Spilt Milklin (palette template up)

Started by MellyInChains, April 11, 2014, 11:16:59 PM

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MellyInChains

figured i might as well start individual project threads. makes organizing this shit way easier

so as a learning milestone before an even bigger project and a way to cope with the fact that there's no good conversion of lin yet, i'm making my own dumb version

some preview shots





things to do!!
- make him feel even remotely like KOF (will eventually brush up on how this all works)
- the third shot references the stand of donatello versace known as Underworld that digs up memories of people that have been there before; will make a randomized list of people that pop up from the ground during the attack
- learn grapples better because this guy's gonna have a few of em
- close basics, air basics that don't just have kfm's coding on them
- special intros complete with dialogue slide-ins and everything
- ...nothing much else i can think of?

so there's that. also this is using the sprite file of LifeEnd's lin, so i'll have to put a palette map on here eventually since it's packed to the brim with colors and i want to just put in the ones i'm going to actually use

edit: here is the palette template. apparently it looks fucked up in a browser but saving it works fine. i have no idea. lemme know if anything screws up

Janis L.C.V.

Can't wait for what obscure jokes he's gonna have.
Gonna consider putting up a palette template? I would love to make stuff for a Lin.

玉と碎けよ!
Mugen Things I Did/Battle Craze!!

MellyInChains

yeah i am. dunno how extensive it'll be yet though, but it'll be something i suppose

Aldo

Really looking forward to this. Looking forward for the template even more.
Chilling

MellyInChains

check first post, added the link there

Janis L.C.V.


Sickman

Toxic Jazz

Perfecti (Akatsuki Blitzkampf)

玉と碎けよ!
Mugen Things I Did/Battle Craze!!

MellyInChains

thanks but those didn't come out correctly indexed, try saving those as .bmp somehow like i did

GTOAkira

here one from me



did not know what to do with the fx
-STREET FIGHTER VI WAITING ROOM-
-DRAGON QUEST XII WAITING ROOM-

Janis L.C.V.

I did change my stuff to .bmp files with Paint, but when I uploaded them to Photobucket, they turned into .png files.
I'll upload them again anyways.



玉と碎けよ!
Mugen Things I Did/Battle Craze!!

MellyInChains

yeah that didn't work either, and neither did hunter's. i suggest just putting bmps into a .rar or something because i noticed imagehosts just screw up indexing about 95% of the time

Janis L.C.V.

#10
I'll see if tumblr can upload .bmp's. Check there shortly.

Nope. A lot of websites really hate .bmp's.
But I did do the mediafire thingy. Here.

玉と碎けよ!
Mugen Things I Did/Battle Craze!!

MellyInChains

okay THAT didn't work either

i'm gonna manually import these myself now, but here's what i do for these

open up fighter factory, hit new sprite file, add the template .bmp, get palette from the .bmp file, edit the .act through ff, save the .bmp and it should work correctly from then on. or you could also just save the .act file too



the final product should look like this

sorry that this is all a hassle, it's kind of iffy to get to work

Magma MK-II

You can save indexed pictures as png.

Gogngos

Here are 3 palettes from me. The bad news is that the images are all .png files and are probably not indexed as you stated in the thread.
- Pale Night

- Nuclear Wraith

- Iron Furnace

MellyInChains

they actually are correctly indexed, thanks a bunch!

oh and i should be making a preview vid of sorts soon since i'm steadily making progress on this fella

Magma MK-II


Red Comet Tyson

are you planing on adding schultz overdrive as well?

MellyInChains

Quote from: Magma Dragoon MK II on April 16, 2014, 02:59:45 AM
Here, have a Reptile pal:

thanks much, added!

Quote from: evildarklag on April 16, 2014, 03:08:49 AM
are you planing on adding schultz overdrive as well?

i was actually considering it; the level 2 is either going be david/judgement's desperation or schultz's overdrive; the latter would be kinda strange considering i'd have to freeze everything but milklin himself as he does the attack but

sheeit maybe i could make it a level 3. the supers aren't set in stone yet so we'll see i suppose

Red Comet Tyson

maybe as a super follow up of his life bomb ala iori

MellyInChains

perhaps, but i am considering it for a level 3 now (either that or my other idea, whichever one i suppose). and luckily guess which game has damage values shown in training mode



so the toshinden references have sorta-kinda accurate damage values now lol

also i...think the whole palettes thing was my fault. reuploaded the template because apparently the original image apparently wasn't fuckin indexed!! man i'm so good at this