Currently updating

Started by CCIronmugen, January 17, 2014, 12:01:32 AM

Previous topic - Next topic

CCIronmugen

Doing major update to all characters thanks to the feedbacks I got last year when I released the third beta of AOFF. =)
I am currently working on Terry Bogard (obvious). I will also be drawing new portraits.

Here is what's gonna change :

- More damages to ot make the game too long
- Voices on the same channel (forgot that)
- Now you must use the X button for : Charging the POWER METER ; Doing feints (down, down forward, forward + X) ; Dodge attacks (after a guard, fwd + X)

- Desperation moves (DM) are now normally block-able
- DM have a little "Super Spark"
- DM have a SUPERPAUSE when cancelled into (in a combo)

- Feints have the same Super Spark as the DM
- Feints now need a minimum of 70% of the Power Meter
- Feints now use 20% of Power if used IN A COMBO

- Super Desperation Moves (SDM) are now guard-crush (except throws ; exemple : Terry's Triple Geizer is guard-crush while Hakkyokusaiken Senpuu Ken is UNguardable)
- SDM also have a Superpause with Superspark

- Special attacks use less power


Also, introduction of the ALREADY KNOWN "SUPER CANCEL" called here "FINAL IMPACT" (like in Real Bout Fatal Fury Special Dominated Mind). It's just cancelling a certain Special Attack into a DM.... Classic. Terry can cancel POWER WAVE into POWER GEIZER DM.


Also some more fixes are planed. I have a list ready. I just gave what's done on Terry.

Here is a little screenshot.


Magma MK-II


GalFord

Really looking forward to it!

Thedge

You could HiRes the Final Impact effect, now it clashes with the fancy lifebars and combo counter font.
That's when I thought, "good grief"
Just ain't my belief
Until I saw the holes
Inside his hand

CCIronmugen

Thanks guys. =)

Currently updating Ryo~

Quote from: Street Jesus on January 17, 2014, 10:55:48 PM
You could HiRes the Final Impact effect, now it clashes with the fancy lifebars and combo counter font.

True... I'll do it asap and post a new screenshot. =)

Larno

I would be happy to have an update of your game.

I hope a little AI and new chars too. Good work !

walt


CCIronmugen

#7
AI is planned. I hope I can do it for next update.

WALT!!!!!1 =)


Today's work was done on Andy, after finishing Eiji 's update. In addition of the update, I fixed some stuff on Andy like (Geki) Hishouken not connecting on close distance as well as Neo Zan'ei Reppa SDM.

By the way I have opened a FaceBook page for Art Of Fury, please have a look. =)
https://www.facebook.com/artoffury

GTOAkira

nice really waiting for the next update since really likes the third beta
good luck
-STREET FIGHTER VI WAITING ROOM-
-DRAGON QUEST XII WAITING ROOM-

CCIronmugen

#9
Oh a Ryo Saeba fan! :D Thanks =)

Robert updated with everything needed, same for Joe. Also added an alternate follow-up to his Bakuretsu Ken (TNT punch), it's the uppercut like in RB2. Joe can "Final Impact" his regular Hurricane Upper or any TNT follow-up into Screw Upper.


      Posted: January 25, 2014, 03:01:32 PM

FINAL IMPACT background double sized and original RBS:DM colours restored. =)
(note : "impact" is offscreen because it's supposed to move into the center of the screen, it's not a position bug. :P)



Billy also being updated. I have fixed his DM :
- if blocked in corner it will do multiple block-hits
- when FINAL IMPACTed after his Dragon pursut in corner, it won't do multiple hits (because there is a nojugglecheck during supercancels)
- if Billy is hit during the first part of his DM, the fire will disappear
- cornerpush won't affect the position of his flame anymore

CCIronmugen

Currently working on this. It's Mai's Super Desperation Move from Real Bout Special. I am merging the SDM from Real Bout 1 with this one.


Jesuszilla


Websta


Segatron

I see where youre going What about Wild Wolf
Esaka rules Beat that.... Or Just Get outta my way

CCIronmugen

Quote from: Jesuszilla on January 27, 2014, 01:20:55 AM
she looks naked ❤
Quote from: Websta on January 27, 2014, 01:26:53 AM
And it's amazing

HAHAHA! She has her "swimsuit" from Real Bout. :P like here  http://www.vazcomics.org/mamend/png/rbff1060.png
I knew you'd like it. >: )

Quote from: Segatron on January 27, 2014, 07:39:45 AM
I see where youre going What about Wild Wolf

Wild Wolf will have his Power Dunk cancel and his REAL Power Charge (because in the last beta, he does automatically the three attacks at movehit)
I was thinking about adding him the same SDM Terry has, taken from the anime (and from Krauser)...

Magma MK-II

Quote from: kamenashi_kun on January 27, 2014, 10:11:09 AM
Wild Wolf will have his Power Dunk cancel and his REAL Power Charge (because in the last beta, he does automatically the three attacks at movehit)
I was thinking about adding him the same SDM Terry has, taken from the anime (and from Krauser)...

It think it's better you keep him as different as possible from regular Terry.

CCIronmugen

#16
You're right. Instead, I'll add another SDM (maybe Heat Up Geizer from Fatal Fury Wild Ambition... I don't like his Kof03 LDM, not to mention I try to avoid stuff coming straight from KOF).

CCIronmugen



Yamazaki updated with all new basics + SNAKE ARM 's command is no more like Fatal Fury 3 / Real Bout 1 (QCB + C, then hold up for upward version), it's now like in Real Bout Special / KOF games (A for up, B for forward and C for down). Also changed the command for "Dagger of judgement" (from "F, DB, F" to "F, D, DF") and "Exploding headbutt" (from "F, B, D, U" to "HCF")


List of updated characters : Ryo, Terry, Robert, Andy, Takuma, Joe, Yuri, Mai, King, Kim, Lee, Tung, Kasumi, Xiangfei, Yamazaki, Eiji and Billy.

Koop


walt