no one gives him money"

"Pray not to have easier lives, but pray to be stronger men"

"If the whole world had a good sense of humor, there wouldn't be sitcoms anymore"

Sinnesloschen

Quote from: Alpaca-San on December 27, 2014, 08:50:31 AM
Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?

MKJ

#10
Okay, more new things I added,fixed and changed to K':



-Changed Blackout move (D,F, a/b)

-Changed blazeout moves (D,B, a/b after x eine trigger)

-New grab move extension made for Y eine trigger

-New phase drive extensions made for spike drive move

-shortened the two 1st cross cancels for better replayability

-New True Eine Trigger to have MAX extensions

-Fixed the infinite you could do with x eine triggers second shoot.

-Changed Heavensdrive SDM a little bit.

Tell me what you guys think so far if there is anything you would like changed or see in the next set of updates.
"Everyone likes a kidder, but no one gives him money"

"Pray not to have easier lives, but pray to be stronger men"

"If the whole world had a good sense of humor, there wouldn't be sitcoms anymore"

ZeroxDivided

Those new moves and stuff are great, and not too flashy or anything either.
Sometimes the toughest battles in life are the ones with yourself.

Erroratu

im not a big fan of King of Fighters
But currently i am a big fan of you,cause that character looks awesome.
Keep it up MKJ!

MKJ

Quote from: Erroratu on October 25, 2012, 10:01:51 PM
im not a big fan of King of Fighters
But currently i am a big fan of you,cause that character looks awesome.
Keep it up MKJ!

Gee thanks, I really appreciate it!
"Everyone likes a kidder, but no one gives him money"

"Pray not to have easier lives, but pray to be stronger men"

"If the whole world had a good sense of humor, there wouldn't be sitcoms anymore"

Sinnesloschen

The Heaven's Drive SDM still has that pillar of fire on the last uppercut. The immensely long supers are getting better, but I still think they could use a tad work. The Cross Cancel with him kicking the enemy at the wall still could stand to be shortened.
Quote from: Alpaca-San on December 27, 2014, 08:50:31 AM
Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?

MKJ

Quote from: C.A.N'd on October 26, 2012, 12:47:33 AM
The Heaven's Drive SDM still has that pillar of fire on the last uppercut. The immensely long supers are getting better, but I still think they could use a tad work. The Cross Cancel with him kicking the enemy at the wall still could stand to be shortened.

I'm just trying to leave the pillar as more of a burst of flames for when he begins the uppercut, I can shorten it a little more at least. I can shorten them just a bit more, but after a while the supers will start to lose their integrity. I am also thinking of changing the way the Burning Mirage super will be, instead of shadow clones projecting out first I will have him dash out in super speed and make contact, knock the enemy back, THEN project shadow clones and dash behind him for the rest the original move but a little shorter to reduce excessiveness.
"Everyone likes a kidder, but no one gives him money"

"Pray not to have easier lives, but pray to be stronger men"

"If the whole world had a good sense of humor, there wouldn't be sitcoms anymore"

Sinnesloschen

Yeah, maybe shorten the pillar's duration a bit. I guess my feedback'll be a lot more in depth when you decide he's ready for an update.
Spoiler (click to show)
I'm always up for some private testing
Quote from: Alpaca-San on December 27, 2014, 08:50:31 AM
Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?

MKJ

Quote from: C.A.N'd on October 26, 2012, 02:44:13 AM
Yeah, maybe shorten the pillar's duration a bit. I guess my feedback'll be a lot more in depth when you decide he's ready for an update.
Spoiler (click to show)
I'm always up for some private testing

I will do that, and I'll need to work on a few more things that need my attention.

Spoiler (click to show)
Then I will start giving out private testing, just you wait.
"Everyone likes a kidder, but no one gives him money"

"Pray not to have easier lives, but pray to be stronger men"

"If the whole world had a good sense of humor, there wouldn't be sitcoms anymore"

Sinnesloschen

I look forward to your progress, as is per usual.
Quote from: Alpaca-San on December 27, 2014, 08:50:31 AM
Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?

Erroratu

someone say private testing?
lol XD
Anyway i thought,you could give K a attack when he shoots a fireball behind himself,and the fireball comes out behind the opponent,hitting him and launching him to K,who can easily continue it in a combo.
just an idea though,you dont have to use it.