Crow (DEAD)

Started by ViBeZ, January 23, 2013, 02:49:59 AM

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ViBeZ

Hello Everybody I'm Dncelestinx96 a Portrait Maker (And Soon A Character Creator) Today I present to You A Six Button Layout Character and Custom Of Course, Crow. He will have All The Things Listed Below I hope You Like Feel Free To Give Me Suggestions, Feedback And CONSTRUCTIVE Criticism Hope it Match Your Taste for Characters So Here is What I have Planned for Him

Spoiler: Progress Of Crow (click to show)

Sprites - 21%
Coding - 0%
Palletes - 1%
Buttons
----------------------
A - Light Attack
B - Medium Attack
C - Heavy Attack
X - Drive/Special Button (Will Be Changed if he does not have Enough Source Sprites)
Y - Parry (Will Be Changed if he does not have Enough Source Sprites)
Z - Cancel Button (Will Be Changed if he does not have Enough Source Sprites)
-----------------------
Directional Buttons
-----------------------
DF, A - (Coming Soon)
DB, A - (Coming Soon)
D, A - Crouch Light Attack (Will Be Changed if he does not have Enough Source Sprites)
DF, B - (Coming Soon)
DB, B - (Coming Soon)
D, B - Crouch Medium Attack (Will Be Changed if he does not have Enough Source Sprites)
DF, C - (Coming Soon)
DB, C - (Coming Soon)
D, C - Crouch Heavy Attack  (Will Be Changed if he does not have Enough Source Sprites)
DF, X - (Coming Soon)
DB, X - (Coming Soon)
D, X - Discontinued
(Hold) Y, F - Parry Roll (Will Be Changed if he does not have Enough Source Sprites)
(Hold) Y, B - Parry Block (Will Be Changed if he does not have Enough Source Sprites)
(Hold) Y, D - Parry Dodge (Will Be Changed if he does not have Enough Source Sprites)
DF, Z - Super Cancel
DB, Z - Special Cancel
D, Z - Discontinued[\spoiler]

               

               

               
               
                

I Started on Adding The Stance Sprite Today after School then Editing The Collisions Let Me Know what You Guys Think

Refrences I'm Using

KOD'S Clsn Tutorial
IMT's Sprite Group Notes
N64Mario's Capcom KFM

Sinnesloschen

Oh, giving feedback for this char is going to be a ton of fun... :twisted: Nice to know you're creating, Celest.
Quote from: Alpaca-San on December 27, 2014, 08:50:31 AM
Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?

ViBeZ

U can Thank Basara-Kun for Inspiration

Duo Solo

What game is Crow from?

Bannana

Just wondering, what's with the "if not enough source sprites" part?

You should go through the sprites ahead of time and mark which you're going to use for what. It streamlines the sff and air compiling process because you have all your resources checked.

Retro Respecter

Quote from: Duo Solo on January 23, 2013, 03:07:06 AM
What game is Crow from?

Crow is from Yatagarasu, Duo Solo.

Cybaster

Good to see you trying to contribute. :)

I agree with Bannana : your workflow is not efficient.
Skim through all his sprites and animations, and choose what can go where before you start planning too many stuff. Your layout is strange but pretty interesting and could do good things depending on how you implement them. But first : make sure the sprites you need exist, as you're probably not going to edit them.

Good luck.

F. James Fernandez

Umm, I'll give my feed back when there is actually work to be seen. Right now there is nothing here for me to talk about being that "what game did Crow come from". Almost thought this was your own character :D

ViBeZ

#8
Time for Them Collisions for A, B and C Tommorow when I'm Home

Sinnesloschen

For the CLSN, you might want to check out this tutorial. It'll help your boxes be a lot cleaner.
Quote from: Alpaca-San on December 27, 2014, 08:50:31 AM
Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?

Berry

Also, take your time dude.

Sinnesloschen

If something needs fixing, it's best to fix it. There's no deadline or reason to release a half-complete character. Time is of the essence, and there's plenty to spare.
Quote from: Alpaca-San on December 27, 2014, 08:50:31 AM
Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?

ViBeZ

Quote from: Mugen Bro on January 24, 2013, 06:24:02 AM
For the CLSN, you might want to check out this tutorial. It'll help your boxes be a lot cleaner.

I Was Searching For Frame Data But thats Cool Too Really Needed This

Quote
If something needs fixing, it's best to fix it. There's no deadline or reason to release a half-complete character. Time is of the essence, and there's plenty to spare.

I just wanna finish this character with Ease so I can go onto my Next Character

TrinitroRoy

Quote from: Dncelestinx96 on January 24, 2013, 01:00:13 PM
Quote
If something needs fixing, it's best to fix it. There's no deadline or reason to release a half-complete character. Time is of the essence, and there's plenty to spare.

I just wanna finish this character with Ease so I can go onto my Next Character
Sorry, but that's not the way to do it.
If you do a character, put real effort on this.
Then, send to someone like CAN a private alpha for debug testing.
At the beginning, it can be hard, but never give up, and you will eventually success.
===My discord servers===
Unlimited Force HQ: https://discord.gg/hnyK7JZ
Mega Man Megamix Engine Help Server: https://discord.gg/Wjm9GYU

Touhou database (by Ryouchi):
http://mugenfreeforall.com/index.php?/topic/8257-touhou-project/
Quote from: bitter nothings on April 30, 2010, 09:35:51 PM
you are all small and can't grow manly sideburns

Sinnesloschen

I'm perfectly willing to test this char once you get the basics and specials in. I can help you polish the character from there. You're taking a step that I don't intend to for quite a while and I'm happy you're doing so.
Quote from: Alpaca-San on December 27, 2014, 08:50:31 AM
Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?

Basara Bogard

Quote from: Dncelestinx96 on January 23, 2013, 02:59:54 AM
U can Thank Basara-Kun for Inspiration
No problem man ;) I'm glad you made the thread finally and there you can show your progress.

Apart of what they already said, I got you a recommendation for you: First of all, make all MUGEN basics first (movement, block, gethit, etc) and then start with punches/kicks, specials, supers and so. A lot of n00b creators should start with specials and supers and leave basics undone. Make priority to basics, it's th base of all you'll make in a character.

Good luck with this, I like Crow and I hope you can get a good job on it ;) and as CAN, I offer to test this char before were released to help you with the stuff should be needed n_n

ViBeZ

Well I got 4 Testers (My choice)

Cruz-Ko Excahm
Basara-Kun
Mugen Bro aka CAN
Cybaster

Sinnesloschen

Hm, some nice choices there. I won't delay you any further in your progress. Have at it!
Quote from: Alpaca-San on December 27, 2014, 08:50:31 AM
Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?

ViBeZ

Hey Guys added Another Screenshot but with collisions tell me what you guys think

Sinnesloschen

Hm, next time make sure the screenshots have full-blown collision boxes (press ctrl+c twice), not just the outlines. Also, I don't see any blue CLSN on the punch. It's nicely proportioned outside of that, however.
Quote from: Alpaca-San on December 27, 2014, 08:50:31 AM
Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?