DEVILMAN

Started by brucewayne74, November 26, 2012, 06:19:28 PM

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brucewayne74

here my next WIP for the GO NAGAI SRW: multiverse Wars



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here all my works for mugen

http://gonagai-dynamicsuperrobotwars-thegame.blogspot.it/





Blue Monkey

awesome, im sure this will be the goods just like your other previous projects

brucewayne74

thanks, I'll do my best

this time I'm using a base, and you know, it is one of the most famous mugen body base, URIEN from SF3, the same base that others great mugen artists used for aquaman,namor,wonderman,seth,ogree,ecc.......

I will do an HD char,like some of my other creation

my first choice for creating this char was Devil Daigo....the second.....Hurricane Polymar from Tatsunoko Fight...........but Urien is the best choice

He will have the same fight style of all my previous chars

I finished all sprites of my previous chars, and now I have to work on sounds
I will release some of them from January.........I hope......





stevla83

Quote from: brucewayne74 on November 26, 2012, 06:19:28 PM
here my next WIP for the GO NAGAI SRW: multiverse Wars



The sprite looks great and I love the series Devilman my only problem is some areas of need alittle brighter shading like you applied on the sholder muscle. But, it should also go abit down to the bicep and forar. Also, abit of the abdominal muscles need that shading, Since light is hitting his chrest from the front. Furthmore, the quadricep muscles going slightly down to the calf muscles and achilles tendon. Also maybe abit to the feet too would help. Lastly, I must say the briefs need one bright shading on it also the belt where it haves abit of that light blue can use a small bright light blue, and the head where the wing ears and black head piece ends at the forhead. Needs light grey so it won't look too dark. Either way, it's still a great single sprite of devilman it just needs afew touches up then it's fixed. Also I can't wait to see more of this keep up the good work brucewayne  :2thumbsup:

brucewayne74

yes,I know, I will try to make better, it is the first time I make a muscolar char, and I' m using Urien as base

here walk and stance animations, but I have to improve them a little



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     Posted: December 02, 2012, 11:51:41 AM


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     Posted: May 22, 2013, 08:28:23 AM
the project is still alive,I'm back

per chi era preoccupato,qualche nuova animazione delle ultime settimane di lavoro



     Posted: May 31, 2013, 09:25:09 AM
2 hypers made


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